Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cycoch
Agni
Level 181
God Stats
8W - 14L
1,366 SR
Queue Stats
581W - 592L
1,475 Elo+
Party 1
Odin
Odin
SeaOwl
Odin
Level 154
God Stats
2W - 3L
1,344 SR
Queue Stats
639W - 672L
1,516 Elo+
Solo
Sylvanus
Sylvanus
chinski-_-zwiad
Sylvanus
Level 171
God Stats
4W - 7L
1,404 SR
Queue Stats
662W - 677L
1,451 Elo+
Party 1
Team Averages
Level 130
1,423 SR
1,488 Elo+

VS

Team Averages
Level 141
1,584 SR
1,500 Elo+
Ra
Ra
Fabricius
Ra
Level 159
God Stats
3W - 3L
1,556 SR
Queue Stats
308W - 304L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
Nahlid
Ratatoskr
Level 120
God Stats
6W - 10L
1,373 SR
Queue Stats
357W - 384L
1,458 Elo+
Solo
Ganesha
Ganesha
Waschlappen_
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,522 Elo+
Party 2
Kumbhakarna
Kumbhakarna
martin_the_bomb
Kumbhakarna
Level 145
God Stats
5W - 0L
1,927 SR
Queue Stats
62W - 65L
1,520 Elo+
Party 2
Zeus
Zeus
zAko97
Zeus
Level 121
God Stats
2W - 1L
1,566 SR
Queue Stats
27W - 33L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 5 / 3
8,661
619
16,579
15,372
7,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
 
Osiris
1
0 / 2 / 0
3,432
245
0
1,546
294
Agni
Cycoch
Agni
17
1 / 7 / 6
9,410
672
19,440
16,495
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
SeaOwl
Odin
17
3 / 4 / 3
9,081
649
10,738
18,390
19,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
17
2 / 5 / 6
9,580
684
10,060
23,687
25,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
11,222
802
12,625
11,436
8,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
Nahlid
Ratatoskr
20
10 / 2 / 9
11,567
826
25,910
20,711
24,889
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Waschlappen_
Ganesha
17
0 / 2 / 17
11,088
792
8,070
21,891
27,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
martin_the_bomb
Kumbhakarna
17
0 / 0 / 13
9,872
705
1,595
11,644
15,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
zAko97
Zeus
18
7 / 3 / 7
11,126
795
20,384
17,564
10,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
8
Kills
23
23
Deaths
9
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
3
0.7
L
Osiris
 
Osiris
0
2
0
0
L
Agni
Cycoch
Agni
1
7
6
0.57
W
6
2
11
5.75
W
Ratatoskr
Nahlid
Ratatoskr
10
2
9
7.25
L
Odin
SeaOwl
Odin
3
4
3
1.13
W
Ganesha
Waschlappen_
Ganesha
0
2
17
4.25
L
Sylvanus
2
5
6
1
W
Kumbhakarna
martin_the_bomb
Kumbhakarna
0
0
13
6.5
W
Zeus
zAko97
Zeus
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,817
Damage
68,584
75,490
Taken
83,246
59,998
Mitigated
86,335
25,167
Healing
41,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,579
8,928
1,172
1,526
15,372
7,292
0
9,233
5,712
0
30,648
L
Osiris
 
Osiris
0
0
0
0
1,546
294
0
1,123
423
0
0
L
Agni
Cycoch
Agni
19,440
1,349
676
3,057
16,495
6,755
210
7,302
8,415
45,192
0
W
12,625
947
18,756
4,193
11,436
8,503
1,574
3,634
7,700
40,122
0
W
Ratatoskr
Nahlid
Ratatoskr
25,910
3,002
1,113
5,450
20,711
24,889
1,125
6,065
14,452
0
36,304
L
Odin
SeaOwl
Odin
10,738
1,193
784
3,407
18,390
19,719
0
10,722
7,322
160
21,565
W
Ganesha
Waschlappen_
Ganesha
8,070
789
1,829
5,122
21,891
27,371
538
8,965
12,838
22,810
0
L
Sylvanus
10,060
1,928
8,027
6,518
23,687
25,938
52
13,554
9,137
14,613
0
W
Kumbhakarna
martin_the_bomb
Kumbhakarna
1,595
142
543
309
11,644
15,227
812
3,991
7,653
8,049
0
W
Zeus
zAko97
Zeus
20,384
3,038
1,396
3,217
17,564
10,345
2,209
6,947
10,509
36,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
54,875
104
Minions Killed
179
0
Camps Cleared
0
885,446
Distance Traveled
1,256,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,661
619
26
2
0
225,344
0
L
Osiris
3,432
245
0
0
0
0
0
L
Agni
9,410
672
47
3
0
203,732
0
W
Ra
11,222
802
70
5
0
246,927
0
W
Ratatoskr
11,567
826
37
3
0
295,311
0
L
Odin
9,081
649
27
2
0
233,975
0
W
Ganesha
11,088
792
2
0
0
259,916
0
L
Sylvanus
9,580
684
4
0
0
222,395
0
W
Kumbhakarna
9,872
705
25
2
0
212,125
0
W
Zeus
11,126
795
45
3
0
242,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role