Player Matchup

Jormungandr
Jormungandr
Ragnar_-502-_
Jormungandr
Level 142
God Stats
3W - 6L
1,286 SR
Queue Stats
547W - 544L
1,454 Elo+
Solo
Charon
Charon
Ryanhazgoldz
Charon
Level 121
God Stats
4W - 2L
1,648 SR
Queue Stats
130W - 114L
1,533 Elo+
Solo
Rama
Rama
XxlolochoxX
Rama
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
289W - 270L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
burningminotaur
Baba Yaga
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,407 Elo+
Party 2
Mercury
Mercury
poomywoomy
Mercury
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 110L
1,471 Elo+
Party 2
Team Averages
Level 141
1,487 SR
1,456 Elo+

VS

Team Averages
Level 123
1,599 SR
1,488 Elo+
Xbalanque
Xbalanque
Dizzleispapi
Xbalanque
Level 174
God Stats
5W - 2L
1,671 SR
Queue Stats
194W - 187L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Imyoure_stepdad
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nightstalker6315
Cu Chulainn
Level 156
God Stats
3W - 1L
1,574 SR
Queue Stats
165W - 175L
1,469 Elo+
Party 1
Thor
Thor
TheKidPaper
Thor
Level 124
God Stats
53W - 65L
1,516 SR
Queue Stats
356W - 407L
1,491 Elo+
Solo
Janus
Janus
X_jameslX
Janus
Level 136
God Stats
2W - 2L
1,732 SR
Queue Stats
90W - 93L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ragnar_-502-_
Jormungandr
11
2 / 4 / 1
6,694
515
3,876
12,679
9,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
13
0 / 0 / 1
6,634
510
3,609
9,504
6,994
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 3 / 0
4,806
370
1,949
4,905
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
burningminotaur
Baba Yaga
11
0 / 3 / 2
6,393
492
3,630
8,566
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
poomywoomy
Mercury
13
2 / 1 / 2
7,086
545
6,196
9,603
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dizzleispapi
Xbalanque
14
4 / 1 / 3
8,501
654
7,257
10,074
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 5
7,852
604
4,863
5,978
5,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Nightstalker6315
Cu Chulainn
13
0 / 2 / 0
7,687
591
4,863
10,051
7,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 2
7,690
592
5,138
7,023
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
X_jameslX
Janus
14
2 / 2 / 1
8,330
641
6,596
7,246
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
11
11
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dizzleispapi
Xbalanque
4
1
3
5.5
W
2
0
5
4.5
W
Cu Chulainn
Nightstalker6315
Cu Chulainn
0
2
0
0
L
Jormungandr
Ragnar_-502-_
Jormungandr
2
4
1
0.63
L
Charon
0
0
1
0.5
W
3
0
2
4
W
Janus
X_jameslX
Janus
2
2
1
1.25
L
0
3
0
0
L
Baba Yaga
burningminotaur
Baba Yaga
0
3
2
0.33
L
Mercury
poomywoomy
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
28,717
45,257
Taken
40,372
25,093
Mitigated
23,084
9,560
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dizzleispapi
Xbalanque
7,257
2,713
0
5,226
10,074
4,258
3,707
1,522
8,552
0
79,195
W
4,863
456
499
1,890
5,978
5,240
390
1,794
4,130
29,392
0
W
Cu Chulainn
Nightstalker6315
Cu Chulainn
4,863
944
0
1,694
10,051
7,941
40
3,106
6,945
0
55,742
L
Jormungandr
Ragnar_-502-_
Jormungandr
3,876
786
0
1,060
12,679
9,964
0
4,384
8,205
28,289
0
L
Charon
3,609
294
0
3,895
9,504
6,994
0
437
9,067
48,490
363
W
5,138
454
0
690
7,023
2,768
0
1,435
5,588
0
53,390
W
Janus
X_jameslX
Janus
6,596
432
0
1,664
7,246
2,877
1,080
2,860
4,386
66,902
0
L
1,949
1,831
0
1,245
4,905
1,490
0
1,129
3,776
0
14,765
L
Baba Yaga
burningminotaur
Baba Yaga
3,630
43
0
2,402
8,566
2,642
0
3,234
5,070
45,573
0
L
Mercury
poomywoomy
Mercury
6,196
3,945
0
958
9,603
4,003
0
1,813
7,644
0
58,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
40,060
317
Minions Killed
475
0
Camps Cleared
0
1,215,962
Distance Traveled
1,368,523
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,501
654
130
10
0
263,365
2
W
Cthulhu
7,852
604
40
3
0
289,736
6
W
Cu Chulainn
7,687
591
98
8
0
269,820
0
L
Jormungandr
6,694
515
43
3
0
272,077
2
L
Charon
6,634
510
80
6
0
227,435
0
W
Thor
7,690
592
86
7
0
294,543
2
W
Janus
8,330
641
121
9
0
251,059
0
L
Rama
4,806
370
20
2
0
111,578
3
L
Baba Yaga
6,393
492
86
7
0
242,311
1
L
Mercury
7,086
545
88
7
0
362,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role