Player Matchup

Mercury
Mercury
Hypelmao
Mercury
Level 26
God Stats
0W - 2L
1,328 SR
Queue Stats
83W - 73L
1,475 Elo+
Party 1
Shiva
Shiva
PR0PH3T69
Shiva
Level 52
God Stats
6W - 4L
1,706 SR
Queue Stats
292W - 293L
1,498 Elo+
Party 3
Charon
Charon
Palmango
Charon
Level 64
God Stats
11W - 5L
1,728 SR
Queue Stats
179W - 160L
1,542 Elo+
Party 1
Chiron
Chiron
ShellRipper
Chiron
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
17W - 33L
1,412 Elo+
Party 3
Janus
Janus
tiagantino
Janus
Level 42
God Stats
4W - 1L
1,696 SR
Queue Stats
48W - 43L
1,349 Elo+
Solo
Team Averages
Level 40
1,591 SR
1,455 Elo+

VS

Team Averages
Level 72
1,569 SR
1,514 Elo+
Ganesha
Ganesha
Fenrisulfr_DL
Ganesha
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 51L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
OBGBOSS
Ratatoskr
Level 99
God Stats
5W - 9L
1,364 SR
Queue Stats
303W - 277L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
garrbeartv
Danzaburou
Level 82
God Stats
4W - 2L
1,452 SR
Queue Stats
84W - 68L
1,537 Elo+
Solo
Charon
Charon
robonorris9k
Charon
Level 97
God Stats
7W - 0L
1,965 SR
Queue Stats
164W - 136L
1,559 Elo+
Solo
Anubis
Anubis
solonXops42
Anubis
Level 48
God Stats
95W - 71L
1,561 SR
Queue Stats
147W - 117L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hypelmao
Mercury
5
1 / 3 / 0
5,861
326
690
4,560
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
PR0PH3T69
Shiva
9
1 / 0 / 0
7,029
391
3,321
7,116
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Palmango
Charon
15
3 / 2 / 0
9,387
522
9,671
16,950
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
0 / 5 / 0
7,860
437
6,304
11,093
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
17
3 / 3 / 3
9,907
550
10,475
11,474
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 7
9,374
521
3,493
15,260
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
OBGBOSS
Ratatoskr
17
3 / 2 / 4
10,298
572
6,028
13,632
6,133
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
garrbeartv
Danzaburou
15
1 / 0 / 5
9,875
549
10,313
10,943
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
16
2 / 2 / 3
10,606
589
8,896
15,001
10,503
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
6 / 3 / 1
10,940
608
7,451
8,000
3,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
12
13
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
7
3.5
L
Mercury
Hypelmao
Mercury
1
3
0
0.33
W
Ratatoskr
OBGBOSS
Ratatoskr
3
2
4
2.5
L
Shiva
PR0PH3T69
Shiva
1
0
0
1
L
Charon
Palmango
Charon
3
2
0
1.5
L
Chiron
0
5
0
0
W
Danzaburou
garrbeartv
Danzaburou
1
0
5
3.5
W
Charon
2
2
3
1.75
W
Anubis
6
3
1
2.17
L
Janus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
36,181
51,193
Taken
62,836
30,775
Mitigated
39,221
8,104
Healing
26,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,493
483
0
4,970
15,260
14,274
930
4,822
10,315
33,067
0
L
Mercury
Hypelmao
Mercury
690
147
0
650
4,560
1,033
0
720
3,840
0
11,193
W
Ratatoskr
OBGBOSS
Ratatoskr
6,028
1,496
0
7,408
13,632
6,133
1,349
2,342
11,176
0
94,752
L
Shiva
PR0PH3T69
Shiva
3,321
739
0
1,430
7,116
3,536
0
4,091
2,977
0
31,957
L
Charon
Palmango
Charon
9,671
1,870
62
2,778
16,950
17,848
217
6,707
10,090
43,941
0
L
Chiron
6,304
2,093
467
1,265
11,093
3,885
345
1,904
9,165
0
57,390
W
Danzaburou
garrbeartv
Danzaburou
10,313
4,962
0
6,868
10,943
4,490
1,140
3,469
7,434
0
75,011
W
Charon
8,896
1,792
0
4,073
15,001
10,503
3,431
4,364
10,501
80,546
633
W
Anubis
7,451
19
0
3,177
8,000
3,821
1,711
4,574
3,186
72,396
0
L
Janus
10,475
242
0
1,452
11,474
4,473
468
5,563
5,825
86,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
51,093
393
Minions Killed
551
0
Camps Cleared
0
1,249,933
Distance Traveled
1,750,742
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,374
521
28
2
0
351,008
1
L
Mercury
5,861
326
20
1
0
104,365
0
W
Ratatoskr
10,298
572
135
8
0
398,238
0
L
Shiva
7,029
391
56
3
0
152,905
0
L
Charon
9,387
522
57
3
0
349,106
1
L
Chiron
7,860
437
103
6
0
281,042
0
W
Danzaburou
9,875
549
126
7
0
332,669
1
W
Charon
10,606
589
143
8
0
311,766
0
W
Anubis
10,940
608
119
7
0
357,061
0
L
Janus
9,907
550
157
9
0
362,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role