Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AnuIistight
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,252 Elo+
Party 1
Guan Yu
Guan Yu
InventedMeade
Guan Yu
Level 60
God Stats
2W - 3L
1,358 SR
Queue Stats
9W - 15L
1,375 Elo+
Party 1
Rama
Rama
StopHumpSpedSign
Rama
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,462 Elo+
Party 1
Shiva
Shiva
coochmonch
Shiva
Level 58
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,381 Elo+

VS

Team Averages
Level 129
1,773 SR
1,552 Elo+
Skadi
Skadi
DireWolfkrone
Skadi
Level 124
God Stats
13W - 8L
1,749 SR
Queue Stats
237W - 221L
1,557 Elo+
Solo
Khepri
Khepri
ElPimponX
Khepri
Level 134
God Stats
5W - 2L
1,897 SR
Queue Stats
60W - 57L
1,501 Elo+
Solo
Horus
Horus
Heistivo
Horus
Level 118
God Stats
66W - 34L
1,677 SR
Queue Stats
734W - 610L
1,587 Elo+
Solo
Discordia
Discordia
TrollMast3rFlex
Discordia
Level 159
God Stats
3W - 1L
1,925 SR
Queue Stats
399W - 382L
1,577 Elo+
Solo
Hercules
Hercules
yNico
Hercules
Level 108
God Stats
168W - 173L
1,615 SR
Queue Stats
799W - 744L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 1 / 0
8,310
831
8,722
5,501
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,214
621
2,061
7,811
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
11
0 / 4 / 0
6,155
616
2,043
9,555
8,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 5 / 3
6,758
676
5,323
9,355
3,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shiva
12
0 / 5 / 1
6,472
647
5,749
11,028
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
8,066
807
6,181
6,744
3,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
ElPimponX
Khepri
15
3 / 0 / 10
8,256
826
3,719
5,644
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
Heistivo
Horus
14
2 / 0 / 16
7,592
759
10,261
8,796
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
TrollMast3rFlex
Discordia
16
2 / 0 / 12
8,247
825
10,525
3,914
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
yNico
Hercules
14
5 / 1 / 12
8,250
825
7,271
7,865
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
3
Kills
18
18
Deaths
3
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
1
0
3
L
0
3
1
0.17
W
6
2
9
5.25
W
Khepri
ElPimponX
Khepri
3
0
10
8
W
Horus
Heistivo
Horus
2
0
16
10
L
Guan Yu
0
4
0
0
L
0
5
3
0.3
W
Discordia
TrollMast3rFlex
Discordia
2
0
12
8
L
Shiva
0
5
1
0.1
W
Hercules
yNico
Hercules
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
37,957
43,250
Taken
32,963
25,294
Mitigated
25,217
5,353
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,722
300
0
883
5,501
2,535
0
2,287
3,052
37,691
0
L
2,061
856
0
1,008
7,811
2,827
0
1,271
6,299
0
9,922
W
6,181
2,792
0
848
6,744
3,445
1,181
1,673
4,804
0
28,542
W
Khepri
ElPimponX
Khepri
3,719
67
0
1,818
5,644
4,594
376
506
4,780
14,805
0
W
Horus
Heistivo
Horus
10,261
3,197
1,702
3,396
8,796
9,622
216
1,532
6,689
378
18,644
L
Guan Yu
2,043
145
435
766
9,555
8,470
0
3,845
5,487
0
6,385
L
5,323
4,241
0
1,310
9,355
3,225
0
3,565
5,473
0
21,268
W
Discordia
TrollMast3rFlex
Discordia
10,525
48
0
0
3,914
1,756
594
1,466
2,344
46,981
0
L
Shiva
5,749
898
0
951
11,028
8,237
0
2,985
7,574
0
12,266
W
Hercules
yNico
Hercules
7,271
1,019
0
802
7,865
5,800
738
3,021
4,592
0
16,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
40,411
181
Minions Killed
225
0
Camps Cleared
0
913,944
Distance Traveled
1,041,666
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,310
831
89
9
0
209,434
0
L
Kali
6,214
621
10
1
0
175,015
0
W
Skadi
8,066
807
66
7
0
178,248
0
W
Khepri
8,256
826
18
2
0
204,306
3
W
Horus
7,592
759
14
1
0
229,943
0
L
Guan Yu
6,155
616
9
1
0
175,595
0
L
Rama
6,758
676
53
5
0
165,268
0
W
Discordia
8,247
825
104
10
0
221,713
0
L
Shiva
6,472
647
20
2
0
188,632
0
W
Hercules
8,250
825
23
2
0
207,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role