Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DershBag
Raijin
Level 144
God Stats
4W - 9L
1,371 SR
Queue Stats
454W - 475L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Vyflo
Sylvanus
Level 147
God Stats
2W - 0L
1,860 SR
Queue Stats
103W - 85L
1,600 Elo+
Party 1
Mercury
Mercury
demisereact
Mercury
Level 198
God Stats
4W - 0L
1,853 SR
Queue Stats
188W - 156L
1,653 Elo+
Solo
Xbalanque
Xbalanque
xCaaa
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,539 Elo+

VS

Team Averages
Level 142
1,551 SR
1,553 Elo+
Ix Chel
Ix Chel
BeastLundy
Ix Chel
Level 155
God Stats
4W - 6L
1,398 SR
Queue Stats
272W - 242L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
DexFoe
Gilgamesh
Level 169
God Stats
28W - 30L
1,649 SR
Queue Stats
95W - 100L
1,544 Elo+
Party 2
Ravana
Ravana
HardCel
Ravana
Level 125
God Stats
7W - 6L
1,654 SR
Queue Stats
77W - 63L
1,533 Elo+
Solo
Ishtar
Ishtar
LethalCannoneer
Ishtar
Level 157
God Stats
13W - 8L
1,667 SR
Queue Stats
434W - 387L
1,609 Elo+
Solo
Athena
Athena
raid002
Athena
Level 106
God Stats
83W - 100L
1,386 SR
Queue Stats
762W - 706L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
0 / 2 / 1
7,055
543
1,318
13,096
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
DershBag
Raijin
14
5 / 2 / 2
8,184
630
6,314
5,228
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Vyflo
Sylvanus
10
1 / 1 / 9
6,470
498
7,461
10,078
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
demisereact
Mercury
14
8 / 3 / 5
8,248
634
13,621
12,984
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
xCaaa
Xbalanque
12
2 / 0 / 5
7,429
571
8,180
9,984
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BeastLundy
Ix Chel
13
2 / 3 / 2
7,390
568
10,110
11,009
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
DexFoe
Gilgamesh
14
3 / 0 / 0
8,237
634
9,329
6,836
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
HardCel
Ravana
11
1 / 6 / 1
6,540
503
5,153
10,071
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 1
6,723
517
5,048
11,525
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
raid002
Athena
10
2 / 2 / 0
6,128
471
3,916
13,270
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
8
8
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
2
1
0.25
L
Ix Chel
BeastLundy
Ix Chel
2
3
2
1
W
Raijin
DershBag
Raijin
5
2
2
3
L
Gilgamesh
DexFoe
Gilgamesh
3
0
0
3
L
Ravana
HardCel
Ravana
1
6
1
0.25
L
0
5
1
0.1
W
Sylvanus
Vyflo
Sylvanus
1
1
9
5.5
W
Mercury
demisereact
Mercury
8
3
5
3.5
L
Athena
raid002
Athena
2
2
0
1
W
Xbalanque
xCaaa
Xbalanque
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,894
Damage
33,556
51,370
Taken
52,711
26,238
Mitigated
28,033
16,278
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,318
153
0
6,087
13,096
5,848
0
182
12,914
46,912
0
L
Ix Chel
BeastLundy
Ix Chel
10,110
1,778
355
3,373
11,009
4,502
0
4,275
6,734
65,485
0
W
Raijin
DershBag
Raijin
6,314
714
0
500
5,228
2,012
0
3,388
1,716
65,711
0
L
Gilgamesh
DexFoe
Gilgamesh
9,329
2,686
0
1,540
6,836
4,240
0
1,184
5,652
182
63,243
L
Ravana
HardCel
Ravana
5,153
1,151
0
709
10,071
4,542
0
1,452
8,619
0
43,548
L
5,048
2,578
0
3,545
11,525
4,363
0
2,469
9,056
0
54,054
W
Sylvanus
Vyflo
Sylvanus
7,461
3,412
1,530
2,784
10,078
8,458
33
4,734
4,906
20,513
5,730
W
Mercury
demisereact
Mercury
13,621
8,035
0
1,000
12,984
5,648
0
3,056
9,740
0
72,010
L
Athena
raid002
Athena
3,916
690
0
3,184
13,270
10,386
0
5,069
8,197
14,003
0
W
Xbalanque
xCaaa
Xbalanque
8,180
4,042
0
4,377
9,984
4,272
37
2,029
7,848
0
59,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
35,018
432
Minions Killed
399
0
Camps Cleared
0
1,271,669
Distance Traveled
1,375,567
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,055
543
92
7
0
231,862
2
L
Ix Chel
7,390
568
123
9
0
258,848
3
W
Raijin
8,184
630
126
10
0
251,438
6
L
Gilgamesh
8,237
634
101
8
0
263,143
2
L
Ravana
6,540
503
65
5
0
268,558
0
L
Ishtar
6,723
517
90
7
0
268,572
0
W
Sylvanus
6,470
498
22
2
0
244,454
0
W
Mercury
8,248
634
95
7
0
285,480
0
L
Athena
6,128
471
20
2
0
316,446
0
W
Xbalanque
7,429
571
97
7
0
258,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role