Player Matchup

Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 41
God Stats
0W - 5L
1,301 SR
Queue Stats
5W - 12L
1,385 Elo+
Solo
Bellona
Bellona
MRN00DLE94
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,150 Elo+
Party 1
Hel
Hel
Mxt624004
Hel
Level 87
God Stats
8W - 12L
1,460 SR
Queue Stats
290W - 299L
1,371 Elo+
Solo
Athena
Athena
Stone_Kuma
Athena
Level 92
God Stats
1W - 2L
1,702 SR
Queue Stats
8W - 19L
1,150 Elo+
Party 1
Anhur
Anhur
mikeymtv
Anhur
Level 45
God Stats
0W - 6L
1,000 SR
Queue Stats
42W - 68L
1,367 Elo+
Solo
Team Averages
Level 58
1,392 SR
1,285 Elo+

VS

Team Averages
Level 80
1,555 SR
1,437 Elo+
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ewuarlopez1
Artemis
Level 59
God Stats
2W - 0L
1,296 SR
Queue Stats
78W - 72L
1,420 Elo+
Solo
Pele
Pele
SheHatesSkyzz
Pele
Level 84
God Stats
11W - 9L
1,545 SR
Queue Stats
70W - 55L
1,466 Elo+
Party 2
Tiamat
Tiamat
ShePlayedIon
Tiamat
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 50L
1,358 Elo+
Party 2
Sol
Sol
ghoultillmay
Sol
Level 69
God Stats
11W - 2L
1,937 SR
Queue Stats
166W - 156L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,717
480
4,741
12,977
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
MRN00DLE94
Bellona
10
2 / 3 / 0
6,715
480
5,321
10,261
9,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 5 / 0
6,904
493
6,350
9,916
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Stone_Kuma
Athena
9
0 / 5 / 2
6,049
432
2,727
10,074
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
mikeymtv
Anhur
9
1 / 4 / 0
5,835
417
4,751
12,200
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
5 / 2 / 2
8,916
637
8,930
10,730
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Ewuarlopez1
Artemis
9
1 / 6 / 2
5,907
422
3,646
7,877
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 5
9,271
662
9,337
9,705
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
12
4 / 1 / 4
7,478
534
8,199
7,519
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 8
7,684
549
9,035
9,121
2,233
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
20
20
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
2
2
3
L
3
3
2
1.33
W
Artemis
Ewuarlopez1
Artemis
1
6
2
0.33
L
Bellona
MRN00DLE94
Bellona
2
3
0
0.67
L
4
5
0
0.8
W
7
0
5
9.5
W
Tiamat
4
1
4
6
L
Athena
Stone_Kuma
Athena
0
5
2
0.2
W
3
1
8
7
L
Anhur
mikeymtv
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
39,147
55,428
Taken
44,952
29,506
Mitigated
19,581
13,022
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,930
1,328
0
1,727
10,730
4,935
1,324
4,465
6,265
61,625
0
L
4,741
1,212
0
4,057
12,977
4,677
0
4,435
8,394
0
38,868
W
Artemis
Ewuarlopez1
Artemis
3,646
1,915
0
520
7,877
2,336
720
1,404
6,473
0
16,357
L
Bellona
MRN00DLE94
Bellona
5,321
2,521
0
3,046
10,261
9,425
381
898
9,347
0
36,804
L
6,350
58
68
2,779
9,916
3,918
0
6,146
3,670
44,564
0
W
9,337
3,266
0
1,356
9,705
3,776
415
647
9,058
0
75,531
W
Tiamat
8,199
1,455
292
2,063
7,519
6,301
841
1,526
5,780
33,668
0
L
Athena
Stone_Kuma
Athena
2,727
494
0
1,318
10,074
6,969
180
5,278
4,796
11,591
0
W
9,035
4,360
0
3,974
9,121
2,233
2,087
895
8,182
46,487
0
L
Anhur
mikeymtv
Anhur
4,751
2,277
0
1,754
12,200
4,517
0
9,180
2,907
0
31,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
39,256
231
Minions Killed
344
0
Camps Cleared
0
1,273,618
Distance Traveled
1,238,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,916
637
109
8
0
252,965
0
L
Thanatos
6,717
480
61
4
0
267,651
0
W
Artemis
5,907
422
15
1
0
123,246
0
L
Bellona
6,715
480
52
4
0
234,344
0
L
Hel
6,904
493
58
4
0
222,919
0
W
Pele
9,271
662
103
7
0
301,523
2
W
Tiamat
7,478
534
41
3
0
286,356
0
L
Athena
6,049
432
15
1
0
290,263
0
W
Sol
7,684
549
76
5
0
274,293
0
L
Anhur
5,835
417
45
3
0
258,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role