Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KAKASHI_727
Chang'e
Level 103
God Stats
2W - 5L
1,329 SR
Queue Stats
217W - 235L
1,441 Elo+
Party 1
Hachiman
Hachiman
LittleLeo11
Hachiman
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 121L
1,439 Elo+
Solo
Loki
Loki
Myke_Luv
Loki
Level 157
God Stats
2W - 2L
1,374 SR
Queue Stats
301W - 282L
1,448 Elo+
Party 1
Shiva
Shiva
UNH34RD AT0M
Shiva
Level 128
God Stats
3W - 2L
1,559 SR
Queue Stats
197W - 205L
1,501 Elo+
Solo
Team Averages
Level 134
1,452 SR
1,466 Elo+

VS

Team Averages
Level 115
1,412 SR
1,387 Elo+
Merlin
Merlin
KingJay_Iguess
Merlin
Level 140
God Stats
0W - 1L
1,408 SR
Queue Stats
8W - 14L
1,421 Elo+
Solo
Horus
Horus
Opulenze
Horus
Level 181
God Stats
0W - 2L
1,285 SR
Queue Stats
133W - 159L
1,417 Elo+
Solo
Chernobog
Chernobog
PatriotPower
Chernobog
Level 128
God Stats
10W - 9L
1,336 SR
Queue Stats
611W - 656L
1,450 Elo+
Solo
Maui
Maui
chokestick
Maui
Level 103
God Stats
8W - 12L
1,529 SR
Queue Stats
526W - 508L
1,511 Elo+
Solo
Susano
Susano
dark_demonstoy1
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 3
5,740
1,148
2,043
7,179
3,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
KAKASHI_727
Chang'e
9
0 / 0 / 4
5,272
1,054
859
3,521
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LittleLeo11
Hachiman
10
2 / 0 / 1
5,534
1,107
2,030
3,197
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
11
2 / 0 / 2
5,741
1,148
2,747
2,988
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 5
5,892
1,178
2,618
3,854
3,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,813
963
7,447
2,464
951
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Opulenze
Horus
9
0 / 0 / 0
4,719
944
80
2,670
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
PatriotPower
Chernobog
9
0 / 1 / 0
4,477
895
1,892
1,876
740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,595
919
514
2,645
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 0
4,405
881
1,234
2,289
874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
5
Kills
0
0
Deaths
5
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Chang'e
KAKASHI_727
Chang'e
0
0
4
2
L
0
1
0
0
W
Hachiman
LittleLeo11
Hachiman
2
0
1
2.5
W
Loki
2
0
2
3
L
Horus
Opulenze
Horus
0
0
0
0
L
Chernobog
PatriotPower
Chernobog
0
1
0
0
W
0
0
5
2.5
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,297
Damage
11,167
20,739
Taken
11,944
10,391
Mitigated
6,024
11,267
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,043
0
256
2,094
7,179
3,818
514
2,343
4,836
6,199
0
W
Chang'e
KAKASHI_727
Chang'e
859
290
4,603
1,914
3,521
1,128
390
1,728
1,793
3,479
0
L
7,447
358
0
130
2,464
951
0
274
2,190
15,636
0
W
Hachiman
LittleLeo11
Hachiman
2,030
1,131
202
322
3,197
1,085
1,228
1,968
1,229
0
8,864
W
Loki
2,747
168
51
296
2,988
1,158
480
1,099
1,889
0
9,388
L
Horus
Opulenze
Horus
80
25
360
1,576
2,670
1,391
0
774
1,896
0
355
L
Chernobog
PatriotPower
Chernobog
1,892
719
158
54
1,876
740
0
485
1,391
0
6,521
W
2,618
421
803
726
3,854
3,202
189
876
2,978
0
5,794
L
514
56
419
351
2,645
2,068
0
706
1,939
1,318
0
L
1,234
202
119
53
2,289
874
0
683
1,606
0
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
23,009
57
Minions Killed
28
0
Camps Cleared
0
527,006
Distance Traveled
325,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,740
1,148
9
2
0
103,784
0
W
Chang'e
5,272
1,054
12
2
0
114,092
1
L
Merlin
4,813
963
18
4
0
89,703
0
W
Hachiman
5,534
1,107
13
3
0
95,932
0
W
Loki
5,741
1,148
13
3
0
114,744
0
L
Horus
4,719
944
1
0
0
82,025
0
L
Chernobog
4,477
895
4
1
0
55,824
0
W
Shiva
5,892
1,178
10
2
0
98,454
0
L
Maui
4,595
919
3
1
0
55,641
0
L
Susano
4,405
881
2
0
0
42,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role