Player Matchup

Zeus
Zeus
Chronikk B
Zeus
Level 8
God Stats
1W - 2L
1,391 SR
Queue Stats
2W - 10L
1,229 Elo+
Party 2
Izanami
Izanami
HafnerJR
Izanami
Level 54
God Stats
7W - 13L
1,422 SR
Queue Stats
58W - 87L
1,353 Elo+
Party 2
Tiamat
Tiamat
ItsSmiles
Tiamat
Level 26
God Stats
4W - 7L
1,540 SR
Queue Stats
36W - 32L
1,525 Elo+
Solo
Bellona
Bellona
Tannner4674
Bellona
Level 47
God Stats
3W - 8L
1,190 SR
Queue Stats
36W - 60L
1,298 Elo+
Party 2
Charon
Charon
The Gunz Ghost
Charon
Level 32
God Stats
0W - 1L
1,749 SR
Queue Stats
10W - 40L
1,047 Elo+
Party 2
Team Averages
Level 33
1,458 SR
1,290 Elo+

VS

Team Averages
Level 75
1,642 SR
1,569 Elo+
Osiris
Osiris
Dkora
Osiris
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 58L
1,624 Elo+
Party 1
Kuzenbo
Kuzenbo
ObbSeekWeeUss
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,451 Elo+
Party 1
Scylla
Scylla
RiddledWAnxiety
Scylla
Level 42
God Stats
3W - 3L
1,751 SR
Queue Stats
270W - 134L
1,591 Elo+
Solo
Hachiman
Hachiman
RoninPap
Hachiman
Level 88
God Stats
2W - 0L
1,741 SR
Queue Stats
82W - 58L
1,570 Elo+
Party 1
Arachne
Arachne
pTreen
Arachne
Level 125
God Stats
2W - 0L
1,719 SR
Queue Stats
77W - 46L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,466
647
3,955
9,544
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HafnerJR
Izanami
13
4 / 8 / 0
7,386
739
7,453
13,301
5,263
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
ItsSmiles
Tiamat
14
1 / 5 / 0
7,438
744
7,991
9,622
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Tannner4674
Bellona
12
0 / 7 / 2
6,623
662
6,032
13,477
11,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 2
6,577
658
6,143
13,206
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dkora
Osiris
15
5 / 0 / 15
8,169
817
7,878
11,324
10,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
15
5 / 0 / 14
8,089
809
6,496
8,140
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 17
7,955
796
11,955
7,469
2,747
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
RoninPap
Hachiman
14
3 / 1 / 16
7,901
790
10,888
8,303
3,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
pTreen
Arachne
17
18 / 0 / 7
10,254
1,025
14,907
11,429
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
102
5
Kills
33
33
Deaths
6
4
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Osiris
Dkora
Osiris
5
0
15
12.5
L
Izanami
HafnerJR
Izanami
4
8
0
0.5
L
Tiamat
ItsSmiles
Tiamat
1
5
0
0.2
W
Kuzenbo
5
0
14
12
W
2
5
17
2.1
W
Hachiman
RoninPap
Hachiman
3
1
16
11
L
Bellona
Tannner4674
Bellona
0
7
2
0.14
L
0
5
2
0.2
W
Arachne
pTreen
Arachne
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
52,124
59,150
Taken
46,665
36,860
Mitigated
32,831
2,781
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,955
621
0
26
9,544
2,943
0
2,222
7,322
16,198
0
W
Osiris
Dkora
Osiris
7,878
2,800
0
2,977
11,324
10,293
388
4,748
5,931
0
20,470
L
Izanami
HafnerJR
Izanami
7,453
4,486
0
593
13,301
5,263
336
4,723
8,540
0
17,136
L
Tiamat
ItsSmiles
Tiamat
7,991
836
0
911
9,622
6,195
560
1,041
8,397
29,198
0
W
Kuzenbo
6,496
3,215
0
1,035
8,140
10,082
135
2,320
5,432
18,078
0
W
11,955
1,768
0
436
7,469
2,747
90
2,145
4,937
28,713
0
W
Hachiman
RoninPap
Hachiman
10,888
7,264
0
2,151
8,303
3,055
544
3,701
3,910
0
26,584
L
Bellona
Tannner4674
Bellona
6,032
1,000
0
656
13,477
11,907
0
6,130
7,291
0
17,171
L
6,143
929
0
595
13,206
10,552
0
4,368
8,753
21,143
0
W
Arachne
pTreen
Arachne
14,907
10,055
0
5,898
11,429
6,654
30
3,460
7,314
0
34,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
42,368
187
Minions Killed
190
0
Camps Cleared
0
972,529
Distance Traveled
1,091,337
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,466
647
35
4
0
182,144
0
W
Osiris
8,169
817
37
4
0
214,005
2
L
Izanami
7,386
739
39
4
0
182,428
1
L
Tiamat
7,438
744
64
6
0
195,583
0
W
Kuzenbo
8,089
809
29
3
0
220,869
0
W
Scylla
7,955
796
38
4
0
173,150
0
W
Hachiman
7,901
790
39
4
0
224,306
0
L
Bellona
6,623
662
30
3
0
209,425
0
L
Charon
6,577
658
19
2
0
202,949
0
W
Arachne
10,254
1,025
47
5
0
259,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role