Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
Canttouch44
Anubis
Gold I
Level 67
God Stats
39W - 34L
1,593 SR
Queue Stats
173W - 168L
1,647 MMR
Solo
Athena
Athena
Platinum IV
Clow King13
Athena
Platinum IV
Level 142
God Stats
11W - 6L
1,673 SR
Queue Stats
194W - 202L
1,641 MMR
Party 1
Neith
Neith
Gold I
Fufox17
Neith
Gold I
Level 180
God Stats
13W - 11L
1,617 SR
Queue Stats
400W - 386L
1,647 MMR
Solo
King Arthur
King Arthur
Gold I
ViscousComb203
King Arthur
Gold I
Level 146
God Stats
1W - 3L
1,232 SR
Queue Stats
194W - 202L
1,641 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,523 SR
1,615 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 83
1,551 SR
1,644 MMR
Geb
Geb
Gold II
Firedeath27
Geb
Gold II
Level 140
God Stats
5W - 12L
1,402 SR
Queue Stats
73W - 75L
1,639 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum III
GuitarsNTikiBars
Erlang Shen
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,648 MMR
Solo
Jing Wei
Jing Wei
Gold I
Tahui94
Jing Wei
Gold I
Level 66
God Stats
6W - 7L
1,733 SR
Queue Stats
296W - 275L
1,649 MMR
Solo
Arachne
Arachne
Gold II
ThatsSghettios
Arachne
Gold II
Level 66
God Stats
22W - 16L
1,693 SR
Queue Stats
46W - 43L
1,630 MMR
Party 2
Tiamat
Tiamat
Gold IV
mom2banda
Tiamat
Gold IV
Level 37
God Stats
0W - 4L
1,427 SR
Queue Stats
117W - 104L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
3 / 3 / 1
7,899
564
4,085
12,550
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
4 / 1 / 2
8,475
605
13,396
11,140
5,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
1 / 0 / 4
7,325
523
4,002
9,939
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Fufox17
Neith
15
1 / 0 / 2
8,583
613
8,390
9,113
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
ViscousComb203
King Arthur
14
2 / 0 / 2
8,351
597
8,100
12,387
10,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Cu ChulainnMartichorasIx ChelHachiman

VS

Bans
RavanaAphroditeBakasuraPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,144
439
4,101
10,070
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
GuitarsNTikiBars
Erlang Shen
12
1 / 3 / 0
7,044
503
7,698
17,488
13,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Tahui94
Jing Wei
13
0 / 0 / 1
7,529
538
6,286
10,230
3,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
7,528
538
5,616
13,034
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
mom2banda
Tiamat
14
1 / 3 / 0
7,739
553
5,387
9,763
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
3
1
1.17
W
Anubis
4
1
2
5
W
Athena
1
0
4
3
L
1
3
0
0.33
W
Neith
Fufox17
Neith
1
0
2
2
L
Erlang Shen
GuitarsNTikiBars
Erlang Shen
1
3
0
0.33
L
Jing Wei
Tahui94
Jing Wei
0
0
1
0.5
L
1
2
1
0.75
W
King Arthur
ViscousComb203
King Arthur
2
0
2
3
L
Tiamat
mom2banda
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
29,088
55,129
Taken
60,585
33,314
Mitigated
32,961
21,092
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,085
1,738
0
2,791
12,550
5,101
0
794
11,756
0
61,280
W
Anubis
13,396
1,209
0
7,643
11,140
5,761
0
5,612
5,423
87,346
0
W
Athena
4,002
1,165
0
2,146
9,939
8,216
14
2,425
7,514
15,978
0
L
4,101
350
109
1,747
10,070
7,460
179
5,652
4,418
20,667
0
W
Neith
Fufox17
Neith
8,390
4,228
0
5,378
9,113
4,144
81
585
8,528
0
84,259
L
Erlang Shen
GuitarsNTikiBars
Erlang Shen
7,698
4,130
0
7,977
17,488
13,875
86
1,300
16,188
0
54,803
L
Jing Wei
Tahui94
Jing Wei
6,286
4,485
0
4,853
10,230
3,689
708
915
9,315
0
67,602
L
5,616
3,808
0
4,631
13,034
5,008
421
3,645
9,389
0
68,280
W
King Arthur
ViscousComb203
King Arthur
8,100
1,701
0
3,134
12,387
10,092
0
587
11,800
0
65,148
L
Tiamat
mom2banda
Tiamat
5,387
537
0
2,488
9,763
2,929
84
5,964
3,799
63,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
35,984
537
Minions Killed
440
0
Camps Cleared
0
1,438,020
Distance Traveled
1,382,689
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,899
564
95
7
0
297,285
0
W
Anubis
8,475
605
154
11
0
271,197
4
W
Athena
7,325
523
14
1
0
307,320
7
L
Geb
6,144
439
17
1
0
268,531
0
W
Neith
8,583
613
153
11
0
261,665
3
L
Erlang Shen
7,044
503
77
6
0
276,465
0
L
Jing Wei
7,529
538
124
9
0
267,227
3
L
Arachne
7,528
538
108
8
0
292,120
0
W
King Arthur
8,351
597
121
9
0
300,553
2
L
Tiamat
7,739
553
114
8
0
278,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role