Player Matchup

Baba Yaga
Baba Yaga
Gold II
IAMSTAR-YT
Baba Yaga
Gold II
Level 127
God Stats
5W - 1L
1,749 SR
Queue Stats
270W - 273L
1,429 MMR
Party 1
Susano
Susano
Gold IV
Momo_9001
Susano
Gold IV
Level 146
God Stats
17W - 10L
1,729 SR
Queue Stats
270W - 273L
1,403 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
XxAZAELxX6880
Cthulhu
Gold IV
Level 82
God Stats
20W - 23L
1,481 SR
Queue Stats
130W - 140L
1,441 MMR
Solo
Anubis
Anubis
Bronze III
slash39393
Anubis
Bronze III
Level 161
God Stats
5W - 2L
1,793 SR
Queue Stats
31W - 20L
1,454 MMR
Solo
Anhur
Anhur
Gold IV
tguadster
Anhur
Gold IV
Level 43
God Stats
5W - 0L
1,242 SR
Queue Stats
69W - 66L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,599 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,565 SR
1,442 MMR
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
BadZuka
Lancelot
Silver III
Level 128
God Stats
0W - 2L
1,509 SR
Queue Stats
22W - 24L
1,395 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
ItsMisterBlue
Ix Chel
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Shiva
Shiva
Gold IV
NoNameGypsie
Shiva
Gold IV
Level 48
God Stats
10W - 2L
1,816 SR
Queue Stats
93W - 91L
1,416 MMR
Solo
Cupid
Cupid
Bronze III
Shinpuru2612
Cupid
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IAMSTAR-YT
Baba Yaga
14
3 / 1 / 3
8,659
619
8,717
6,982
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Momo_9001
Susano
13
5 / 0 / 3
8,283
592
6,240
10,669
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
13
3 / 0 / 7
8,564
612
5,207
12,735
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
slash39393
Anubis
15
6 / 1 / 3
9,771
698
11,619
10,367
5,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
tguadster
Anhur
13
2 / 1 / 1
8,029
574
5,248
10,565
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosTsukuyomiRavanaMartichoras

VS

Bans
BakasuraRaijinAwilixHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 3 / 1
8,001
572
8,919
14,448
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
BadZuka
Lancelot
12
0 / 6 / 1
7,424
530
4,617
10,859
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
13
0 / 3 / 1
7,282
520
1,813
8,445
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,433
460
7,160
13,550
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
7,141
510
4,691
8,868
2,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
3
3
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
L
Lancelot
BadZuka
Lancelot
0
6
1
0.08
W
Baba Yaga
IAMSTAR-YT
Baba Yaga
3
1
3
4.5
L
Ix Chel
0
3
1
0.17
W
Susano
Momo_9001
Susano
5
0
3
6.5
L
0
4
1
0.13
L
1
3
0
0.33
W
Cthulhu
3
0
7
6.5
W
Anubis
slash39393
Anubis
6
1
3
7.5
W
Anhur
tguadster
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
27,200
51,318
Taken
56,170
27,304
Mitigated
24,734
17,965
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,919
2,561
0
5,096
14,448
5,762
0
6,108
8,315
48,309
7,185
L
Lancelot
BadZuka
Lancelot
4,617
854
0
2,003
10,859
4,920
0
6,446
4,413
0
54,231
W
Baba Yaga
IAMSTAR-YT
Baba Yaga
8,717
237
0
1,673
6,982
3,225
745
2,136
4,846
66,015
0
L
Ix Chel
1,813
285
342
1,509
8,445
3,093
0
4,329
4,116
58,181
0
W
Susano
Momo_9001
Susano
6,240
1,331
0
483
10,669
4,287
0
1,471
9,110
0
63,200
L
7,160
932
243
2,330
13,550
8,477
0
7,344
6,206
273
19,823
L
4,691
3,143
52
2,602
8,868
2,482
0
1,391
7,477
0
46,356
W
Cthulhu
5,207
644
208
4,692
12,735
10,879
158
3,435
8,901
30,896
0
W
Anubis
slash39393
Anubis
11,619
691
0
6,015
10,367
5,190
88
2,690
7,587
87,294
0
W
Anhur
tguadster
Anhur
5,248
2,001
0
4,894
10,565
3,723
830
1,701
8,842
0
48,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
36,281
451
Minions Killed
421
0
Camps Cleared
0
1,505,056
Distance Traveled
1,438,696
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,001
572
87
6
0
315,158
0
L
Lancelot
7,424
530
99
7
0
296,393
0
W
Baba Yaga
8,659
619
116
8
0
296,687
2
L
Ix Chel
7,282
520
129
9
0
260,088
4
W
Susano
8,283
592
87
6
0
365,460
2
L
Shiva
6,433
460
18
1
0
296,992
4
L
Cupid
7,141
510
88
6
0
270,065
3
W
Cthulhu
8,564
612
31
2
0
320,937
0
W
Anubis
9,771
698
133
10
0
259,492
2
W
Anhur
8,029
574
84
6
0
262,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role