Player Matchup

Bastet
Bastet
CyberGen420
Bastet
Level 68
God Stats
2W - 1L
1,700 SR
Queue Stats
194W - 198L
1,459 Elo+
Solo
Hades
Hades
TIS_3MPIR3
Hades
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 141L
1,475 Elo+
Solo
Charybdis
Charybdis
aquaphina
Charybdis
Level 47
God Stats
20W - 12L
1,521 SR
Queue Stats
158W - 133L
1,379 Elo+
Party 1
Agni
Agni
oyataa
Agni
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 31L
1,386 Elo+
Party 1
Ao Kuang
Ao Kuang
sqntoh
Ao Kuang
Level 22
God Stats
32W - 20L
1,616 SR
Queue Stats
119W - 109L
1,391 Elo+
Party 1
Team Averages
Level 49
1,567 SR
1,418 Elo+

VS

Team Averages
Level 110
1,518 SR
1,431 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fazedeathstalker
Sun Wukong
Level 105
God Stats
1W - 1L
1,868 SR
Queue Stats
74W - 79L
1,382 Elo+
Party 2
Tiamat
Tiamat
N4Zchemiii243
Tiamat
Level 107
God Stats
0W - 1L
1,332 SR
Queue Stats
32W - 38L
1,414 Elo+
Solo
Hachiman
Hachiman
Pietrek043
Hachiman
Level 91
God Stats
19W - 24L
1,389 SR
Queue Stats
96W - 109L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 2 / 7
9,334
519
10,934
12,955
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
15
1 / 3 / 0
9,627
535
11,611
18,211
9,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
aquaphina
Charybdis
17
3 / 3 / 6
9,856
548
11,794
13,219
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
oyataa
Agni
16
2 / 2 / 4
9,311
517
8,103
9,482
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
sqntoh
Ao Kuang
17
7 / 2 / 2
10,238
569
7,659
12,805
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 3 / 0
8,970
498
10,310
20,408
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
 
Bacchus
11
2 / 4 / 2
7,854
436
6,769
13,773
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Fazedeathstalker
Sun Wukong
15
2 / 2 / 0
8,762
487
11,660
19,040
15,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 2
8,287
460
5,874
10,106
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pietrek043
Hachiman
9
1 / 3 / 3
6,994
389
6,388
9,800
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
11
12
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
3
0
2
L
Bacchus
 
Bacchus
2
4
2
0.75
W
Bastet
3
2
7
3.25
L
Sun Wukong
Fazedeathstalker
Sun Wukong
2
2
0
1
L
0
4
2
0.25
L
Hachiman
Pietrek043
Hachiman
1
3
3
0.83
W
Hades
1
3
0
0.33
W
Charybdis
aquaphina
Charybdis
3
3
6
2
W
Agni
oyataa
Agni
2
2
4
2
W
Ao Kuang
sqntoh
Ao Kuang
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
41,001
66,672
Taken
73,127
32,750
Mitigated
48,707
21,310
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,310
2,912
0
6,622
20,408
7,802
0
6,572
13,652
61,685
0
L
Bacchus
 
Bacchus
6,769
412
0
2,328
13,773
15,245
0
2,644
10,681
24,198
0
W
Bastet
10,934
2,301
0
2,562
12,955
8,506
222
6,073
6,860
0
33,670
L
Sun Wukong
Fazedeathstalker
Sun Wukong
11,660
3,490
0
6,196
19,040
15,800
0
11,486
7,358
0
66,569
L
5,874
413
0
1,631
10,106
6,571
447
6,172
3,906
53,063
0
L
Hachiman
Pietrek043
Hachiman
6,388
3,038
0
3,696
9,800
3,289
0
598
8,887
0
34,681
W
Hades
11,611
1,415
0
10,133
18,211
9,632
0
2,432
15,779
72,425
0
W
Charybdis
aquaphina
Charybdis
11,794
6,482
0
6,653
13,219
5,763
1,227
3,987
9,190
0
99,708
W
Agni
oyataa
Agni
8,103
286
0
0
9,482
3,501
484
6,584
2,576
65,900
0
W
Ao Kuang
sqntoh
Ao Kuang
7,659
2,148
0
1,962
12,805
5,348
1,190
3,813
8,954
90,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
40,867
542
Minions Killed
365
0
Camps Cleared
0
1,741,789
Distance Traveled
1,532,305
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,970
498
81
5
0
399,645
0
L
Bacchus
7,854
436
22
1
0
343,410
0
W
Bastet
9,334
519
48
3
0
369,262
0
L
Sun Wukong
8,762
487
89
5
0
321,360
0
L
Tiamat
8,287
460
105
6
0
248,065
0
L
Hachiman
6,994
389
68
4
0
219,825
4
W
Hades
9,627
535
124
7
0
272,293
0
W
Charybdis
9,856
548
144
8
0
342,201
5
W
Agni
9,311
517
120
7
0
358,014
4
W
Ao Kuang
10,238
569
106
6
0
400,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role