Player Matchup

Fenrir
Fenrir
BaconPlz
Fenrir
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
DekaDense
Danzaburou
Level 81
God Stats
8W - 10L
1,510 SR
Queue Stats
13W - 24L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
ExistingBrick13
Kuzenbo
Level 83
God Stats
6W - 4L
1,841 SR
Queue Stats
21W - 20L
1,514 Elo+
Party 1
Team Averages
Level 65
1,617 SR
1,453 Elo+

VS

Team Averages
Level 41
1,362 SR
1,367 Elo+
Charon
Charon
BlowMyBeef
Charon
Level 47
God Stats
2W - 3L
1,250 SR
Queue Stats
73W - 72L
1,387 Elo+
Party 2
Medusa
Medusa
El_Grecco_1337
Medusa
Level 47
God Stats
8W - 6L
1,253 SR
Queue Stats
14W - 13L
1,317 Elo+
Solo
Neith
Neith
ii beeff
Neith
Level 30
God Stats
21W - 16L
1,583 SR
Queue Stats
60W - 65L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaconPlz
Fenrir
11
6 / 5 / 3
10,026
771
11,125
15,858
7,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
DekaDense
Danzaburou
12
1 / 7 / 8
10,218
786
9,306
14,444
6,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 7
9,926
764
9,835
14,347
21,889
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BlowMyBeef
Charon
13
2 / 1 / 11
10,657
820
9,141
12,546
11,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 6 / 5
10,533
810
13,244
10,627
3,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ii beeff
Neith
15
9 / 3 / 4
12,161
935
14,355
11,483
4,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
10
Kills
14
14
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaconPlz
Fenrir
6
5
3
1.5
W
Charon
BlowMyBeef
Charon
2
1
11
7.5
L
Danzaburou
DekaDense
Danzaburou
1
7
8
0.71
W
3
6
5
0.92
L
3
2
7
3.25
W
Neith
ii beeff
Neith
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
36,740
44,649
Taken
34,656
36,752
Mitigated
20,359
7,062
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaconPlz
Fenrir
11,125
3,404
0
3,769
15,858
7,883
204
3,821
11,713
0
34,339
W
Charon
BlowMyBeef
Charon
9,141
2,017
0
1,530
12,546
11,767
710
3,151
9,371
28,952
0
L
Danzaburou
DekaDense
Danzaburou
9,306
2,768
0
2,797
14,444
6,980
916
2,430
12,014
0
41,638
W
13,244
5,538
0
1,061
10,627
3,770
925
3,159
7,226
0
37,194
L
9,835
3,703
0
496
14,347
21,889
203
2,887
11,071
22,068
886
W
Neith
ii beeff
Neith
14,355
9,848
0
4,696
11,483
4,822
1,167
2,430
8,714
0
50,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
33,351
110
Minions Killed
140
0
Camps Cleared
0
690,834
Distance Traveled
714,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,026
771
35
3
0
237,216
0
W
Charon
10,657
820
20
2
0
243,223
0
L
Danzaburou
10,218
786
54
4
0
192,293
0
W
Medusa
10,533
810
44
3
0
223,072
0
L
Kuzenbo
9,926
764
21
2
0
261,325
2
W
Neith
12,161
935
76
6
0
247,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role