Player Matchup

Nu Wa
Nu Wa
HighSkilledAngel
Nu Wa
Level 85
God Stats
23W - 30L
1,493 SR
Queue Stats
300W - 363L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Unactive_SJ_
Danzaburou
Level 19
God Stats
5W - 9L
1,400 SR
Queue Stats
17W - 35L
1,254 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xlDYl
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,301 Elo+
Party 2
Team Averages
Level 71
1,464 SR
1,317 Elo+

VS

Team Averages
Level 59
1,475 SR
1,215 Elo+
Cthulhu
Cthulhu
Nestro_7
Cthulhu
Level 64
God Stats
4W - 5L
1,594 SR
Queue Stats
33W - 55L
1,207 Elo+
Party 1
Nu Wa
Nu Wa
Poolhomie
Nu Wa
Level 29
God Stats
6W - 9L
1,330 SR
Queue Stats
34W - 51L
1,146 Elo+
Party 1
Camazotz
Camazotz
kandawa
Camazotz
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 22L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
11,923
628
9,090
12,903
4,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Unactive_SJ_
Danzaburou
16
2 / 5 / 5
12,975
683
7,140
14,769
5,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
xlDYl
Ah Muzen Cab
16
7 / 6 / 2
13,851
729
13,284
19,080
6,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nestro_7
Cthulhu
17
1 / 4 / 11
13,619
717
13,546
22,426
19,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Poolhomie
Nu Wa
16
3 / 5 / 7
14,102
742
11,652
13,688
4,605
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
kandawa
Camazotz
18
11 / 0 / 3
15,660
824
18,382
11,295
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
15
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Cthulhu
Nestro_7
Cthulhu
1
4
11
1.63
W
Nu Wa
Poolhomie
Nu Wa
3
5
7
1.3
L
Danzaburou
Unactive_SJ_
Danzaburou
2
5
5
0.9
W
Camazotz
kandawa
Camazotz
11
0
3
12.5
L
Ah Muzen Cab
xlDYl
Ah Muzen Cab
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
43,580
46,752
Taken
47,409
15,884
Mitigated
29,144
1,978
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,090
2,130
0
250
12,903
4,482
24
6,444
6,459
54,140
0
W
Cthulhu
Nestro_7
Cthulhu
13,546
0
703
1,772
22,426
19,973
511
3,767
16,046
66,868
0
W
Nu Wa
Poolhomie
Nu Wa
11,652
2,350
0
1,547
13,688
4,605
1,473
4,170
7,932
53,398
0
L
Danzaburou
Unactive_SJ_
Danzaburou
7,140
1,678
0
1,100
14,769
5,282
0
8,135
6,634
0
39,699
W
Camazotz
kandawa
Camazotz
18,382
4,294
0
5,433
11,295
4,566
1,826
2,014
9,231
0
64,230
L
Ah Muzen Cab
xlDYl
Ah Muzen Cab
13,284
3,023
0
628
19,080
6,120
0
10,845
8,159
0
61,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
43,381
206
Minions Killed
249
0
Camps Cleared
0
897,545
Distance Traveled
1,010,654
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,923
628
66
3
0
304,100
4
W
Cthulhu
13,619
717
84
4
0
339,346
4
W
Nu Wa
14,102
742
77
4
0
296,750
0
L
Danzaburou
12,975
683
74
4
0
298,578
0
W
Camazotz
15,660
824
88
5
0
374,558
0
L
Ah Muzen Cab
13,851
729
66
3
0
294,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role