Player Matchup

Horus
Horus
BuffGenji
Horus
Level 127
God Stats
4W - 3L
1,465 SR
Queue Stats
73W - 60L
1,580 Elo+
Party 1
Chernobog
Chernobog
Christopherr3
Chernobog
Level 127
God Stats
1W - 1L
1,284 SR
Queue Stats
51W - 55L
1,465 Elo+
Party 1
Bellona
Bellona
HibTheHib
Bellona
Level 96
God Stats
1W - 2L
1,328 SR
Queue Stats
31W - 31L
1,501 Elo+
Party 1
Arachne
Arachne
William31Wallace
Arachne
Level 35
God Stats
2W - 5L
1,191 SR
Queue Stats
19W - 34L
1,396 Elo+
Solo
Janus
Janus
slapmynutts
Janus
Level 64
God Stats
2W - 3L
1,328 SR
Queue Stats
40W - 32L
1,659 Elo+
Party 1
Team Averages
Level 90
1,319 SR
1,520 Elo+

VS

Team Averages
Level 92
1,498 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ChadSupport
Loki
Level 46
God Stats
21W - 20L
1,449 SR
Queue Stats
409W - 396L
1,497 Elo+
Solo
Tiamat
Tiamat
The_Roiste
Tiamat
Level 141
God Stats
24W - 24L
1,541 SR
Queue Stats
502W - 452L
1,526 Elo+
Solo
Sobek
Sobek
zzlmk
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BuffGenji
Horus
5
0 / 0 / 2
3,642
728
1,475
2,683
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Christopherr3
Chernobog
6
2 / 0 / 0
3,830
766
1,925
1,128
270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
HibTheHib
Bellona
6
0 / 0 / 0
3,490
698
1,039
3,744
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 0 / 0
3,354
671
643
2,166
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
3,888
778
794
1,717
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
4,272
854
573
1,907
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
 
Hachiman
5
0 / 2 / 0
3,229
646
982
3,309
617
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 1
3,653
731
870
2,802
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
The_Roiste
Tiamat
7
0 / 0 / 0
4,067
813
2,150
2,662
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
zzlmk
Sobek
2
0 / 0 / 0
2,695
539
150
1,038
352

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
L
Hachiman
 
Hachiman
0
2
0
0
W
Horus
BuffGenji
Horus
0
0
2
1
L
0
0
1
0.5
W
Chernobog
Christopherr3
Chernobog
2
0
0
2
W
Bellona
HibTheHib
Bellona
0
0
0
0
L
Tiamat
The_Roiste
Tiamat
0
0
0
0
W
0
0
0
0
W
0
1
0
0
L
Sobek
zzlmk
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,876
Damage
4,725
11,438
Taken
11,718
4,914
Mitigated
3,852
4,445
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
573
49
0
750
1,907
552
0
550
1,357
29,973
0
L
Hachiman
 
Hachiman
982
213
0
1,246
3,309
617
0
0
3,309
0
14,234
W
Horus
BuffGenji
Horus
1,475
744
40
1,091
2,683
1,088
0
150
2,533
0
7,860
L
870
172
0
1,306
2,802
719
0
244
2,558
0
16,725
W
Chernobog
Christopherr3
Chernobog
1,925
939
0
372
1,128
270
0
0
1,128
0
17,556
W
Bellona
HibTheHib
Bellona
1,039
290
0
2,021
3,744
2,496
0
1,747
1,725
0
18,322
L
Tiamat
The_Roiste
Tiamat
2,150
365
0
1,070
2,662
1,612
0
0
2,662
23,726
131
W
643
459
0
551
2,166
606
0
0
2,166
0
13,982
W
794
212
0
370
1,717
454
0
543
1,144
23,876
0
L
Sobek
zzlmk
Sobek
150
28
0
0
1,038
352
0
0
1,038
1,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,204
Gold Earned
17,916
161
Minions Killed
179
0
Camps Cleared
0
601,780
Distance Traveled
482,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,272
854
65
13
0
108,637
0
L
Hachiman
3,229
646
24
5
0
106,130
0
W
Horus
3,642
728
13
3
0
114,126
1
L
Loki
3,653
731
34
7
0
126,508
0
W
Chernobog
3,830
766
29
6
0
114,802
0
W
Bellona
3,490
698
33
7
0
119,918
0
L
Tiamat
4,067
813
50
10
0
99,912
0
W
Arachne
3,354
671
26
5
0
151,152
0
W
Janus
3,888
778
60
12
0
101,782
0
L
Sobek
2,695
539
6
1
0
41,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role