Player Matchup

Ah Puch
Ah Puch
Colrezz
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,620 Elo+
Party 1
Kumbhakarna
Kumbhakarna
D7ominator
Kumbhakarna
Level 185
God Stats
1W - 0L
1,530 SR
Queue Stats
83W - 40L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
Holly7
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Solo
He Bo
He Bo
Justin³
He Bo
Level 155
God Stats
3W - 1L
1,579 SR
Queue Stats
88W - 49L
1,588 Elo+
Party 1
Chiron
Chiron
twisiable
Chiron
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,647 Elo+
Party 1
Team Averages
Level 131
1,522 SR
1,548 Elo+

VS

Team Averages
Level 127
1,547 SR
1,538 Elo+
Hel
Hel
 
Hel
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cyoby
Danzaburou
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 60L
1,481 Elo+
Solo
Bacchus
Bacchus
TheCoolWildfire
Bacchus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,578 Elo+
Party 2
Set
Set
TheFakeWildfire
Set
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,591 Elo+
Party 2
Surtr
Surtr
TheRealWildfire
Surtr
Level 42
God Stats
0W - 1L
1,734 SR
Queue Stats
12W - 12L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Colrezz
Ah Puch
17
6 / 2 / 16
9,622
875
16,478
9,278
4,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
D7ominator
Kumbhakarna
15
4 / 2 / 18
9,559
869
7,539
17,382
13,031
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Holly7
Aphrodite
16
6 / 3 / 19
9,142
831
15,150
14,225
8,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Justin³
He Bo
16
7 / 2 / 13
9,004
819
12,895
9,850
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
twisiable
Chiron
15
4 / 3 / 18
8,812
801
12,757
10,386
4,482
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 4 / 5
7,707
701
7,119
12,431
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Cyoby
Danzaburou
15
4 / 5 / 5
9,126
830
11,340
13,949
6,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 6 / 6
8,155
741
7,448
17,238
26,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 6
8,543
777
14,389
15,070
9,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 7
7,501
682
10,993
16,288
21,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
27
Kills
11
12
Deaths
27
84
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
5
1.13
W
Ah Puch
Colrezz
Ah Puch
6
2
16
7
L
Danzaburou
Cyoby
Danzaburou
4
5
5
1.3
W
Kumbhakarna
D7ominator
Kumbhakarna
4
2
18
6.5
W
Aphrodite
Holly7
Aphrodite
6
3
19
5.17
W
He Bo
Justin³
He Bo
7
2
13
6.75
L
1
6
6
0.67
L
4
5
6
1.4
L
0
7
7
0.5
W
Chiron
twisiable
Chiron
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,819
Damage
51,289
61,121
Taken
74,976
34,596
Mitigated
74,861
33,484
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,119
121
7,619
4,806
12,431
10,155
90
9,500
2,178
14,329
0
W
Ah Puch
Colrezz
Ah Puch
16,478
1,399
221
2,475
9,278
4,134
647
1,522
7,382
30,503
0
L
Danzaburou
Cyoby
Danzaburou
11,340
1,615
293
2,697
13,949
6,763
0
10,863
2,444
0
25,495
W
Kumbhakarna
D7ominator
Kumbhakarna
7,539
948
4,458
4,172
17,382
13,031
125
4,123
12,893
13,203
0
W
Aphrodite
Holly7
Aphrodite
15,150
1,832
8,101
7,458
14,225
8,636
340
3,503
10,495
28,714
0
W
He Bo
Justin³
He Bo
12,895
511
2,308
2,028
9,850
4,313
504
2,787
6,939
22,938
0
L
7,448
669
287
2,076
17,238
26,427
0
10,259
6,780
11,371
0
L
14,389
4,537
246
2,332
15,070
9,709
0
10,737
3,843
0
27,136
L
10,993
1,900
279
2,010
16,288
21,807
99
8,313
7,596
304
18,407
W
Chiron
twisiable
Chiron
12,757
4,855
963
1,300
10,386
4,482
1,601
2,502
7,655
0
23,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,139
Gold Earned
41,032
153
Minions Killed
124
0
Camps Cleared
0
1,102,760
Distance Traveled
1,019,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,707
701
24
2
0
203,689
0
W
Ah Puch
9,622
875
42
4
0
221,313
0
L
Danzaburou
9,126
830
43
4
0
203,733
0
W
Kumbhakarna
9,559
869
8
1
0
231,879
0
W
Aphrodite
9,142
831
40
4
0
214,497
0
W
He Bo
9,004
819
28
3
0
220,047
0
L
Bacchus
8,155
741
6
1
0
213,902
0
L
Set
8,543
777
28
3
0
210,247
0
L
Surtr
7,501
682
23
2
0
187,473
0
W
Chiron
8,812
801
35
3
0
215,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role