Player Matchup

Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DiosMedez
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,332 Elo+
Solo
Hercules
Hercules
FlyingDogeman69
Hercules
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
RedEyeFire
Gilgamesh
Level 119
God Stats
1W - 1L
1,667 SR
Queue Stats
83W - 78L
1,509 Elo+
Solo
Rama
Rama
darusae
Rama
Level 62
God Stats
0W - 2L
1,279 SR
Queue Stats
60W - 92L
1,392 Elo+
Solo
Team Averages
Level 71
1,489 SR
1,459 Elo+

VS

Team Averages
Level 95
1,546 SR
1,441 Elo+
Ymir
Ymir
BubbletopJarl7
Ymir
Level 116
God Stats
6W - 1L
1,692 SR
Queue Stats
251W - 253L
1,499 Elo+
Solo
Fafnir
Fafnir
Butterbear
Fafnir
Level 87
God Stats
3W - 2L
1,335 SR
Queue Stats
172W - 174L
1,464 Elo+
Solo
Kukulkan
Kukulkan
CaptainShepherd
Kukulkan
Level 89
God Stats
1W - 0L
1,655 SR
Queue Stats
7W - 5L
1,270 Elo+
Solo
Apollo
Apollo
ahhshiii
Apollo
Level 62
God Stats
5W - 1L
1,500 SR
Queue Stats
247W - 226L
1,466 Elo+
Solo
Lancelot
Lancelot
madmike59
Lancelot
Level 121
God Stats
1W - 3L
1,548 SR
Queue Stats
269W - 286L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 4 / 5
6,335
792
5,921
8,211
5,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
10
0 / 1 / 4
5,820
728
1,079
4,195
3,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
13
2 / 2 / 4
6,265
783
4,249
7,918
7,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
RedEyeFire
Gilgamesh
12
2 / 3 / 5
6,238
780
6,668
11,643
9,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
darusae
Rama
13
1 / 2 / 5
6,382
798
4,535
6,303
3,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
7,076
885
3,060
6,234
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
Butterbear
Fafnir
12
3 / 3 / 8
7,810
976
6,235
9,658
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
7 / 0 / 4
8,616
1,077
14,175
3,299
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
ahhshiii
Apollo
15
1 / 0 / 10
7,467
933
5,176
5,452
2,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
madmike59
Lancelot
11
1 / 2 / 8
6,747
843
4,972
6,210
2,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
7
Kills
12
12
Deaths
7
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
5
1.13
W
0
2
10
2.5
W
Fafnir
Butterbear
Fafnir
3
3
8
2.33
W
Kukulkan
7
0
4
9
L
Maui
0
1
4
2
L
Hercules
2
2
4
2
L
Gilgamesh
RedEyeFire
Gilgamesh
2
3
5
1.5
W
Apollo
ahhshiii
Apollo
1
0
10
6
L
Rama
darusae
Rama
1
2
5
1.75
W
Lancelot
madmike59
Lancelot
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
33,618
38,270
Taken
30,853
29,764
Mitigated
25,507
12,762
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,921
130
921
1,896
8,211
5,136
0
5,123
3,088
10,989
0
W
3,060
63
365
1,326
6,234
6,712
230
1,391
4,843
8,349
0
W
Fafnir
Butterbear
Fafnir
6,235
1,571
309
1,879
9,658
11,325
219
1,683
7,695
9,189
0
W
Kukulkan
14,175
758
1,470
1,375
3,299
1,633
268
980
2,319
32,224
0
L
Maui
1,079
316
291
277
4,195
3,838
0
2,534
1,517
2,101
0
L
Hercules
4,249
1,368
933
3,288
7,918
7,751
0
5,710
2,126
0
5,856
L
Gilgamesh
RedEyeFire
Gilgamesh
6,668
739
797
1,679
11,643
9,828
0
5,829
5,750
0
12,998
W
Apollo
ahhshiii
Apollo
5,176
1,470
0
2,186
5,452
2,872
434
1,350
3,664
0
12,544
L
Rama
darusae
Rama
4,535
3,582
899
1,781
6,303
3,211
0
4,110
2,193
0
18,794
W
Lancelot
madmike59
Lancelot
4,972
962
1,212
1,596
6,210
2,965
0
1,499
4,673
0
7,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
37,716
65
Minions Killed
95
0
Camps Cleared
0
729,437
Distance Traveled
821,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,335
792
23
3
0
135,881
0
W
Ymir
7,076
885
5
1
0
137,881
0
W
Fafnir
7,810
976
2
0
0
156,877
0
W
Kukulkan
8,616
1,077
55
7
0
182,571
0
L
Maui
5,820
728
2
0
0
114,712
0
L
Hercules
6,265
783
3
0
0
172,002
0
L
Gilgamesh
6,238
780
9
1
0
166,770
0
W
Apollo
7,467
933
26
3
0
148,842
0
L
Rama
6,382
798
28
4
0
140,072
0
W
Lancelot
6,747
843
7
1
0
195,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role