Player Matchup

Merlin
Merlin
Bronze III
MrJU1CY
Merlin
Bronze III
Level 111
God Stats
1W - 0L
1,178 SR
Queue Stats
11W - 12L
1,534 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Tyl3r2k
Hou Yi
Gold IV
Level 95
God Stats
3W - 2L
1,561 SR
Queue Stats
18W - 8L
1,707 MMR
Party 1
Horus
Horus
Silver II
saintgucci69
Horus
Silver II
Level 150
God Stats
1W - 1L
1,525 SR
Queue Stats
24W - 25L
1,553 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,422 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,581 SR
1,576 MMR
Martichoras
Martichoras
Gold III
Monstrous Playa
Martichoras
Gold III
Level 128
God Stats
11W - 11L
1,593 SR
Queue Stats
601W - 608L
1,582 MMR
Solo
Bacchus
Bacchus
Gold II
SF47290
Bacchus
Gold II
Level 146
God Stats
24W - 29L
1,525 SR
Queue Stats
169W - 175L
1,572 MMR
Solo
Ix Chel
Ix Chel
Gold II
allim
Ix Chel
Gold II
Level 159
God Stats
11W - 10L
1,627 SR
Queue Stats
23W - 31L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrJU1CY
Merlin
17
4 / 3 / 6
13,817
768
21,682
8,558
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Tyl3r2k
Hou Yi
17
4 / 0 / 5
13,375
743
14,900
12,671
6,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 7
12,711
706
6,609
22,233
22,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ZeusAchillesOlorunMorgan Le FayPoseidon

VS

Bans
Baba YagaSobekMedusaAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Monstrous Playa
Martichoras
14
0 / 4 / 4
12,145
675
9,544
14,183
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SF47290
Bacchus
15
3 / 3 / 1
12,653
703
9,733
19,817
24,533
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
allim
Ix Chel
13
2 / 3 / 1
11,487
638
11,743
11,668
3,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Monstrous Playa
Martichoras
0
4
4
0.5
W
Merlin
MrJU1CY
Merlin
4
3
6
2.33
L
Bacchus
SF47290
Bacchus
3
3
1
1.17
W
Hou Yi
Tyl3r2k
Hou Yi
4
0
5
6.5
L
Ix Chel
allim
Ix Chel
2
3
1
0.83
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
31,020
43,462
Taken
45,668
33,240
Mitigated
32,980
17,691
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Monstrous Playa
Martichoras
9,544
3,686
0
2,715
14,183
4,835
0
7,806
6,304
0
64,998
W
Merlin
MrJU1CY
Merlin
21,682
214
0
40
8,558
4,342
690
4,756
3,676
96,655
0
L
Bacchus
SF47290
Bacchus
9,733
510
0
4,145
19,817
24,533
0
7,411
12,111
25,785
0
W
Hou Yi
Tyl3r2k
Hou Yi
14,900
7,369
0
3,108
12,671
6,388
2,482
8,008
4,663
42
74,452
L
Ix Chel
allim
Ix Chel
11,743
1,123
571
2,430
11,668
3,612
0
7,045
4,563
46,008
0
W
6,609
1,836
4,466
10,077
22,233
22,510
24
9,502
12,699
106
13,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
36,285
230
Minions Killed
191
0
Camps Cleared
0
1,055,511
Distance Traveled
1,003,283
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
12,145
675
102
6
0
313,516
2
W
Merlin
13,817
768
138
8
0
334,010
0
L
Bacchus
12,653
703
34
2
0
358,417
2
W
Hou Yi
13,375
743
86
5
0
327,579
6
L
Ix Chel
11,487
638
55
3
0
331,350
0
W
Horus
12,711
706
6
0
0
393,922
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role