Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Chillakill00
Cthulhu
Level 86
God Stats
0W - 4L
1,603 SR
Queue Stats
179W - 165L
1,545 Elo+
Solo
Ne Zha
Ne Zha
Mayky__10Vzla
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Nu Wa
Nu Wa
WigWam Duck
Nu Wa
Level 156
God Stats
42W - 12L
1,778 SR
Queue Stats
295W - 283L
1,527 Elo+
Solo
Team Averages
Level 134
1,576 SR
1,487 Elo+

VS

Team Averages
Level 111
1,663 SR
1,492 Elo+
Mercury
Mercury
GreenBot202
Mercury
Level 118
God Stats
28W - 20L
1,581 SR
Queue Stats
404W - 359L
1,522 Elo+
Solo
Ishtar
Ishtar
KitsuneSaga
Ishtar
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 114L
1,473 Elo+
Party 2
Ra
Ra
Okamikueck
Ra
Level 105
God Stats
8W - 3L
1,756 SR
Queue Stats
87W - 91L
1,452 Elo+
Party 2
Cerberus
Cerberus
Slayer425
Cerberus
Level 103
God Stats
5W - 1L
1,711 SR
Queue Stats
72W - 69L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
zeggerat00
Jormungandr
Level 115
God Stats
50W - 19L
1,766 SR
Queue Stats
185W - 164L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 4 / 1
5,554
505
4,703
10,141
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
 
Anhur
9
0 / 3 / 1
5,208
473
3,510
7,417
2,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Chillakill00
Cthulhu
6
1 / 1 / 0
4,859
442
1,129
4,544
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 3
6,048
550
4,151
9,496
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 2
6,341
576
4,120
5,710
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GreenBot202
Mercury
13
5 / 2 / 1
7,243
658
5,094
9,129
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
11
2 / 1 / 2
6,529
594
6,559
6,016
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 3
6,636
603
2,603
4,953
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Slayer425
Cerberus
9
1 / 0 / 3
6,078
553
2,851
5,541
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
zeggerat00
Jormungandr
12
3 / 1 / 1
7,059
642
6,669
9,729
7,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
11
11
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
1
0.63
L
Anhur
 
Anhur
0
3
1
0.17
L
Cthulhu
Chillakill00
Cthulhu
1
1
0
1
W
Mercury
GreenBot202
Mercury
5
2
1
2.75
W
Ishtar
2
1
2
3
L
1
1
3
2.5
W
0
2
3
0.75
W
Cerberus
Slayer425
Cerberus
1
0
3
2.5
L
2
2
2
1.5
W
Jormungandr
zeggerat00
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,613
Damage
23,776
37,308
Taken
35,368
14,292
Mitigated
17,345
8,779
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,703
4,011
0
3,146
10,141
3,705
0
6,557
3,584
0
32,705
L
Anhur
 
Anhur
3,510
2,118
0
886
7,417
2,440
0
1,306
6,111
0
34,380
L
Cthulhu
Chillakill00
Cthulhu
1,129
87
0
1,563
4,544
2,901
0
724
3,820
10,184
0
W
Mercury
GreenBot202
Mercury
5,094
2,892
0
2,340
9,129
3,164
0
1,277
7,852
0
51,815
W
Ishtar
6,559
4,068
0
1,881
6,016
2,171
0
525
5,491
0
45,648
L
4,151
1,282
0
2,584
9,496
3,507
0
1,880
7,616
0
40,101
W
2,603
147
156
1,342
4,953
1,605
633
1,982
2,971
53,777
0
W
Cerberus
Slayer425
Cerberus
2,851
154
1,104
1,818
5,541
3,032
0
1,422
4,119
19,127
0
L
4,120
2,103
0
600
5,710
1,739
0
1,536
4,054
48,786
0
W
Jormungandr
zeggerat00
Jormungandr
6,669
1,631
0
3,197
9,729
7,373
200
134
9,595
49,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
33,545
276
Minions Killed
410
0
Camps Cleared
0
887,831
Distance Traveled
1,161,470
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,554
505
47
4
0
177,464
2
L
Anhur
5,208
473
66
6
0
188,297
1
L
Cthulhu
4,859
442
12
1
0
75,628
0
W
Mercury
7,243
658
74
7
0
286,349
0
W
Ishtar
6,529
594
99
9
0
198,938
0
L
Ne Zha
6,048
550
60
5
0
265,512
2
W
Ra
6,636
603
95
9
0
234,947
0
W
Cerberus
6,078
553
44
4
0
215,340
0
L
Nu Wa
6,341
576
91
8
0
180,930
0
W
Jormungandr
7,059
642
98
9
0
225,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role