Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FinSheperd
Danzaburou
Level 119
God Stats
12W - 14L
1,387 SR
Queue Stats
114W - 109L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
Firstarmored
Sylvanus
Level 145
God Stats
3W - 3L
1,420 SR
Queue Stats
88W - 80L
1,528 Elo+
Party 1
Charon
Charon
GpaShake
Charon
Level 156
God Stats
1W - 1L
1,209 SR
Queue Stats
237W - 208L
1,569 Elo+
Party 1
Chaac
Chaac
WillistheLegend
Chaac
Level 69
God Stats
1W - 2L
1,663 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 1
Team Averages
Level 113
1,436 SR
1,507 Elo+

VS

Team Averages
Level 145
1,477 SR
1,566 Elo+
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fronkowski
Cerberus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 225L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
HarryHard
Heimdallr
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 211L
1,615 Elo+
Party 2
Yu Huang
Yu Huang
Neoqueen
Yu Huang
Level 186
God Stats
17W - 10L
1,611 SR
Queue Stats
313W - 265L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Peekmebun
Danzaburou
Level 140
God Stats
5W - 7L
1,273 SR
Queue Stats
281W - 254L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 3 / 1
4,334
433
1,505
5,804
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
FinSheperd
Danzaburou
9
0 / 3 / 0
5,288
529
4,966
8,790
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Firstarmored
Sylvanus
9
0 / 2 / 1
4,825
483
3,477
7,779
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
GpaShake
Charon
11
1 / 0 / 1
5,569
557
3,377
4,708
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,063
606
5,432
6,793
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
4 / 1 / 3
6,200
620
4,406
9,429
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Fronkowski
Cerberus
8
1 / 0 / 2
5,479
548
2,912
9,322
6,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
HarryHard
Heimdallr
10
2 / 0 / 2
5,915
592
5,752
6,008
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Neoqueen
Yu Huang
10
1 / 1 / 3
6,075
608
2,857
5,183
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Peekmebun
Danzaburou
11
1 / 0 / 2
6,651
665
2,566
6,895
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Camazotz
 
Camazotz
4
1
3
5.5
L
Danzaburou
FinSheperd
Danzaburou
0
3
0
0
L
Sylvanus
Firstarmored
Sylvanus
0
2
1
0.25
W
Cerberus
Fronkowski
Cerberus
1
0
2
2
L
Charon
GpaShake
Charon
1
0
1
1.5
W
Heimdallr
HarryHard
Heimdallr
2
0
2
3
W
Yu Huang
Neoqueen
Yu Huang
1
1
3
2.5
W
Danzaburou
Peekmebun
Danzaburou
1
0
2
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
18,493
33,874
Taken
36,837
17,219
Mitigated
16,095
7,498
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,505
440
0
306
5,804
1,587
0
848
4,956
0
18,094
W
Camazotz
 
Camazotz
4,406
1,769
0
3,646
9,429
2,955
0
1,901
7,443
0
33,888
L
Danzaburou
FinSheperd
Danzaburou
4,966
2,106
0
3,005
8,790
3,495
0
1,442
7,348
0
35,701
L
Sylvanus
Firstarmored
Sylvanus
3,477
1,605
617
1,665
7,779
3,952
0
2,142
5,637
20,988
8,328
W
Cerberus
Fronkowski
Cerberus
2,912
133
0
3,482
9,322
6,071
0
2,924
6,398
22,776
0
L
Charon
GpaShake
Charon
3,377
378
0
488
4,708
2,060
0
1,353
3,355
40,883
0
W
Heimdallr
HarryHard
Heimdallr
5,752
3,392
0
3,354
6,008
2,297
0
513
5,495
0
40,777
W
Yu Huang
Neoqueen
Yu Huang
2,857
291
0
750
5,183
1,979
76
1,019
4,164
45,980
0
W
Danzaburou
Peekmebun
Danzaburou
2,566
1,307
0
2,283
6,895
2,793
0
368
6,382
0
46,367
L
5,432
741
0
1,417
6,793
6,125
0
0
6,793
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
30,320
321
Minions Killed
347
0
Camps Cleared
0
949,432
Distance Traveled
1,019,322
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,334
433
39
4
0
143,466
0
W
Camazotz
6,200
620
46
5
0
232,438
2
L
Danzaburou
5,288
529
67
7
0
209,136
2
L
Sylvanus
4,825
483
53
5
0
208,137
0
W
Cerberus
5,479
548
61
6
0
208,436
3
L
Charon
5,569
557
82
8
0
199,769
3
W
Heimdallr
5,915
592
73
7
0
195,807
1
W
Yu Huang
6,075
608
85
9
0
197,455
1
W
Danzaburou
6,651
665
82
8
0
185,186
2
L
Chaac
6,063
606
80
8
0
188,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role