Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Ballocito
Maui
Level 126
God Stats
1W - 2L
1,522 SR
Queue Stats
656W - 728L
1,445 Elo+
Party 1
Ra
Ra
BlackSanta85
Ra
Level 127
God Stats
0W - 4L
1,223 SR
Queue Stats
216W - 265L
1,407 Elo+
Party 1
Arachne
Arachne
becoolant
Arachne
Level 114
God Stats
22W - 16L
1,740 SR
Queue Stats
612W - 668L
1,476 Elo+
Party 1
Mulan
Mulan
popsickcole
Mulan
Level 79
God Stats
10W - 21L
1,357 SR
Queue Stats
171W - 214L
1,382 Elo+
Party 1
Team Averages
Level 110
1,468 SR
1,442 Elo+

VS

Team Averages
Level 92
1,449 SR
1,507 Elo+
Charon
Charon
Beelzeflub
Charon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,385 Elo+
Solo
Skadi
Skadi
DMANGELDX
Skadi
Level 74
God Stats
7W - 10L
1,503 SR
Queue Stats
290W - 274L
1,594 Elo+
Solo
Nemesis
Nemesis
SaltyBunny70243
Nemesis
Level 95
God Stats
1W - 1L
1,325 SR
Queue Stats
171W - 139L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
StayClasy7755
Gilgamesh
Level 120
God Stats
1W - 2L
1,280 SR
Queue Stats
149W - 145L
1,529 Elo+
Party 2
Ra
Ra
legoslayer007
Ra
Level 104
God Stats
9W - 8L
1,639 SR
Queue Stats
143W - 157L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 1 / 0
4,525
377
35
2,164
513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
10
0 / 2 / 0
5,773
481
2,403
8,544
6,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 0
6,980
582
7,710
6,149
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
becoolant
Arachne
10
0 / 1 / 1
6,104
509
3,309
12,433
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,127
511
3,955
11,534
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beelzeflub
Charon
10
2 / 1 / 1
6,519
543
6,442
9,501
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DMANGELDX
Skadi
11
2 / 0 / 1
6,766
564
5,251
4,830
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
6,937
578
4,265
9,430
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
StayClasy7755
Gilgamesh
12
3 / 0 / 2
7,252
604
7,736
7,997
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 1 / 1
6,642
554
4,491
6,193
2,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Maui
0
2
0
0
W
Charon
Beelzeflub
Charon
2
1
1
2.5
L
3
3
0
1
W
Skadi
DMANGELDX
Skadi
2
0
1
2.5
W
2
1
3
3.5
W
Gilgamesh
StayClasy7755
Gilgamesh
3
0
2
4
L
Arachne
becoolant
Arachne
0
1
1
0.5
W
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
28,185
40,824
Taken
37,951
23,660
Mitigated
21,685
10,813
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
35
0
0
474
2,164
513
0
1,309
811
0
6,155
L
Maui
2,403
421
141
2,441
8,544
6,261
0
3,232
5,221
21,695
0
W
Charon
Beelzeflub
Charon
6,442
1,399
175
3,029
9,501
6,408
128
4,431
4,982
26,770
0
L
7,710
613
453
1,196
6,149
2,262
0
1,907
4,242
53,907
0
W
Skadi
DMANGELDX
Skadi
5,251
1,828
0
966
4,830
1,791
179
1,015
3,815
0
47,051
W
4,265
1,610
0
2,369
9,430
3,728
0
2,031
7,399
0
55,151
W
Gilgamesh
StayClasy7755
Gilgamesh
7,736
2,089
0
1,956
7,997
7,292
0
350
7,647
460
46,501
L
Arachne
becoolant
Arachne
3,309
2,005
0
4,692
12,433
4,666
0
2,742
9,643
0
45,441
W
4,491
479
480
1,548
6,193
2,466
0
2,198
3,995
53,022
0
L
3,955
871
0
1,416
11,534
9,958
0
1,855
9,679
0
38,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
34,116
265
Minions Killed
370
0
Camps Cleared
0
1,078,095
Distance Traveled
1,271,444
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,525
377
16
1
0
48,125
0
L
Maui
5,773
481
22
2
0
250,008
0
W
Charon
6,519
543
30
3
0
221,884
2
L
Ra
6,980
582
90
8
0
246,205
0
W
Skadi
6,766
564
73
6
0
262,132
0
W
Nemesis
6,937
578
86
7
0
310,488
1
W
Gilgamesh
7,252
604
73
6
0
219,531
0
L
Arachne
6,104
509
77
6
0
305,140
0
W
Ra
6,642
554
108
9
0
257,409
2
L
Mulan
6,127
511
60
5
0
228,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role