Player Matchup

Tsukuyomi
Tsukuyomi
D00D00DaDi
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,127 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reventónxv
Morgan Le Fay
Level 49
God Stats
1W - 2L
1,327 SR
Queue Stats
22W - 23L
1,127 Elo+
Party 1
Fenrir
Fenrir
ouchuncle
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
sumiwumi
Kuzenbo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
thepostmannnn
Cthulhu
Level 18
God Stats
2W - 3L
1,165 SR
Queue Stats
3W - 8L
1,127 Elo+
Party 1
Team Averages
Level 22
1,398 SR
1,207 Elo+

VS

Team Averages
Level 50
1,467 SR
1,370 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hero_6547
Loki
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 2
Baron Samedi
Baron Samedi
ModeratelyFrosty
Baron Samedi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 35L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
RedPikminFan
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Solo
Ravana
Ravana
anthony643364
Ravana
Level 128
God Stats
1W - 1L
1,559 SR
Queue Stats
16W - 20L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D00D00DaDi
Tsukuyomi
14
3 / 9 / 1
8,763
674
8,104
15,627
6,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Reventónxv
Morgan Le Fay
16
0 / 1 / 3
8,660
666
9,033
6,797
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
ouchuncle
Fenrir
16
4 / 3 / 2
9,247
711
11,622
13,891
9,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
sumiwumi
Kuzenbo
16
2 / 2 / 2
8,477
652
8,343
13,046
19,881
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
15
0 / 1 / 3
8,338
641
9,069
11,778
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 2 / 6
9,137
703
7,005
10,590
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
0 / 4 / 8
8,114
624
3,232
8,788
3,575
Baron Samedi
ModeratelyFrosty
Baron Samedi
16
1 / 1 / 12
8,974
690
11,067
8,265
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RedPikminFan
Sun Wukong
18
5 / 1 / 5
10,714
824
12,286
18,782
18,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
7 / 1 / 7
9,881
760
12,869
12,844
9,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
16
16
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
6
3
L
Tsukuyomi
D00D00DaDi
Tsukuyomi
3
9
1
0.39
W
Loki
0
4
8
1
W
Baron Samedi
ModeratelyFrosty
Baron Samedi
1
1
12
7
W
Sun Wukong
RedPikminFan
Sun Wukong
5
1
5
7.5
L
Morgan Le Fay
Reventónxv
Morgan Le Fay
0
1
3
1.5
W
7
1
7
10.5
L
Fenrir
ouchuncle
Fenrir
4
3
2
1.67
L
Kuzenbo
sumiwumi
Kuzenbo
2
2
2
1.5
L
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,171
Damage
46,459
61,139
Taken
59,269
51,454
Mitigated
40,117
4,897
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,005
4,129
0
1,813
10,590
4,059
0
2,792
7,491
0
22,153
L
Tsukuyomi
D00D00DaDi
Tsukuyomi
8,104
3,241
0
738
15,627
6,626
272
2,849
12,778
0
13,567
W
Loki
3,232
893
0
360
8,788
3,575
0
3,240
5,184
0
7,551
W
Baron Samedi
ModeratelyFrosty
Baron Samedi
11,067
1,070
1,409
2,259
8,265
4,056
1,010
3,996
3,834
27,596
0
W
Sun Wukong
RedPikminFan
Sun Wukong
12,286
2,328
0
4,772
18,782
18,526
952
8,156
9,784
0
51,836
L
Morgan Le Fay
Reventónxv
Morgan Le Fay
9,033
885
0
458
6,797
3,359
0
655
6,142
40,075
0
W
12,869
2,198
0
2,120
12,844
9,901
169
5,149
6,949
0
35,705
L
Fenrir
ouchuncle
Fenrir
11,622
1,664
0
1,875
13,891
9,631
0
1,259
12,497
0
29,250
L
Kuzenbo
sumiwumi
Kuzenbo
8,343
1,925
0
250
13,046
19,881
0
3,451
9,415
17,112
292
L
Cthulhu
9,069
609
424
1,152
11,778
11,957
135
2,669
8,747
23,982
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
46,820
201
Minions Killed
217
0
Camps Cleared
0
1,260,285
Distance Traveled
1,228,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,137
703
32
2
0
212,237
0
L
Tsukuyomi
8,763
674
17
1
0
230,076
0
W
Loki
8,114
624
6
0
0
248,746
0
W
Baron Samedi
8,974
690
38
3
0
220,402
0
W
Sun Wukong
10,714
824
97
7
0
270,214
0
L
Morgan Le Fay
8,660
666
78
6
0
263,580
0
W
Ravana
9,881
760
44
3
0
276,485
0
L
Fenrir
9,247
711
39
3
0
240,464
0
L
Kuzenbo
8,477
652
22
2
0
267,353
0
L
Cthulhu
8,338
641
45
3
0
258,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role