Player Matchup

Danzaburou
Danzaburou
Bones
Danzaburou
Level 161
God Stats
2W - 1L
1,730 SR
Queue Stats
220W - 106L
1,907 Elo+
Party 1
Janus
Janus
SaltKitchenV2
Janus
Level 29
God Stats
2W - 1L
1,663 SR
Queue Stats
18W - 4L
1,979 Elo+
Party 1
Vulcan
Vulcan
Scorpio
Vulcan
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 46L
1,735 Elo+
Party 1
Team Averages
Level 115
1,631 SR
1,874 Elo+

VS

Team Averages
Level 39
1,576 SR
1,442 Elo+
Charon
Charon
AppleOrbits_TBYL
Charon
Level 52
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 10L
1,342 Elo+
Solo
Danzaburou
Danzaburou
LonelyLopez
Danzaburou
Level 29
God Stats
22W - 9L
1,486 SR
Queue Stats
84W - 60L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
MyGameBrokeMan
Sun Wukong
Level 37
God Stats
21W - 13L
1,538 SR
Queue Stats
328W - 314L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bones
Danzaburou
13
7 / 1 / 11
9,617
962
10,986
7,198
3,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
5 / 0 / 13
8,986
899
12,163
6,221
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Scorpio
Vulcan
12
8 / 0 / 7
9,218
922
10,183
5,071
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
6,278
628
2,711
13,877
10,910
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LonelyLopez
Danzaburou
8
0 / 6 / 1
6,421
642
3,905
9,590
3,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
MyGameBrokeMan
Sun Wukong
10
1 / 5 / 0
7,135
714
3,057
13,167
9,175
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
20
Kills
1
1
Deaths
20
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Danzaburou
Bones
Danzaburou
7
1
11
12.5
L
Danzaburou
LonelyLopez
Danzaburou
0
6
1
0.08
L
Sun Wukong
MyGameBrokeMan
Sun Wukong
1
5
0
0.2
W
5
0
13
11.5
W
Vulcan
Scorpio
Vulcan
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
9,673
18,490
Taken
36,634
8,497
Mitigated
23,517
4,841
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,711
314
0
0
13,877
10,910
0
8,091
5,786
7,751
0
W
Danzaburou
Bones
Danzaburou
10,986
6,718
0
3,690
7,198
3,097
2,070
1,071
6,127
0
48,092
L
Danzaburou
LonelyLopez
Danzaburou
3,905
540
0
534
9,590
3,432
0
5,582
4,008
0
27,576
L
Sun Wukong
MyGameBrokeMan
Sun Wukong
3,057
436
0
2,132
13,167
9,175
0
8,902
4,265
0
12,987
W
12,163
1,476
0
575
6,221
2,176
438
1,099
5,122
32,235
0
W
Vulcan
Scorpio
Vulcan
10,183
4,176
0
576
5,071
3,224
470
1,035
4,036
30,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
19,834
134
Minions Killed
61
0
Camps Cleared
0
587,219
Distance Traveled
469,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,278
628
12
1
0
134,847
0
W
Danzaburou
9,617
962
62
6
0
171,371
0
L
Danzaburou
6,421
642
36
4
0
168,449
0
L
Sun Wukong
7,135
714
13
1
0
165,941
0
W
Janus
8,986
899
32
3
0
213,256
0
W
Vulcan
9,218
922
40
4
0
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role