Player Matchup

Anubis
Anubis
Adamzary
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,582 Elo+
Solo
Ganesha
Ganesha
DR 103
Ganesha
Level 97
God Stats
1W - 1L
1,320 SR
Queue Stats
166W - 171L
1,517 Elo+
Party 2
King Arthur
King Arthur
Icey_Shinobi
King Arthur
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Tochi6812
Cernunnos
Level 29
God Stats
14W - 10L
1,521 SR
Queue Stats
96W - 101L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
i4ik4ik
Ao Kuang
Level 31
God Stats
2W - 0L
1,809 SR
Queue Stats
23W - 34L
1,232 Elo+
Solo
Team Averages
Level 77
1,530 SR
1,465 Elo+

VS

Team Averages
Level 101
1,544 SR
1,527 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Attempt3dYt
Janus
Level 124
God Stats
39W - 21L
1,795 SR
Queue Stats
338W - 324L
1,518 Elo+
Solo
Artemis
Artemis
FORrMAN
Artemis
Level 104
God Stats
0W - 2L
1,293 SR
Queue Stats
79W - 75L
1,509 Elo+
Party 1
Chaac
Chaac
Jaevlaa
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
SkinWoody
Sun Wukong
Level 80
God Stats
4W - 1L
1,632 SR
Queue Stats
64W - 48L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adamzary
Anubis
14
5 / 2 / 2
8,412
601
6,090
11,113
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DR 103
Ganesha
12
0 / 2 / 10
7,929
566
4,770
11,575
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Icey_Shinobi
King Arthur
13
2 / 5 / 1
7,921
566
8,014
16,579
13,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Tochi6812
Cernunnos
13
2 / 4 / 4
7,274
520
9,112
12,037
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
i4ik4ik
Ao Kuang
13
9 / 4 / 3
8,460
604
9,037
14,665
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
2 / 1 / 2
5,695
407
1,480
3,786
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 3 / 3
9,193
657
11,442
11,239
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FORrMAN
Artemis
12
3 / 6 / 2
7,186
513
8,750
11,839
3,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Jaevlaa
Chaac
11
1 / 3 / 4
6,483
463
6,185
13,505
11,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
SkinWoody
Sun Wukong
14
6 / 5 / 2
9,128
652
15,630
16,857
12,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
18
Kills
17
17
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
2
3
W
Anubis
Adamzary
Anubis
5
2
2
3
L
5
3
3
2.17
W
Ganesha
DR 103
Ganesha
0
2
10
2.5
L
Artemis
FORrMAN
Artemis
3
6
2
0.67
W
King Arthur
Icey_Shinobi
King Arthur
2
5
1
0.5
L
Chaac
Jaevlaa
Chaac
1
3
4
1
L
Sun Wukong
SkinWoody
Sun Wukong
6
5
2
1.4
W
Cernunnos
Tochi6812
Cernunnos
2
4
4
1
W
Ao Kuang
i4ik4ik
Ao Kuang
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
43,487
65,969
Taken
57,226
38,053
Mitigated
32,963
16,741
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,480
387
0
2,578
3,786
1,016
0
1,387
2,334
0
10,021
W
Anubis
Adamzary
Anubis
6,090
264
0
5,294
11,113
5,146
298
4,487
6,248
64,018
0
L
11,442
572
0
1,312
11,239
4,248
991
6,661
4,578
68,394
0
W
Ganesha
DR 103
Ganesha
4,770
484
0
2,280
11,575
9,282
38
1,355
10,160
25,212
0
L
Artemis
FORrMAN
Artemis
8,750
4,483
0
3,459
11,839
3,825
719
3,736
8,103
0
52,641
W
King Arthur
Icey_Shinobi
King Arthur
8,014
1,010
0
3,263
16,579
13,174
28
2,094
14,376
0
48,347
L
Chaac
Jaevlaa
Chaac
6,185
1,097
213
3,301
13,505
11,829
42
5,133
8,372
0
31,228
L
Sun Wukong
SkinWoody
Sun Wukong
15,630
5,272
0
5,212
16,857
12,045
0
3,007
13,850
0
63,434
W
Cernunnos
Tochi6812
Cernunnos
9,112
4,591
0
4,660
12,037
4,715
799
0
12,037
0
55,347
W
Ao Kuang
i4ik4ik
Ao Kuang
9,037
3,688
0
1,244
14,665
5,736
25
2,871
11,634
47,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
37,685
368
Minions Killed
358
0
Camps Cleared
0
1,405,744
Distance Traveled
1,140,039
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,695
407
28
2
0
113,615
0
W
Anubis
8,412
601
113
8
0
265,409
0
L
Janus
9,193
657
116
8
0
314,322
6
W
Ganesha
7,929
566
6
0
0
276,913
2
L
Artemis
7,186
513
99
7
0
208,720
0
W
King Arthur
7,921
566
83
6
0
292,201
0
L
Chaac
6,483
463
29
2
0
269,846
0
L
Sun Wukong
9,128
652
86
6
0
233,536
0
W
Cernunnos
7,274
520
90
6
0
254,650
0
W
Ao Kuang
8,460
604
76
5
0
316,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role