Player Matchup

Kuzenbo
Kuzenbo
DodgeNDive
Kuzenbo
Level 149
God Stats
2W - 2L
1,670 SR
Queue Stats
402W - 277L
1,645 Elo+
Party 2
Hercules
Hercules
EmotionalGiruf
Hercules
Level 159
God Stats
4W - 5L
1,493 SR
Queue Stats
216W - 87L
1,785 Elo+
Party 2
Yemoja
Yemoja
Iamahealer
Yemoja
Level 158
God Stats
6W - 3L
1,476 SR
Queue Stats
310W - 128L
1,778 Elo+
Party 2
Ullr
Ullr
SirMeakofLimm
Ullr
Level 149
God Stats
8W - 4L
1,675 SR
Queue Stats
627W - 329L
1,739 Elo+
Party 2
Gilgamesh
Gilgamesh
muqlerone
Gilgamesh
Level 82
God Stats
3W - 5L
1,647 SR
Queue Stats
344W - 376L
1,498 Elo+
Solo
Team Averages
Level 139
1,592 SR
1,689 Elo+

VS

Team Averages
Level 148
1,604 SR
1,544 Elo+
Serqet
Serqet
Athenur
Serqet
Level 158
God Stats
3W - 0L
1,603 SR
Queue Stats
189W - 77L
1,681 Elo+
Party 1
Hel
Hel
Hitsougaya
Hel
Level 157
God Stats
2W - 0L
1,859 SR
Queue Stats
49W - 49L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
Meibel
Kukulkan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 55L
1,681 Elo+
Party 1
Poseidon
Poseidon
NeiGox
Poseidon
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 3
Geb
Geb
xinox89
Geb
Level 167
God Stats
3W - 2L
1,556 SR
Queue Stats
506W - 539L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DodgeNDive
Kuzenbo
14
1 / 3 / 6
8,755
796
8,740
15,480
23,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
15
3 / 4 / 5
8,775
798
12,679
21,104
27,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Iamahealer
Yemoja
13
0 / 2 / 3
7,173
652
2,820
9,711
10,201
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
2 / 2 / 5
8,646
786
9,824
11,014
6,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
muqlerone
Gilgamesh
14
2 / 5 / 5
8,067
733
10,667
24,231
25,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Athenur
Serqet
16
4 / 2 / 10
8,808
801
11,129
14,056
21,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 11
8,898
809
10,270
8,589
6,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Meibel
Kukulkan
16
3 / 2 / 10
9,066
824
19,941
7,112
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Poseidon
NeiGox
Poseidon
16
3 / 1 / 10
9,404
855
18,986
6,785
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Geb
15
2 / 2 / 11
9,344
849
11,383
19,397
23,906
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
8
Kills
15
16
Deaths
8
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
Athenur
Serqet
4
2
10
4.5
L
Kuzenbo
DodgeNDive
Kuzenbo
1
3
6
1.33
L
Hercules
3
4
5
1.38
W
3
1
11
8.5
L
Yemoja
Iamahealer
Yemoja
0
2
3
0.75
W
Kukulkan
Meibel
Kukulkan
3
2
10
4
W
Poseidon
NeiGox
Poseidon
3
1
10
8
L
2
2
5
2.25
L
Gilgamesh
muqlerone
Gilgamesh
2
5
5
0.9
W
Geb
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
71,709
81,540
Taken
55,939
93,276
Mitigated
60,646
37,459
Healing
28,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Athenur
Serqet
11,129
2,301
1,912
2,218
14,056
21,428
352
2,712
11,021
713
13,256
L
Kuzenbo
DodgeNDive
Kuzenbo
8,740
2,124
996
2,301
15,480
23,333
122
11,136
3,722
15,354
0
L
Hercules
12,679
1,852
2,000
7,371
21,104
27,116
0
13,895
6,569
0
18,416
W
10,270
1,036
12,555
4,732
8,589
6,016
779
1,850
6,563
21,246
0
L
Yemoja
Iamahealer
Yemoja
2,820
1,043
14,022
2,937
9,711
10,201
135
7,905
1,424
5,507
0
W
Kukulkan
Meibel
Kukulkan
19,941
1,091
633
501
7,112
5,010
1,642
1,008
6,056
41,143
0
W
Poseidon
NeiGox
Poseidon
18,986
3,343
0
1,187
6,785
4,286
1,085
2,790
3,935
29,444
0
L
9,824
4,533
753
975
11,014
6,756
1,623
9,336
1,271
0
27,757
L
Gilgamesh
muqlerone
Gilgamesh
10,667
1,622
124
5,980
24,231
25,870
15
17,074
6,433
819
22,781
W
Geb
11,383
817
1,166
3,132
19,397
23,906
353
3,725
14,981
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
45,520
100
Minions Killed
147
0
Camps Cleared
0
1,012,788
Distance Traveled
1,092,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,808
801
8
1
0
235,313
0
L
Kuzenbo
8,755
796
11
1
0
228,514
0
L
Hercules
8,775
798
24
2
0
216,534
0
W
Hel
8,898
809
25
2
0
242,539
0
L
Yemoja
7,173
652
8
1
0
182,509
0
W
Kukulkan
9,066
824
57
5
0
204,403
0
W
Poseidon
9,404
855
41
4
0
202,504
0
L
Ullr
8,646
786
37
3
0
197,855
0
L
Gilgamesh
8,067
733
20
2
0
187,376
0
W
Geb
9,344
849
16
1
0
207,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role