Player Matchup

Ix Chel
Ix Chel
And1Ref
Ix Chel
Level 129
God Stats
11W - 10L
1,602 SR
Queue Stats
335W - 302L
1,470 Elo+
Party 1
Achilles
Achilles
ArbiterAlpha251
Achilles
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
IHATEGOBLINS636
Nemesis
Level 108
God Stats
1W - 1L
1,839 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
KingExo60
Neith
Level 127
God Stats
11W - 3L
2,034 SR
Queue Stats
266W - 257L
1,498 Elo+
Party 1
Charon
Charon
xTHE_VIOLATOR
Charon
Level 129
God Stats
47W - 33L
1,638 SR
Queue Stats
2,041W - 2,034L
1,477 Elo+
Solo
Team Averages
Level 107
1,723 SR
1,489 Elo+

VS

Team Averages
Level 115
1,571 SR
1,482 Elo+
Ra
Ra
AlexLow1669
Ra
Level 60
God Stats
24W - 26L
1,457 SR
Queue Stats
96W - 119L
1,424 Elo+
Solo
Charon
Charon
GenghisXRed
Charon
Level 149
God Stats
3W - 3L
1,286 SR
Queue Stats
62W - 64L
1,472 Elo+
Solo
Nemesis
Nemesis
Hipthejisus
Nemesis
Level 107
God Stats
3W - 2L
1,898 SR
Queue Stats
128W - 110L
1,551 Elo+
Solo
Izanami
Izanami
RelentlessHAV0K
Izanami
Level 148
God Stats
8W - 4L
1,695 SR
Queue Stats
255W - 250L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samurai__Rasta
Cu Chulainn
Level 109
God Stats
86W - 71L
1,518 SR
Queue Stats
265W - 239L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
And1Ref
Ix Chel
11
1 / 3 / 3
5,881
535
5,882
8,139
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
1 / 3 / 0
4,971
452
1,826
7,407
7,085
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 1
6,759
614
6,462
11,193
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Neith
KingExo60
Neith
11
1 / 2 / 1
6,023
548
4,501
6,067
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 2
5,632
512
2,275
5,231
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,863
533
4,209
6,448
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
9
2 / 1 / 2
5,351
486
3,588
6,181
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hipthejisus
Nemesis
12
4 / 4 / 0
6,838
622
4,577
10,498
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
6,528
593
2,871
7,263
2,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Samurai__Rasta
Cu Chulainn
12
3 / 0 / 0
7,019
638
5,363
7,291
5,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
10
10
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Ix Chel
And1Ref
Ix Chel
1
3
3
0.83
L
Achilles
1
3
0
0.33
W
Charon
2
1
2
3
W
Nemesis
Hipthejisus
Nemesis
4
4
0
1
L
5
1
1
5.5
L
Neith
KingExo60
Neith
1
2
1
0.75
W
1
1
1
1.5
W
Cu Chulainn
Samurai__Rasta
Cu Chulainn
3
0
0
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
20,608
38,037
Taken
37,681
19,166
Mitigated
17,366
6,779
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,209
701
132
428
6,448
2,315
668
3,722
2,725
37,521
0
L
Ix Chel
And1Ref
Ix Chel
5,882
725
416
1,508
8,139
2,868
0
3,641
4,498
41,124
0
L
Achilles
1,826
466
0
880
7,407
7,085
0
196
7,211
0
20,493
W
Charon
3,588
62
0
0
6,181
2,567
266
2,079
4,034
19,381
0
W
Nemesis
Hipthejisus
Nemesis
4,577
1,565
0
1,151
10,498
4,211
0
1,480
9,018
0
44,653
L
6,462
2,945
0
898
11,193
4,626
0
2,162
9,031
0
53,567
L
Neith
KingExo60
Neith
4,501
1,603
0
1,172
6,067
2,129
0
751
5,316
0
47,356
W
2,871
1,420
0
2,671
7,263
2,682
1,067
626
6,573
0
57,547
W
Cu Chulainn
Samurai__Rasta
Cu Chulainn
5,363
1,362
0
1,141
7,291
5,591
189
257
7,034
0
47,018
L
2,275
269
90
1,815
5,231
2,458
0
1,129
4,090
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
31,599
280
Minions Killed
332
0
Camps Cleared
0
1,023,431
Distance Traveled
1,066,407
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,863
533
75
7
0
201,455
1
L
Ix Chel
5,881
535
64
6
0
203,119
0
L
Achilles
4,971
452
28
3
0
193,529
3
W
Charon
5,351
486
14
1
0
236,009
0
W
Nemesis
6,838
622
68
6
0
254,823
0
L
Nemesis
6,759
614
83
8
0
268,529
2
L
Neith
6,023
548
79
7
0
195,958
0
W
Izanami
6,528
593
107
10
0
194,935
0
W
Cu Chulainn
7,019
638
68
6
0
179,185
2
L
Charon
5,632
512
26
2
0
162,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role