Player Matchup

Anubis
Anubis
BenzyTheGr8
Anubis
Level 108
God Stats
4W - 3L
1,634 SR
Queue Stats
105W - 73L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
FFlai-R
Danzaburou
Level 109
God Stats
2W - 3L
1,407 SR
Queue Stats
122W - 89L
1,591 Elo+
Party 2
Maui
Maui
Gaeljk
Maui
Level 88
God Stats
2W - 3L
1,373 SR
Queue Stats
324W - 343L
1,438 Elo+
Solo
Yemoja
Yemoja
RUARMY
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 153L
1,506 Elo+
Solo
Chernobog
Chernobog
janjuto
Chernobog
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 275L
1,519 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,528 Elo+

VS

Team Averages
Level 121
1,533 SR
1,437 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DjTjobsay
Hachiman
Level 44
God Stats
5W - 2L
1,667 SR
Queue Stats
114W - 160L
1,490 Elo+
Solo
Surtr
Surtr
asoto88
Surtr
Level 170
God Stats
8W - 3L
1,500 SR
Queue Stats
274W - 271L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
xXMonckeyXx
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Party 1
Yemoja
Yemoja
xXkikouou83Xx
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 4 / 4
9,114
911
12,184
14,284
8,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FFlai-R
Danzaburou
13
1 / 6 / 10
7,617
762
9,782
13,209
6,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Gaeljk
Maui
9
0 / 2 / 6
6,467
647
1,562
5,644
4,268
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Yemoja
RUARMY
Yemoja
13
2 / 4 / 8
7,705
771
3,483
12,617
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
janjuto
Chernobog
17
6 / 6 / 5
9,264
926
11,051
12,189
5,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 3 / 13
9,743
974
13,797
12,077
11,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
DjTjobsay
Hachiman
17
7 / 0 / 12
9,932
993
14,027
10,181
5,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Surtr
asoto88
Surtr
17
6 / 2 / 14
9,514
951
10,558
13,858
16,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
xXMonckeyXx
Erlang Shen
13
2 / 6 / 8
7,964
796
10,443
16,138
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 9
8,830
883
5,013
9,660
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
13
Kills
22
22
Deaths
13
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
13
4.17
L
Anubis
4
4
4
1.5
W
Hachiman
DjTjobsay
Hachiman
7
0
12
13
L
Danzaburou
FFlai-R
Danzaburou
1
6
10
1
L
Maui
Gaeljk
Maui
0
2
6
1.5
L
Yemoja
RUARMY
Yemoja
2
4
8
1.5
W
Surtr
asoto88
Surtr
6
2
14
6.5
L
Chernobog
janjuto
Chernobog
6
6
5
1.42
W
Erlang Shen
xXMonckeyXx
Erlang Shen
2
6
8
1
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,062
Damage
53,838
57,943
Taken
61,914
36,926
Mitigated
53,536
16,568
Healing
24,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,797
293
1,903
1,539
12,077
11,321
54
2,327
9,750
30,086
0
L
Anubis
12,184
0
458
4,881
14,284
8,728
0
5,579
8,345
34,539
0
W
Hachiman
DjTjobsay
Hachiman
14,027
8,638
1,382
2,769
10,181
5,262
2,304
3,591
6,464
0
27,649
L
Danzaburou
FFlai-R
Danzaburou
9,782
3,993
123
2,094
13,209
6,543
24
2,744
10,172
0
20,573
L
Maui
Gaeljk
Maui
1,562
209
0
341
5,644
4,268
0
1,111
4,110
1,862
0
L
Yemoja
RUARMY
Yemoja
3,483
753
5,852
1,664
12,617
11,562
0
5,164
7,023
7,551
0
W
Surtr
asoto88
Surtr
10,558
3,368
1,487
2,912
13,858
16,483
777
4,287
9,571
524
21,369
L
Chernobog
janjuto
Chernobog
11,051
7,556
305
850
12,189
5,825
0
3,565
8,313
0
22,351
W
Erlang Shen
xXMonckeyXx
Erlang Shen
10,443
3,372
771
2,969
16,138
11,476
743
2,942
13,196
466
12,582
W
5,013
256
6,314
2,046
9,660
8,994
1,025
4,002
5,518
9,436
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
45,983
114
Minions Killed
115
0
Camps Cleared
0
737,384
Distance Traveled
992,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,743
974
29
3
0
211,117
0
L
Anubis
9,114
911
48
5
0
163,539
0
W
Hachiman
9,932
993
43
4
0
199,310
0
L
Danzaburou
7,617
762
29
3
0
167,002
0
L
Maui
6,467
647
1
0
0
66,722
0
L
Yemoja
7,705
771
12
1
0
166,815
0
W
Surtr
9,514
951
33
3
0
189,255
0
L
Chernobog
9,264
926
24
2
0
173,306
0
W
Erlang Shen
7,964
796
6
1
0
195,545
0
W
Yemoja
8,830
883
4
0
0
197,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role