Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
BigBlue11
Morgan Le Fay
Gold V
Level 115
God Stats
20W - 25L
1,525 SR
Queue Stats
131W - 139L
1,325 MMR
Party 1
Hades
Hades
Gold IV
CursedXCarter
Hades
Gold IV
Level 156
God Stats
2W - 1L
1,603 SR
Queue Stats
266W - 279L
1,406 MMR
Solo
Izanami
Izanami
Gold III
GeicoGreens
Izanami
Gold III
Level 149
God Stats
22W - 11L
1,667 SR
Queue Stats
463W - 465L
1,456 MMR
Solo
Arachne
Arachne
Gold I
magnumdurex
Arachne
Gold I
Level 82
God Stats
57W - 48L
1,632 SR
Queue Stats
83W - 87L
1,657 MMR
Party 1
Athena
Athena
Gold IV
seasaltbottle
Athena
Gold IV
Level 158
God Stats
4W - 7L
1,448 SR
Queue Stats
34W - 43L
1,396 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,575 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,493 SR
1,425 MMR
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
Asynchronus
Chronos
Gold III
Level 154
God Stats
11W - 15L
1,479 SR
Queue Stats
34W - 33L
1,586 MMR
Solo
Thor
Thor
Silver II
PATEAPUERCOS755
Thor
Silver II
Level 118
God Stats
0W - 3L
1,185 SR
Queue Stats
174W - 183L
1,330 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
deathfly1982
Kuzenbo
Silver I
Level 145
God Stats
18W - 14L
1,538 SR
Queue Stats
207W - 218L
1,272 MMR
Solo
Bellona
Bellona
Gold IV
se7en stone
Bellona
Gold IV
Level 108
God Stats
3W - 2L
1,764 SR
Queue Stats
179W - 170L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBlue11
Morgan Le Fay
17
5 / 3 / 7
11,012
524
17,231
12,458
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 4 / 3
11,335
540
14,469
22,795
12,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
GeicoGreens
Izanami
20
0 / 1 / 2
12,897
614
5,494
10,890
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
magnumdurex
Arachne
19
7 / 1 / 4
12,334
587
16,751
21,744
10,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 9
10,821
515
8,238
20,526
21,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AgniLancelotJormungandrMartichoras

VS

Bans
FenrirIx ChelRavanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 1 / 3
10,363
493
11,637
10,556
4,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Asynchronus
Chronos
18
7 / 4 / 1
12,190
580
19,442
17,877
7,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 4
9,830
468
4,680
17,724
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
deathfly1982
Kuzenbo
13
0 / 4 / 6
9,418
448
9,602
20,300
24,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
se7en stone
Bellona
17
2 / 1 / 4
10,998
524
10,699
28,544
31,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
11
11
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
3
3.5
L
Chronos
Asynchronus
Chronos
7
4
1
1.88
W
Morgan Le Fay
BigBlue11
Morgan Le Fay
5
3
7
2.83
W
2
4
3
0.88
W
Izanami
GeicoGreens
Izanami
0
1
2
1
L
0
6
4
0.33
L
Kuzenbo
deathfly1982
Kuzenbo
0
4
6
0.75
W
Arachne
magnumdurex
Arachne
7
1
4
9
L
Bellona
se7en stone
Bellona
2
1
4
4
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,183
Damage
56,060
88,413
Taken
95,001
55,453
Mitigated
75,554
29,456
Healing
28,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,637
5,976
0
4,463
10,556
4,658
0
1,912
8,644
0
88,250
L
Chronos
Asynchronus
Chronos
19,442
3,310
0
2,949
17,877
7,572
4,445
11,696
5,475
95,682
0
W
Morgan Le Fay
BigBlue11
Morgan Le Fay
17,231
410
0
1,174
12,458
5,567
0
6,297
5,879
72,347
0
W
14,469
1,579
189
11,185
22,795
12,833
721
4,861
17,778
94,011
0
W
Izanami
GeicoGreens
Izanami
5,494
4,725
0
5,804
10,890
5,673
7,493
1,132
9,758
0
163,143
L
4,680
683
0
5,640
17,724
7,476
0
5,865
11,527
0
72,142
L
Kuzenbo
deathfly1982
Kuzenbo
9,602
2,912
0
4,163
20,300
24,487
0
8,208
11,863
24,082
604
W
Arachne
magnumdurex
Arachne
16,751
11,820
0
8,733
21,744
10,203
0
5,804
15,714
0
118,811
L
Bellona
se7en stone
Bellona
10,699
4,283
0
11,411
28,544
31,361
144
11,382
17,010
0
88,879
W
8,238
2,223
80
2,291
20,526
21,177
0
10,798
9,462
31,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
52,799
688
Minions Killed
553
0
Camps Cleared
0
2,202,400
Distance Traveled
2,111,359
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,363
493
152
7
0
432,627
3
L
Chronos
12,190
580
159
8
0
449,698
3
W
Morgan Le Fay
11,012
524
105
5
0
451,628
6
W
Hades
11,335
540
137
7
0
363,416
2
W
Izanami
12,897
614
245
12
0
399,635
6
L
Thor
9,830
468
94
4
0
403,986
3
L
Kuzenbo
9,418
448
21
1
0
441,670
5
W
Arachne
12,334
587
164
8
0
468,942
0
L
Bellona
10,998
524
127
6
0
383,378
5
W
Athena
10,821
515
37
2
0
518,779
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role