Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
cele2200
Apollo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 116L
1,465 Elo+
Solo
The Morrigan
The Morrigan
chemicalcorgi85
The Morrigan
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 306L
1,391 Elo+
Solo
Xbalanque
Xbalanque
creamcorn42
Xbalanque
Level 109
God Stats
4W - 0L
1,721 SR
Queue Stats
194W - 218L
1,458 Elo+
Party 3
Team Averages
Level 136
1,544 SR
1,463 Elo+

VS

Team Averages
Level 76
1,500 SR
1,384 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Fou Du Roi4093
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,428 Elo+
Party 1
Nemesis
Nemesis
McDarckos
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 2
Thanatos
Thanatos
Obsesionado
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,479 Elo+
Solo
Horus
Horus
TrollMasterQC
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 2 / 17
10,269
856
11,274
15,608
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
 
Fenrir
15
6 / 4 / 7
9,010
751
7,633
11,087
5,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
cele2200
Apollo
17
2 / 2 / 12
9,532
794
7,412
7,447
3,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
chemicalcorgi85
The Morrigan
15
1 / 5 / 9
8,464
705
5,524
7,259
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
creamcorn42
Xbalanque
18
9 / 4 / 7
10,937
911
16,457
12,965
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 5 / 6
10,563
880
21,418
11,854
5,953
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Fou Du Roi4093
King Arthur
16
2 / 5 / 8
8,470
706
6,814
15,275
16,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
McDarckos
Nemesis
17
5 / 6 / 7
9,326
777
10,601
14,163
8,399
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Obsesionado
Thanatos
1
0 / 0 / 0
2,888
241
0
0
0
14
1 / 5 / 6
7,880
657
3,143
12,629
10,884
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
20
Kills
17
17
Deaths
21
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
17
5.25
W
Fenrir
 
Fenrir
6
4
7
2.38
L
Ah Puch
 
Ah Puch
9
5
6
2.4
L
King Arthur
Fou Du Roi4093
King Arthur
2
5
8
1.2
L
Nemesis
McDarckos
Nemesis
5
6
7
1.42
L
Thanatos
Obsesionado
Thanatos
0
0
0
0
L
1
5
6
0.8
W
Apollo
cele2200
Apollo
2
2
12
4
W
The Morrigan
chemicalcorgi85
The Morrigan
1
5
9
1.1
W
Xbalanque
creamcorn42
Xbalanque
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,300
Damage
41,976
54,366
Taken
53,921
33,563
Mitigated
41,912
22,152
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,274
917
4,772
7,824
15,608
15,168
164
7,543
7,825
18,176
0
W
Fenrir
 
Fenrir
7,633
2,512
1,191
2,725
11,087
5,823
25
3,294
7,537
0
9,439
L
Ah Puch
 
Ah Puch
21,418
1,474
187
2,199
11,854
5,953
0
3,907
7,771
44,653
0
L
King Arthur
Fou Du Roi4093
King Arthur
6,814
989
482
1,544
15,275
16,676
0
4,473
10,536
40
18,374
L
Nemesis
McDarckos
Nemesis
10,601
2,760
656
2,673
14,163
8,399
0
3,620
10,483
373
19,303
L
Thanatos
Obsesionado
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
3,143
1,415
1,940
2,174
12,629
10,884
0
3,462
9,059
70
6,858
W
Apollo
cele2200
Apollo
7,412
3,824
897
1,460
7,447
3,052
955
3,441
3,668
0
21,479
W
The Morrigan
chemicalcorgi85
The Morrigan
5,524
1,467
0
0
7,259
3,186
129
3,145
4,102
12,795
2,291
W
Xbalanque
creamcorn42
Xbalanque
16,457
7,672
531
2,752
12,965
6,334
660
4,712
8,212
0
33,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
39,127
126
Minions Killed
114
0
Camps Cleared
0
946,641
Distance Traveled
799,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,269
856
7
1
0
193,994
0
W
Fenrir
9,010
751
7
1
0
225,784
0
L
Ah Puch
10,563
880
61
5
0
188,016
0
L
King Arthur
8,470
706
21
2
0
207,126
0
L
Nemesis
9,326
777
22
2
0
247,459
0
L
Thanatos
2,888
241
0
0
0
0
0
L
Horus
7,880
657
10
1
0
157,202
0
W
Apollo
9,532
794
41
3
0
173,274
0
W
The Morrigan
8,464
705
16
1
0
152,001
0
W
Xbalanque
10,937
911
55
5
0
201,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role