Player Matchup

Fenrir
Fenrir
GwydionApDon717
Fenrir
Level 64
God Stats
13W - 14L
1,473 SR
Queue Stats
562W - 567L
1,451 Elo+
Solo
Janus
Janus
H0NS60
Janus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
257W - 281L
1,142 Elo+
Party 1
Surtr
Surtr
PastorLong22
Surtr
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
118W - 142L
1,139 Elo+
Party 1
Atlas
Atlas
joj125
Atlas
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 42L
1,099 Elo+
Party 1
Anhur
Anhur
jota0702
Anhur
Level 42
God Stats
0W - 2L
1,735 SR
Queue Stats
115W - 125L
1,447 Elo+
Solo
Team Averages
Level 40
1,542 SR
1,256 Elo+

VS

Team Averages
Level 67
1,657 SR
1,461 Elo+
Xbalanque
Xbalanque
A leo9935
Xbalanque
Level 43
God Stats
49W - 60L
1,490 SR
Queue Stats
146W - 180L
1,390 Elo+
Solo
Surtr
Surtr
CountryTheDude
Surtr
Level 109
God Stats
11W - 5L
1,720 SR
Queue Stats
160W - 139L
1,464 Elo+
Solo
Kali
Kali
chriscool245
Kali
Level 18
God Stats
19W - 9L
1,840 SR
Queue Stats
67W - 58L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
racimmaloum
Baron Samedi
Level 67
God Stats
8W - 2L
1,734 SR
Queue Stats
285W - 266L
1,473 Elo+
Solo
Charon
Charon
skullcandyyyy
Charon
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
181W - 162L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,389
491
2,992
9,483
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
H0NS60
Janus
9
1 / 7 / 1
6,045
465
6,961
9,654
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,064
466
5,752
10,471
5,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
joj125
Atlas
10
1 / 1 / 2
6,560
505
6,681
11,588
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
jota0702
Anhur
10
1 / 3 / 0
5,782
445
4,357
9,904
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A leo9935
Xbalanque
11
1 / 2 / 2
6,294
484
5,108
7,548
2,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
6,915
532
6,176
9,646
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 6
7,088
545
7,083
14,842
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
racimmaloum
Baron Samedi
13
6 / 1 / 5
7,424
571
10,614
8,435
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,924
533
8,165
9,784
4,585
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
15
15
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
A leo9935
Xbalanque
1
2
2
1
W
2
1
1
2.5
L
1
2
0
0.5
L
Janus
H0NS60
Janus
1
7
1
0.21
L
2
2
0
1
W
4
2
6
3.5
L
Atlas
joj125
Atlas
1
1
2
2
L
Anhur
jota0702
Anhur
1
3
0
0.33
W
Baron Samedi
racimmaloum
Baron Samedi
6
1
5
8.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
37,146
51,100
Taken
50,255
26,441
Mitigated
21,604
6,504
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
A leo9935
Xbalanque
5,108
2,502
0
2,409
7,548
2,465
1,069
2,305
5,211
0
35,322
W
6,176
2,731
0
2,903
9,646
5,226
1,622
430
9,216
810
44,692
L
2,992
122
0
9
9,483
4,237
424
2,199
7,284
0
29,310
L
Janus
H0NS60
Janus
6,961
1,034
0
490
9,654
3,119
315
5,541
4,041
38,728
0
L
5,752
2,177
0
1,989
10,471
5,652
0
1,045
9,426
384
32,884
W
7,083
3,659
0
4,743
14,842
5,502
0
3,805
10,807
0
35,709
L
Atlas
joj125
Atlas
6,681
2,703
0
1,533
11,588
9,728
315
4,236
7,304
29,977
0
L
Anhur
jota0702
Anhur
4,357
2,009
0
2,483
9,904
3,705
951
6,036
3,868
0
30,029
W
Baron Samedi
racimmaloum
Baron Samedi
10,614
1,166
1,187
2,784
8,435
3,826
0
3,949
4,276
43,780
0
W
8,165
1,367
0
3,223
9,784
4,585
617
2,912
6,832
48,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
34,645
231
Minions Killed
283
0
Camps Cleared
0
1,230,367
Distance Traveled
1,210,177
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,294
484
72
6
0
209,030
0
W
Surtr
6,915
532
63
5
0
225,316
4
L
Fenrir
6,389
491
44
3
0
281,316
0
L
Janus
6,045
465
65
5
0
227,294
0
L
Surtr
6,064
466
50
4
0
265,899
0
W
Kali
7,088
545
44
3
0
288,031
0
L
Atlas
6,560
505
25
2
0
224,547
0
L
Anhur
5,782
445
47
4
0
231,311
0
W
Baron Samedi
7,424
571
50
4
0
250,438
0
W
Charon
6,924
533
54
4
0
237,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role