Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BaconGodX
Charon
Level 125
God Stats
1W - 2L
1,757 SR
Queue Stats
47W - 35L
1,610 Elo+
Party 2
Thor
Thor
Hellsii
Thor
Level 65
God Stats
2W - 4L
1,459 SR
Queue Stats
211W - 178L
1,541 Elo+
Party 3
Ullr
Ullr
Khonar
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
boyswithbigbutts
Danzaburou
Level 82
God Stats
1W - 1L
1,557 SR
Queue Stats
200W - 147L
1,651 Elo+
Party 3
Team Averages
Level 113
1,555 SR
1,580 Elo+

VS

Team Averages
Level 121
1,498 SR
1,544 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DiffedU2EZ
Sol
Level 87
God Stats
1W - 1L
1,371 SR
Queue Stats
286W - 268L
1,532 Elo+
Party 1
Ravana
Ravana
Elsseto
Ravana
Level 145
God Stats
6W - 3L
1,416 SR
Queue Stats
54W - 55L
1,499 Elo+
Solo
Rama
Rama
Rektaphobia
Rama
Level 158
God Stats
49W - 43L
1,548 SR
Queue Stats
174W - 139L
1,554 Elo+
Party 1
Charon
Charon
SirGarrison
Charon
Level 126
God Stats
10W - 13L
1,652 SR
Queue Stats
427W - 382L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 0
7,337
611
6,416
10,112
9,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charon
BaconGodX
Charon
9
0 / 1 / 0
6,024
502
4,061
8,289
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Hellsii
Thor
8
0 / 4 / 1
5,062
422
2,336
9,641
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Khonar
Ullr
9
0 / 1 / 0
5,343
445
4,609
6,954
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
boyswithbigbutts
Danzaburou
10
1 / 2 / 0
5,787
482
5,195
8,297
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 1
6,587
549
3,780
9,255
7,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 3
6,527
544
7,214
7,333
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Elsseto
Ravana
13
5 / 0 / 1
7,702
642
6,022
6,611
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
6,712
559
5,673
6,975
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charon
10
1 / 0 / 3
6,673
556
4,905
7,993
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
W
Hercules
 
Hercules
0
2
1
0.25
L
Charon
BaconGodX
Charon
0
1
0
0
W
1
1
3
2.5
W
Ravana
Elsseto
Ravana
5
0
1
5.5
L
Thor
Hellsii
Thor
0
4
1
0.13
L
Ullr
Khonar
Ullr
0
1
0
0
W
2
0
0
2
W
Charon
1
0
3
2.5
L
Danzaburou
boyswithbigbutts
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
27,594
43,293
Taken
38,167
25,692
Mitigated
22,075
10,840
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,416
891
0
3,135
10,112
9,918
0
0
10,112
0
53,214
W
Hercules
 
Hercules
3,780
1,573
0
2,538
9,255
7,294
0
0
9,255
0
41,248
L
Charon
BaconGodX
Charon
4,061
1,093
0
1,753
8,289
6,591
0
3,933
4,356
18,000
0
W
7,214
2,674
0
3,208
7,333
2,174
989
469
6,864
43,016
0
W
Ravana
Elsseto
Ravana
6,022
1,579
0
3,603
6,611
3,073
0
583
6,028
0
58,907
L
Thor
Hellsii
Thor
2,336
82
0
750
9,641
3,672
0
3,504
6,137
0
21,134
L
Ullr
Khonar
Ullr
4,609
2,477
0
1,469
6,954
2,518
0
1,600
5,354
0
43,269
W
5,673
4,683
0
5,497
6,975
2,833
0
1,623
5,352
0
58,235
W
Charon
4,905
860
0
2,362
7,993
6,701
0
2,093
5,900
19,831
468
L
Danzaburou
boyswithbigbutts
Danzaburou
5,195
1,716
0
3,733
8,297
2,993
0
2,677
5,620
0
43,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
34,201
289
Minions Killed
376
0
Camps Cleared
0
1,136,830
Distance Traveled
1,147,005
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,337
611
89
7
0
225,223
2
W
Hercules
6,587
549
88
7
0
241,909
2
L
Charon
6,024
502
22
2
0
220,456
0
W
Sol
6,527
544
63
5
0
220,042
1
W
Ravana
7,702
642
95
8
0
258,388
2
L
Thor
5,062
422
40
3
0
222,465
0
L
Ullr
5,343
445
78
7
0
219,028
0
W
Rama
6,712
559
107
9
0
195,997
0
W
Charon
6,673
556
23
2
0
230,669
0
L
Danzaburou
5,787
482
60
5
0
249,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role