Player Matchup

Thanatos
Thanatos
AKBURGE
Thanatos
Level 44
God Stats
5W - 9L
1,379 SR
Queue Stats
99W - 89L
1,421 Elo+
Party 3
Bellona
Bellona
Agileturtle25
Bellona
Level 16
God Stats
1W - 3L
1,195 SR
Queue Stats
1W - 4L
1,131 Elo+
Party 3
Danzaburou
Danzaburou
Bbluedrop585
Danzaburou
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 3
Charon
Charon
Ecsopione
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,131 Elo+
Party 3
Sol
Sol
NecrosabeReload
Sol
Level 49
God Stats
7W - 3L
1,476 SR
Queue Stats
71W - 91L
1,409 Elo+
Solo
Team Averages
Level 32
1,371 SR
1,245 Elo+

VS

Team Averages
Level 44
1,427 SR
1,341 Elo+
Izanami
Izanami
AlexCar507
Izanami
Level 48
God Stats
14W - 13L
1,533 SR
Queue Stats
434W - 585L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Cuggz VI
Kukulkan
Level 49
God Stats
15W - 10L
1,166 SR
Queue Stats
54W - 54L
1,156 Elo+
Party 2
Sun Wukong
Sun Wukong
JungleHeat77
Sun Wukong
Level 20
God Stats
5W - 7L
1,272 SR
Queue Stats
183W - 187L
1,118 Elo+
Party 2
Arachne
Arachne
TerpsRecon
Arachne
Level 45
God Stats
12W - 8L
1,664 SR
Queue Stats
280W - 237L
1,532 Elo+
Party 1
Artio
Artio
freezy1chibi
Artio
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 175L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AKBURGE
Thanatos
10
2 / 3 / 0
6,020
463
3,555
10,838
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
5
0 / 1 / 0
4,774
367
1,458
4,251
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
Bbluedrop585
Danzaburou
8
0 / 4 / 0
5,142
396
2,885
7,362
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Ecsopione
Charon
9
0 / 1 / 0
5,843
449
3,041
7,280
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 1
6,110
470
2,756
5,391
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexCar507
Izanami
12
0 / 0 / 2
6,799
523
2,092
5,333
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Cuggz VI
Kukulkan
12
3 / 0 / 1
7,391
569
4,305
3,487
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
JungleHeat77
Sun Wukong
13
3 / 1 / 1
8,236
634
6,115
9,623
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
TerpsRecon
Arachne
15
4 / 1 / 2
8,662
666
7,144
8,033
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 7
7,340
565
3,838
13,216
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AKBURGE
Thanatos
2
3
0
0.67
L
Bellona
0
1
0
0
W
Izanami
AlexCar507
Izanami
0
0
2
1
L
Danzaburou
Bbluedrop585
Danzaburou
0
4
0
0
W
Kukulkan
Cuggz VI
Kukulkan
3
0
1
3.5
L
Charon
Ecsopione
Charon
0
1
0
0
W
Sun Wukong
JungleHeat77
Sun Wukong
3
1
1
3.5
L
0
1
1
0.5
W
Arachne
TerpsRecon
Arachne
4
1
2
5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
23,494
35,122
Taken
39,692
18,122
Mitigated
24,661
12,391
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AKBURGE
Thanatos
3,555
1,120
0
6,801
10,838
3,912
0
2,209
8,629
0
28,332
L
Bellona
1,458
560
0
629
4,251
2,972
0
0
4,251
0
10,356
W
Izanami
AlexCar507
Izanami
2,092
1,271
0
2,878
5,333
1,996
1,741
667
4,666
0
55,261
L
Danzaburou
Bbluedrop585
Danzaburou
2,885
1,262
0
1,248
7,362
2,419
0
2,325
5,037
0
33,007
W
Kukulkan
Cuggz VI
Kukulkan
4,305
83
0
615
3,487
1,268
1,187
829
2,658
45,312
0
L
Charon
Ecsopione
Charon
3,041
519
0
1,071
7,280
7,073
0
2,237
5,043
17,499
0
W
Sun Wukong
JungleHeat77
Sun Wukong
6,115
1,124
0
3,376
9,623
6,692
391
507
9,116
0
58,152
L
2,756
1,330
33
2,609
5,391
1,746
0
1,372
4,019
41,668
0
W
Arachne
TerpsRecon
Arachne
7,144
5,323
0
1,352
8,033
3,420
658
891
7,142
0
79,553
W
3,838
699
538
3,748
13,216
11,285
96
3,040
10,052
18,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
38,428
206
Minions Killed
399
0
Camps Cleared
0
1,048,766
Distance Traveled
1,330,749
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,020
463
58
4
0
272,798
9
L
Bellona
4,774
367
13
1
0
115,017
0
W
Izanami
6,799
523
79
6
0
248,084
1
L
Danzaburou
5,142
396
55
4
0
196,254
0
W
Kukulkan
7,391
569
98
8
0
256,855
0
L
Charon
5,843
449
14
1
0
258,567
0
W
Sun Wukong
8,236
634
80
6
0
237,680
0
L
Sol
6,110
470
66
5
0
206,130
1
W
Arachne
8,662
666
121
9
0
311,430
0
W
Artio
7,340
565
21
2
0
276,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role