Player Matchup

Eset
Eset
GoobyGod
Eset
Level 34
God Stats
5W - 3L
1,623 SR
Queue Stats
97W - 89L
1,536 Elo+
Solo
Rama
Rama
Slima7088
Rama
Level 42
God Stats
0W - 1L
1,616 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Tomioka1073
Cthulhu
Level 35
God Stats
1W - 1L
1,815 SR
Queue Stats
50W - 66L
1,329 Elo+
Party 1
Surtr
Surtr
xDFulll6519
Surtr
Level 25
God Stats
7W - 12L
1,448 SR
Queue Stats
16W - 28L
1,268 Elo+
Party 1
Cliodhna
Cliodhna
yK Thjink
Cliodhna
Level 42
God Stats
2W - 1L
1,806 SR
Queue Stats
22W - 23L
1,359 Elo+
Party 1
Team Averages
Level 36
1,661 SR
1,389 Elo+

VS

Team Averages
Level 59
1,594 SR
1,468 Elo+
Sylvanus
Sylvanus
BigBadPoops
Sylvanus
Level 144
God Stats
13W - 16L
1,548 SR
Queue Stats
200W - 218L
1,352 Elo+
Solo
Cthulhu
Cthulhu
IMORTALHYDR4
Cthulhu
Level 28
God Stats
11W - 9L
1,510 SR
Queue Stats
35W - 28L
1,669 Elo+
Party 2
Heimdallr
Heimdallr
Oneek
Heimdallr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 34L
1,583 Elo+
Party 2
Anubis
Anubis
claSickx
Anubis
Level 46
God Stats
4W - 0L
1,910 SR
Queue Stats
58W - 92L
1,397 Elo+
Party 3
Pele
Pele
zFleeky
Pele
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 4 / 0
7,892
564
8,399
8,907
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
0 / 2 / 2
6,007
429
6,079
13,666
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tomioka1073
Cthulhu
11
1 / 5 / 1
6,733
481
3,963
12,648
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
4 / 2 / 0
8,094
578
10,281
14,106
8,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
yK Thjink
Cliodhna
10
0 / 7 / 2
6,285
449
4,125
16,025
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBadPoops
Sylvanus
13
1 / 4 / 1
7,767
555
6,751
12,562
7,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IMORTALHYDR4
Cthulhu
12
1 / 0 / 8
8,060
576
6,653
10,791
9,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Oneek
Heimdallr
16
10 / 0 / 0
9,804
700
17,603
10,109
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
claSickx
Anubis
13
5 / 2 / 2
8,125
580
11,100
10,827
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
zFleeky
Pele
13
3 / 1 / 3
7,794
557
4,485
10,197
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
20
20
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigBadPoops
Sylvanus
1
4
1
0.38
L
Eset
2
4
0
0.5
W
Cthulhu
IMORTALHYDR4
Cthulhu
1
0
8
5
W
Heimdallr
Oneek
Heimdallr
10
0
0
10
L
Rama
0
2
2
0.5
L
Cthulhu
Tomioka1073
Cthulhu
1
5
1
0.3
W
Anubis
claSickx
Anubis
5
2
2
3
L
4
2
0
2
L
Cliodhna
yK Thjink
Cliodhna
0
7
2
0.14
W
Pele
zFleeky
Pele
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
46,592
65,352
Taken
54,486
30,085
Mitigated
32,116
16,321
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigBadPoops
Sylvanus
6,751
1,440
396
4,398
12,562
7,995
610
452
12,110
39,743
8,090
L
Eset
8,399
568
121
1,420
8,907
3,415
657
3,938
4,969
63,366
0
W
Cthulhu
IMORTALHYDR4
Cthulhu
6,653
437
2,428
3,480
10,791
9,413
0
4,271
6,382
31,901
0
W
Heimdallr
Oneek
Heimdallr
17,603
10,163
0
4,809
10,109
4,832
3,141
2,645
7,422
0
88,561
L
Rama
6,079
5,388
0
3,840
13,666
4,582
0
2,831
10,835
0
36,921
L
Cthulhu
Tomioka1073
Cthulhu
3,963
247
1,140
1,643
12,648
8,069
0
4,784
7,864
20,750
0
W
Anubis
claSickx
Anubis
11,100
524
0
2,776
10,827
5,919
0
3,401
7,196
72,851
0
L
10,281
4,030
0
3,692
14,106
8,722
0
7,617
6,489
829
54,113
L
Cliodhna
yK Thjink
Cliodhna
4,125
825
0
4,465
16,025
5,297
0
5,239
10,786
0
45,570
W
Pele
zFleeky
Pele
4,485
1,369
0
1,399
10,197
3,957
90
1,570
8,495
0
59,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
41,550
361
Minions Killed
478
0
Camps Cleared
0
1,460,199
Distance Traveled
1,251,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,767
555
103
7
0
208,243
0
L
Eset
7,892
564
124
9
0
296,943
0
W
Cthulhu
8,060
576
33
2
0
263,300
0
W
Heimdallr
9,804
700
143
10
0
229,622
0
L
Rama
6,007
429
53
4
0
290,525
0
L
Cthulhu
6,733
481
29
2
0
301,408
0
W
Anubis
8,125
580
112
8
0
266,907
0
L
Surtr
8,094
578
85
6
0
260,575
0
L
Cliodhna
6,285
449
70
5
0
310,748
0
W
Pele
7,794
557
87
6
0
283,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role