Player Matchup

Arachne
Arachne
BleedingRebel77
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,447 Elo+
Party 2
Ymir
Ymir
ScareCrawdad746
Ymir
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 59L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
a torteIIni
Morgan Le Fay
Level 98
God Stats
34W - 22L
1,584 SR
Queue Stats
182W - 161L
1,505 Elo+
Party 1
Charybdis
Charybdis
atabIecIoth
Charybdis
Level 125
God Stats
3W - 5L
1,247 SR
Queue Stats
140W - 130L
1,477 Elo+
Party 1
Charon
Charon
xILLUSIONx2
Charon
Level 107
God Stats
15W - 10L
1,609 SR
Queue Stats
144W - 119L
1,523 Elo+
Party 1
Team Averages
Level 116
1,488 SR
1,493 Elo+

VS

Team Averages
Level 85
1,444 SR
1,470 Elo+
Skadi
Skadi
Cozsus908
Skadi
Level 68
God Stats
6W - 15L
1,350 SR
Queue Stats
164W - 157L
1,431 Elo+
Solo
Loki
Loki
King_Sweet9
Loki
Level 84
God Stats
15W - 17L
1,555 SR
Queue Stats
318W - 289L
1,555 Elo+
Solo
Osiris
Osiris
KucciClip
Osiris
Level 126
God Stats
7W - 8L
1,494 SR
Queue Stats
188W - 172L
1,455 Elo+
Solo
Maui
Maui
LeoCs2204
Maui
Level 51
God Stats
3W - 5L
1,377 SR
Queue Stats
190W - 190L
1,462 Elo+
Solo
Kukulkan
Kukulkan
epicsmithy010
Kukulkan
Level 98
God Stats
1W - 3L
1,443 SR
Queue Stats
59W - 65L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,239
513
8,950
16,054
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 6
8,278
460
8,482
15,533
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
a torteIIni
Morgan Le Fay
17
3 / 1 / 5
10,383
577
14,064
9,516
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
atabIecIoth
Charybdis
16
6 / 2 / 3
10,116
562
12,102
15,470
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
17
3 / 0 / 7
10,426
579
13,437
13,132
16,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cozsus908
Skadi
13
2 / 3 / 1
8,085
449
10,614
11,614
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 3 / 1
8,464
470
10,020
19,382
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
KucciClip
Osiris
14
1 / 3 / 1
8,138
452
9,535
19,586
20,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
2 / 2 / 4
8,738
485
4,195
17,912
17,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
epicsmithy010
Kukulkan
14
1 / 6 / 2
8,914
495
6,567
12,594
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
8
8
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Skadi
Cozsus908
Skadi
2
3
1
0.83
L
2
3
1
0.83
L
Osiris
KucciClip
Osiris
1
3
1
0.5
L
Maui
2
2
4
2
W
1
3
6
1.33
W
Morgan Le Fay
a torteIIni
Morgan Le Fay
3
1
5
5.5
W
Charybdis
atabIecIoth
Charybdis
6
2
3
3.75
L
Kukulkan
epicsmithy010
Kukulkan
1
6
2
0.33
W
Charon
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
40,931
69,705
Taken
81,088
50,217
Mitigated
57,151
24,205
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,950
5,851
0
10,188
16,054
7,553
300
2,988
12,967
0
68,375
L
Skadi
Cozsus908
Skadi
10,614
4,582
0
1,849
11,614
4,190
599
1,735
9,859
0
65,188
L
10,020
2,825
0
7,508
19,382
8,894
0
5,975
12,981
0
73,051
L
Osiris
KucciClip
Osiris
9,535
3,111
0
5,013
19,586
20,105
0
7,958
10,934
0
51,687
L
Maui
4,195
1,337
2,533
2,594
17,912
17,435
0
8,973
8,446
19,866
0
W
8,482
2,467
44
2,139
15,533
15,210
30
3,213
12,184
23,187
0
W
Morgan Le Fay
a torteIIni
Morgan Le Fay
14,064
703
0
2,813
9,516
4,398
62
2,699
6,699
83,733
0
W
Charybdis
atabIecIoth
Charybdis
12,102
6,426
0
8,521
15,470
6,454
2,632
1,391
14,079
23
79,990
L
Kukulkan
epicsmithy010
Kukulkan
6,567
1,228
0
890
12,594
6,527
0
7,831
4,401
64,906
0
W
Charon
13,437
1,870
0
500
13,132
16,602
474
240
12,892
63,880
1,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,442
Gold Earned
42,339
472
Minions Killed
455
0
Camps Cleared
0
1,751,897
Distance Traveled
1,629,641
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,239
513
96
5
0
373,794
0
L
Skadi
8,085
449
99
6
0
267,097
0
L
Loki
8,464
470
110
6
0
381,235
2
L
Osiris
8,138
452
68
4
0
329,268
2
L
Maui
8,738
485
23
1
0
343,140
7
W
Ymir
8,278
460
22
1
0
343,950
0
W
Morgan Le Fay
10,383
577
127
7
0
366,556
0
W
Charybdis
10,116
562
132
7
0
324,933
1
L
Kukulkan
8,914
495
155
9
0
308,901
0
W
Charon
10,426
579
95
5
0
342,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role