Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BakuzanHero
Thanatos
Level 128
God Stats
0W - 1L
1,611 SR
Queue Stats
15W - 20L
1,430 Elo+
Solo
Hel
Hel
LazyVtorino
Hel
Level 149
God Stats
4W - 2L
1,682 SR
Queue Stats
276W - 294L
1,462 Elo+
Solo
Artemis
Artemis
TRIIGZSLAPPS
Artemis
Level 94
God Stats
2W - 4L
1,446 SR
Queue Stats
104W - 120L
1,461 Elo+
Solo
Xing Tian
Xing Tian
sniperedd1992
Xing Tian
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 169L
1,572 Elo+
Solo
Team Averages
Level 128
1,548 SR
1,485 Elo+

VS

Team Averages
Level 118
1,514 SR
1,473 Elo+
Cthulhu
Cthulhu
ANatural20
Cthulhu
Level 109
God Stats
4W - 0L
1,852 SR
Queue Stats
216W - 225L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Domonation96
Morgan Le Fay
Level 101
God Stats
8W - 7L
1,488 SR
Queue Stats
179W - 181L
1,550 Elo+
Party 1
Mulan
Mulan
Ragnos667
Mulan
Level 105
God Stats
1W - 3L
1,148 SR
Queue Stats
150W - 155L
1,503 Elo+
Solo
Ravana
Ravana
ShiriMasuta
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,385 Elo+
Solo
Aphrodite
Aphrodite
kdmthree
Aphrodite
Level 155
God Stats
5W - 4L
1,580 SR
Queue Stats
539W - 550L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
2 / 5 / 7
12,369
687
13,870
18,087
11,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
BakuzanHero
Thanatos
20
8 / 4 / 5
12,874
715
16,230
20,723
12,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 3 / 9
12,665
704
8,502
20,008
17,492
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TRIIGZSLAPPS
Artemis
20
3 / 5 / 3
11,976
665
27,756
20,872
11,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
sniperedd1992
Xing Tian
5
0 / 0 / 0
8,080
449
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANatural20
Cthulhu
20
3 / 5 / 9
12,669
704
18,430
27,434
38,045
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Domonation96
Morgan Le Fay
20
6 / 4 / 7
13,638
758
24,315
14,612
8,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Ragnos667
Mulan
20
2 / 3 / 8
11,858
659
13,706
22,091
24,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ravana
20
4 / 4 / 11
13,164
731
11,823
19,801
20,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
kdmthree
Aphrodite
2
0 / 0 / 0
5,080
282
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
16
Kills
15
17
Deaths
16
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
7
1.1
W
Cthulhu
ANatural20
Cthulhu
3
5
9
1.5
L
Thanatos
BakuzanHero
Thanatos
8
4
5
2.63
W
Morgan Le Fay
Domonation96
Morgan Le Fay
6
4
7
2.38
L
3
3
9
2.5
W
Mulan
Ragnos667
Mulan
2
3
8
2
W
Ravana
4
4
11
2.38
L
Artemis
TRIIGZSLAPPS
Artemis
3
5
3
0.9
W
Aphrodite
kdmthree
Aphrodite
0
0
0
0
L
Xing Tian
sniperedd1992
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
68,274
79,690
Taken
83,938
52,516
Mitigated
90,974
48,988
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,870
808
1,375
3,458
18,087
11,033
1,875
10,419
7,600
47,386
0
W
Cthulhu
ANatural20
Cthulhu
18,430
122
3,475
5,398
27,434
38,045
62
7,147
20,287
41,822
2,556
L
Thanatos
BakuzanHero
Thanatos
16,230
2,990
1,751
11,021
20,723
12,225
1,209
8,170
12,553
0
29,070
W
Morgan Le Fay
Domonation96
Morgan Le Fay
24,315
2,498
0
819
14,612
8,609
1,583
4,272
10,340
52,693
0
L
8,502
155
16,612
11,473
20,008
17,492
1,024
8,820
11,188
19,193
0
W
Mulan
Ragnos667
Mulan
13,706
405
5,835
5,106
22,091
24,190
519
5,354
16,737
372
30,009
W
Ravana
11,823
2,648
705
5,659
19,801
20,130
1,966
5,634
14,167
0
31,986
L
Artemis
TRIIGZSLAPPS
Artemis
27,756
9,886
1,325
1,973
20,872
11,766
1,778
13,193
7,679
0
58,213
W
Aphrodite
kdmthree
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
sniperedd1992
Xing Tian
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
56,409
189
Minions Killed
197
0
Camps Cleared
0
1,215,194
Distance Traveled
1,285,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,369
687
71
4
0
302,663
0
W
Cthulhu
12,669
704
60
3
0
335,025
0
L
Thanatos
12,874
715
27
2
0
326,635
0
W
Morgan Le Fay
13,638
758
66
4
0
324,364
0
L
Hel
12,665
704
19
1
0
256,196
0
W
Mulan
11,858
659
32
2
0
319,706
0
W
Ravana
13,164
731
39
2
0
306,379
0
L
Artemis
11,976
665
72
4
0
329,700
0
W
Aphrodite
5,080
282
0
0
0
0
0
L
Xing Tian
8,080
449
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role