Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
CommanderAap
Anhur
Diamond III
Level 106
God Stats
38W - 27L
1,856 SR
Queue Stats
271W - 261L
2,368 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
JustLikeAza
Cu Chulainn
Diamond I
Level 116
God Stats
13W - 11L
1,632 SR
Queue Stats
147W - 103L
2,386 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
TankChronos
Baron Samedi
Diamond II
Level 157
God Stats
41W - 24L
1,668 SR
Queue Stats
149W - 112L
2,413 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Vizαhfy
Zhong Kui
Diamond III
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 130L
2,369 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,631 SR
2,207 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,581 SR
1,841 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Spiderap
Erlang Shen
Diamond III
Level 157
God Stats
1W - 1L
1,758 SR
Queue Stats
84W - 63L
2,257 MMR
Solo
Merlin
Merlin
Diamond II
superleo123058
Merlin
Diamond II
Level 128
God Stats
6W - 7L
1,645 SR
Queue Stats
339W - 324L
2,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 0 / 5
6,613
661
3,162
9,415
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 0 / 1
6,499
650
4,884
5,772
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
JustLikeAza
Cu Chulainn
13
3 / 0 / 0
7,365
737
5,779
7,095
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TankChronos
Baron Samedi
12
2 / 0 / 1
6,707
671
3,778
3,513
2,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
Vizαhfy
Zhong Kui
12
1 / 0 / 3
6,948
695
5,082
6,940
5,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Ao KuangKaliThor

VS

Bans
BakasuraSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 0
5,416
542
1,780
7,782
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Geb
 
Geb
8
0 / 1 / 0
5,079
508
1,675
7,451
3,714
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
 
Ne Zha
9
0 / 2 / 0
5,048
505
2,602
8,640
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
Spiderap
Erlang Shen
9
0 / 3 / 0
5,157
516
2,529
8,872
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 1 / 0
5,640
564
3,106
4,127
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
5
4.5
L
Apollo
 
Apollo
0
1
0
0
L
Geb
 
Geb
0
1
0
0
L
Ne Zha
 
Ne Zha
0
2
0
0
W
0
0
1
0.5
W
Cu Chulainn
JustLikeAza
Cu Chulainn
3
0
0
3
L
Erlang Shen
Spiderap
Erlang Shen
0
3
0
0
W
Baron Samedi
TankChronos
Baron Samedi
2
0
1
2.5
W
Zhong Kui
Vizαhfy
Zhong Kui
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
11,692
32,735
Taken
36,872
19,470
Mitigated
14,376
20,242
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,162
467
0
5,908
9,415
4,329
0
676
8,724
74
50,373
L
Apollo
 
Apollo
1,780
1,054
0
1,785
7,782
1,808
0
1,717
5,995
0
41,702
L
Geb
 
Geb
1,675
143
1,269
2,118
7,451
3,714
0
2,282
5,117
11,863
0
L
Ne Zha
 
Ne Zha
2,602
220
0
2,848
8,640
2,948
0
0
8,614
0
37,797
W
4,884
3,304
0
3,875
5,772
2,263
291
834
4,938
0
59,064
W
Cu Chulainn
JustLikeAza
Cu Chulainn
5,779
667
0
2,126
7,095
4,628
0
7
7,088
205
57,285
L
Erlang Shen
Spiderap
Erlang Shen
2,529
1,263
0
1,275
8,872
4,586
0
2,978
5,834
0
34,031
W
Baron Samedi
TankChronos
Baron Samedi
3,778
805
439
1,709
3,513
2,434
0
1,015
2,473
30,937
0
W
Zhong Kui
Vizαhfy
Zhong Kui
5,082
870
0
6,185
6,940
5,816
0
2,190
4,654
56,027
0
L
3,106
711
0
500
4,127
1,320
0
2,003
1,914
42,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
26,340
433
Minions Killed
319
0
Camps Cleared
0
1,102,463
Distance Traveled
1,068,289
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,613
661
83
8
0
264,773
2
L
Apollo
5,416
542
81
8
0
202,235
2
L
Geb
5,079
508
13
1
0
219,875
2
L
Ne Zha
5,048
505
59
6
0
211,391
0
W
Anhur
6,499
650
108
11
0
184,475
0
W
Cu Chulainn
7,365
737
101
10
0
213,806
1
L
Erlang Shen
5,157
516
69
7
0
242,289
0
W
Baron Samedi
6,707
671
24
2
0
208,986
1
W
Zhong Kui
6,948
695
117
12
0
230,423
1
L
Merlin
5,640
564
97
10
0
192,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role