Player Matchup

Gilgamesh
Gilgamesh
ScottieVibe4595
Gilgamesh
Level 45
God Stats
6W - 6L
1,174 SR
Queue Stats
249W - 270L
1,340 Elo+
Solo
Poseidon
Poseidon
jimedwards2010
Poseidon
Level 99
God Stats
5W - 4L
1,573 SR
Queue Stats
44W - 30L
1,529 Elo+
Solo
Danzaburou
Danzaburou
lBrokenDreamsl
Danzaburou
Level 86
God Stats
6W - 8L
1,463 SR
Queue Stats
45W - 50L
1,476 Elo+
Solo
Cupid
Cupid
vladox696969
Cupid
Level 98
God Stats
7W - 9L
1,548 SR
Queue Stats
243W - 260L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
z_x_c_Walker
Tsukuyomi
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 123L
1,308 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,398 Elo+

VS

Team Averages
Level 92
1,448 SR
1,458 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EvG WrathDandy
Anubis
Level 122
God Stats
90W - 66L
1,448 SR
Queue Stats
298W - 297L
1,384 Elo+
Solo
Bakasura
Bakasura
NoSurrender2393
Bakasura
Level 129
God Stats
64W - 64L
1,397 SR
Queue Stats
139W - 135L
1,693 Elo+
Solo
Izanami
Izanami
THE_GIRLS-TITAN
Izanami
Level 39
God Stats
2W - 0L
1,697 SR
Queue Stats
14W - 28L
1,306 Elo+
Solo
Terra
Terra
devilsjoker89
Terra
Level 48
God Stats
1W - 2L
1,200 SR
Queue Stats
91W - 128L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ScottieVibe4595
Gilgamesh
11
2 / 1 / 0
6,739
449
7,186
12,206
9,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
13
1 / 4 / 0
7,823
522
3,894
6,943
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lBrokenDreamsl
Danzaburou
11
0 / 3 / 2
7,226
482
5,412
7,902
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 2
7,506
500
4,299
10,433
4,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
z_x_c_Walker
Tsukuyomi
10
1 / 3 / 1
6,837
456
3,381
11,533
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 1 / 2
9,795
653
8,718
12,589
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 4
8,699
580
8,060
8,748
4,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
13
5 / 1 / 2
8,134
542
7,506
10,857
5,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 1
6,327
422
4,471
7,157
2,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 0 / 2
7,285
486
2,469
9,209
8,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
15
15
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
W
3
1
4
5
W
Bakasura
5
1
2
6
L
Gilgamesh
ScottieVibe4595
Gilgamesh
2
1
0
2
W
2
1
1
2.5
W
1
0
2
2
L
Poseidon
1
4
0
0.25
L
Danzaburou
lBrokenDreamsl
Danzaburou
0
3
2
0.33
L
0
4
2
0.25
L
Tsukuyomi
z_x_c_Walker
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
31,224
49,017
Taken
48,560
21,951
Mitigated
26,703
7,288
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,718
5,635
0
7,278
12,589
5,272
1,537
46
12,513
0
88,694
W
8,060
640
0
5,143
8,748
4,401
362
2,139
6,261
71,306
0
W
Bakasura
7,506
5,719
0
4,295
10,857
5,395
811
1,233
9,526
0
44,120
L
Gilgamesh
ScottieVibe4595
Gilgamesh
7,186
2,242
0
2,044
12,206
9,053
0
2,939
9,044
0
34,350
W
4,471
2,569
182
1,400
7,157
2,866
0
0
7,157
0
36,753
W
2,469
1,056
2,166
3,184
9,209
8,769
0
0
9,209
16,758
0
L
Poseidon
3,894
607
0
500
6,943
2,096
0
3,183
3,620
53,674
0
L
Danzaburou
lBrokenDreamsl
Danzaburou
5,412
2,223
0
1,808
7,902
2,820
980
460
7,134
0
58,346
L
4,299
1,917
24
2,349
10,433
4,195
0
390
10,043
0
53,747
L
Tsukuyomi
z_x_c_Walker
Tsukuyomi
3,381
1,116
0
563
11,533
3,787
0
3,628
7,865
0
37,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
40,240
401
Minions Killed
421
0
Camps Cleared
0
1,376,678
Distance Traveled
1,525,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,795
653
146
10
0
296,854
0
W
Anubis
8,699
580
114
8
0
271,862
0
W
Bakasura
8,134
542
81
5
0
359,016
0
L
Gilgamesh
6,739
449
45
3
0
284,787
0
W
Izanami
6,327
422
56
4
0
307,197
0
W
Terra
7,285
486
24
2
0
290,077
2
L
Poseidon
7,823
522
113
8
0
304,836
0
L
Danzaburou
7,226
482
98
7
0
279,987
0
L
Cupid
7,506
500
83
6
0
253,099
0
L
Tsukuyomi
6,837
456
62
4
0
253,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role