Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TheSnatchMaster
Hera
Level 76
God Stats
14W - 8L
1,706 SR
Queue Stats
510W - 507L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
bigdawgbign4ts
Ao Kuang
Level 67
God Stats
4W - 1L
1,619 SR
Queue Stats
461W - 452L
1,526 Elo+
Party 1
Team Averages
Level 77
1,608 SR
1,510 Elo+

VS

Team Averages
Level 75
1,543 SR
1,431 Elo+
Bakasura
Bakasura
ChunkyMilk5994
Bakasura
Level 108
God Stats
10W - 10L
1,592 SR
Queue Stats
94W - 88L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
InvaderScud
Baron Samedi
Level 70
God Stats
1W - 3L
1,642 SR
Queue Stats
4W - 13L
1,251 Elo+
Solo
Ymir
Ymir
LEGlllT-
Ymir
Level 47
God Stats
2W - 6L
1,396 SR
Queue Stats
243W - 221L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 7
8,782
798
7,188
12,588
11,573
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 0 / 2
10,562
960
17,823
3,787
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
11
1 / 3 / 6
8,555
778
6,528
15,003
10,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 4 / 0
9,116
829
11,985
16,597
9,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
InvaderScud
Baron Samedi
9
0 / 3 / 3
7,604
691
8,771
8,338
3,828
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ymir
11
0 / 3 / 5
8,017
729
5,333
14,707
13,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
7
2.25
L
Bakasura
5
4
0
1.25
L
Baron Samedi
InvaderScud
Baron Samedi
0
3
3
0.5
L
Ymir
0
3
5
0.83
W
8
0
2
9
W
Ao Kuang
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
26,089
31,378
Taken
39,642
23,068
Mitigated
27,361
7,727
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,188
840
0
3,621
12,588
11,573
200
6,169
5,073
1,779
15,984
L
Bakasura
11,985
9,010
0
6,625
16,597
9,830
124
10,635
5,811
0
24,175
L
Baron Samedi
InvaderScud
Baron Samedi
8,771
1,539
1,545
1,168
8,338
3,828
0
5,694
2,592
30,880
0
L
Ymir
5,333
1,654
401
2,412
14,707
13,703
0
10,030
4,649
24,759
0
W
17,823
4,821
85
1,154
3,787
1,335
763
1,337
2,337
73,557
0
W
Ao Kuang
6,528
2,145
0
2,867
15,003
10,160
832
6,504
7,232
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
24,737
147
Minions Killed
117
0
Camps Cleared
0
684,063
Distance Traveled
630,896
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,782
798
19
2
0
223,875
2
L
Bakasura
9,116
829
59
5
0
255,575
1
L
Baron Samedi
7,604
691
34
3
0
174,438
0
L
Ymir
8,017
729
24
2
0
200,883
0
W
Hera
10,562
960
114
10
0
233,839
0
W
Ao Kuang
8,555
778
14
1
0
226,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role