Player Matchup

Charon
Charon
CapitanPrince
Charon
Level 173
God Stats
5W - 5L
1,795 SR
Queue Stats
416W - 335L
1,611 Elo+
Party 1
Cliodhna
Cliodhna
Dorllan
Cliodhna
Level 146
God Stats
7W - 4L
1,501 SR
Queue Stats
212W - 167L
1,603 Elo+
Party 1
Hera
Hera
Magreelin
Hera
Level 122
God Stats
6W - 0L
1,841 SR
Queue Stats
195W - 160L
1,611 Elo+
Party 1
Team Averages
Level 147
1,712 SR
1,608 Elo+

VS

Team Averages
Level 145
1,374 SR
1,518 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
duffman581
Shiva
Level 143
God Stats
7W - 8L
1,123 SR
Queue Stats
164W - 166L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,281
753
10,566
9,259
4,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Dorllan
Cliodhna
12
5 / 1 / 4
9,147
832
11,407
11,056
4,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
12
3 / 0 / 6
8,835
803
7,690
6,270
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 2
7,458
678
7,527
8,898
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
10
0 / 3 / 2
7,253
659
4,200
12,260
5,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
11
2 / 2 / 0
7,805
710
8,042
12,285
11,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
2
0.25
L
Nemesis
 
Nemesis
0
3
2
0.33
W
1
1
8
5
W
Cliodhna
Dorllan
Cliodhna
5
1
4
7
W
Hera
3
0
6
6
L
Shiva
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
19,769
26,585
Taken
33,443
11,379
Mitigated
20,527
11,714
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,527
150
0
1,857
8,898
3,814
0
5,666
3,232
40,896
0
L
Nemesis
 
Nemesis
4,200
679
0
592
12,260
5,499
94
6,178
6,082
0
19,038
W
10,566
1,128
130
3,943
9,259
4,618
247
2,011
7,248
29,570
0
W
Cliodhna
Dorllan
Cliodhna
11,407
2,216
0
5,892
11,056
4,408
544
3,514
7,542
0
35,354
W
Hera
7,690
1,288
130
1,619
6,270
2,353
537
2,697
3,573
37,948
0
L
Shiva
8,042
984
105
2,255
12,285
11,214
0
6,689
5,596
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
22,516
130
Minions Killed
121
0
Camps Cleared
0
675,075
Distance Traveled
663,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,458
678
53
5
0
195,356
0
L
Nemesis
7,253
659
34
3
0
256,162
0
W
Charon
8,281
753
23
2
0
221,218
0
W
Cliodhna
9,147
832
41
4
0
241,201
0
W
Hera
8,835
803
66
6
0
212,656
0
L
Shiva
7,805
710
34
3
0
211,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role