Player Matchup

Hercules
Hercules
FTATUNA
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Zeebopdewop
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,157 Elo+
Party 2
Awilix
Awilix
zachdudee
Awilix
Level 41
God Stats
0W - 3L
1,272 SR
Queue Stats
3W - 14L
1,157 Elo+
Party 2
Team Averages
Level 28
1,424 SR
1,271 Elo+

VS

Team Averages
Level 85
1,449 SR
1,381 Elo+
Atlas
Atlas
Blinded1Darkness
Atlas
Level 141
God Stats
5W - 4L
1,655 SR
Queue Stats
18W - 24L
1,371 Elo+
Solo
Ix Chel
Ix Chel
MoralityPhenom
Ix Chel
Level 65
God Stats
7W - 2L
1,233 SR
Queue Stats
208W - 204L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
ronniemac710
Heimdallr
Level 49
God Stats
2W - 3L
1,460 SR
Queue Stats
57W - 56L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FTATUNA
Hercules
13
2 / 4 / 6
10,589
706
10,744
21,528
22,804
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Zeebopdewop
Kuzenbo
14
1 / 7 / 6
10,796
720
7,207
24,191
34,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
zachdudee
Awilix
15
6 / 9 / 2
12,077
805
12,290
18,554
8,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 14
11,370
758
10,430
13,272
13,510
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 4 / 6
13,733
916
20,147
13,041
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ronniemac710
Heimdallr
15
8 / 4 / 8
12,617
841
18,968
14,213
7,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
20
20
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
Hercules
FTATUNA
Hercules
2
4
6
1.25
W
12
4
6
3.75
L
Kuzenbo
Zeebopdewop
Kuzenbo
1
7
6
0.57
W
Heimdallr
ronniemac710
Heimdallr
8
4
8
3
L
Awilix
zachdudee
Awilix
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
49,545
64,273
Taken
40,526
66,178
Mitigated
25,933
6,884
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,430
4,343
527
294
13,272
13,510
60
3,164
10,108
36,214
0
L
Hercules
FTATUNA
Hercules
10,744
3,342
0
3,651
21,528
22,804
221
9,995
11,453
0
39,090
W
20,147
2,831
841
253
13,041
5,387
421
2,471
10,570
51,930
0
L
Kuzenbo
Zeebopdewop
Kuzenbo
7,207
1,676
0
90
24,191
34,397
375
13,374
10,817
17,775
980
W
Heimdallr
ronniemac710
Heimdallr
18,968
9,438
0
2,136
14,213
7,036
1,975
1,346
12,867
0
53,658
L
Awilix
zachdudee
Awilix
12,290
6,873
0
3,143
18,554
8,977
914
7,739
10,762
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
37,720
78
Minions Killed
171
0
Camps Cleared
0
857,559
Distance Traveled
703,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,370
758
50
3
0
245,127
0
L
Hercules
10,589
706
23
2
0
318,131
0
W
Ix Chel
13,733
916
54
4
0
241,169
0
L
Kuzenbo
10,796
720
18
1
0
266,759
0
W
Heimdallr
12,617
841
67
4
0
217,313
0
L
Awilix
12,077
805
37
2
0
272,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role