Player Matchup

Hun Batz
Hun Batz
ImDaBabyNig
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,509 Elo+
Party 1
Hel
Hel
SaucySooz
Hel
Level 97
God Stats
3W - 8L
1,808 SR
Queue Stats
173W - 155L
1,480 Elo+
Party 1
Chernobog
Chernobog
Shifty2135
Chernobog
Level 113
God Stats
9W - 9L
1,569 SR
Queue Stats
87W - 86L
1,515 Elo+
Solo
Chronos
Chronos
dburke30
Chronos
Level 104
God Stats
3W - 2L
1,893 SR
Queue Stats
174W - 161L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
deltonr02
Jormungandr
Level 14
God Stats
4W - 4L
1,432 SR
Queue Stats
4W - 4L
1,207 Elo+
Party 1
Team Averages
Level 79
1,640 SR
1,445 Elo+

VS

Team Averages
Level 102
1,557 SR
1,465 Elo+
Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CrZyDB-_-
Izanami
Level 114
God Stats
12W - 6L
1,676 SR
Queue Stats
431W - 389L
1,476 Elo+
Party 2
Awilix
Awilix
FloobityDoobity
Awilix
Level 104
God Stats
6W - 6L
1,533 SR
Queue Stats
37W - 38L
1,486 Elo+
Party 3
Charon
Charon
GingerOG420
Charon
Level 68
God Stats
5W - 5L
1,525 SR
Queue Stats
147W - 149L
1,398 Elo+
Party 2
Osiris
Osiris
Zap rat4119
Osiris
Level 108
God Stats
8W - 8L
1,549 SR
Queue Stats
422W - 413L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImDaBabyNig
Hun Batz
9
2 / 5 / 0
5,421
542
3,743
9,604
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,243
524
5,705
6,361
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Shifty2135
Chernobog
10
0 / 1 / 0
5,569
557
5,006
6,150
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
dburke30
Chronos
9
0 / 1 / 0
5,002
500
2,433
5,359
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
deltonr02
Jormungandr
8
0 / 1 / 0
4,715
472
2,761
6,342
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
3 / 2 / 2
5,970
597
5,793
7,482
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
CrZyDB-_-
Izanami
11
1 / 0 / 2
6,424
642
4,621
6,142
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 0 / 3
6,024
602
5,373
6,391
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
9
1 / 0 / 2
5,808
581
1,931
8,266
5,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
11
1 / 0 / 1
6,259
626
3,225
8,588
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
2
2
W
Izanami
CrZyDB-_-
Izanami
1
0
2
2
W
5
0
3
6.5
W
Charon
1
0
2
2
L
Hun Batz
ImDaBabyNig
Hun Batz
2
5
0
0.4
L
0
3
1
0.17
L
Chernobog
Shifty2135
Chernobog
0
1
0
0
W
Osiris
1
0
1
1.5
L
Chronos
dburke30
Chronos
0
1
0
0
L
Jormungandr
deltonr02
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
20,943
33,816
Taken
36,869
12,254
Mitigated
20,901
9,580
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,793
860
2,126
4,569
7,482
2,657
104
2,785
4,697
36,873
0
W
Izanami
CrZyDB-_-
Izanami
4,621
3,089
0
2,301
6,142
2,270
405
1,734
4,408
0
56,160
W
5,373
1,674
0
1,014
6,391
2,363
0
2,028
4,303
0
32,422
W
Charon
1,931
342
1,198
1,618
8,266
5,741
0
4,474
3,792
22,460
0
L
Hun Batz
ImDaBabyNig
Hun Batz
3,743
871
0
500
9,604
3,311
0
1,734
7,814
0
23,305
L
5,705
197
1,594
2,962
6,361
1,992
0
2,798
3,563
41,852
0
L
Chernobog
Shifty2135
Chernobog
5,006
2,912
0
3,237
6,150
2,052
0
942
5,208
0
38,350
W
Osiris
3,225
820
0
3,491
8,588
7,870
59
0
8,588
0
37,652
L
Chronos
dburke30
Chronos
2,433
724
0
615
5,359
1,621
0
635
4,724
34,469
0
L
Jormungandr
deltonr02
Jormungandr
2,761
1,142
0
672
6,342
3,278
0
1,743
4,599
20,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
30,485
280
Minions Killed
317
0
Camps Cleared
0
946,066
Distance Traveled
1,061,859
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,970
597
74
7
0
221,829
0
W
Izanami
6,424
642
115
12
0
201,356
0
W
Awilix
6,024
602
34
3
0
259,095
0
W
Charon
5,808
581
29
3
0
201,508
0
L
Hun Batz
5,421
542
33
3
0
205,757
0
L
Hel
5,243
524
91
9
0
195,153
0
L
Chernobog
5,569
557
69
7
0
165,137
0
W
Osiris
6,259
626
65
7
0
178,071
1
L
Chronos
5,002
500
62
6
0
205,471
0
L
Jormungandr
4,715
472
25
3
0
174,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role