Player Matchup

Chronos
Chronos
DARKJD66
Chronos
Level 105
God Stats
11W - 19L
1,296 SR
Queue Stats
91W - 101L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
Wyll-Goumy
Ao Kuang
Level 95
God Stats
31W - 42L
1,482 SR
Queue Stats
235W - 215L
1,432 Elo+
Party 1
Chaac
Chaac
el-pepito66
Chaac
Level 7
God Stats
3W - 5L
1,359 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Team Averages
Level 69
1,379 SR
1,382 Elo+

VS

Team Averages
Level 98
1,650 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
Knip5130
Ah Muzen Cab
Level 67
God Stats
16W - 7L
1,688 SR
Queue Stats
265W - 272L
1,411 Elo+
Solo
Aphrodite
Aphrodite
RekDSquareD
Aphrodite
Level 104
God Stats
33W - 22L
1,600 SR
Queue Stats
50W - 30L
1,534 Elo+
Solo
Chaac
Chaac
filthxnate
Chaac
Level 124
God Stats
19W - 12L
1,660 SR
Queue Stats
194W - 204L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DARKJD66
Chronos
16
0 / 5 / 1
12,575
662
25,522
32,076
13,847
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Wyll-Goumy
Ao Kuang
14
1 / 5 / 0
11,678
615
10,019
27,533
12,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 2
11,804
621
11,124
19,537
19,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Knip5130
Ah Muzen Cab
17
5 / 0 / 7
14,547
766
28,104
18,793
15,436
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
RekDSquareD
Aphrodite
15
2 / 1 / 9
13,237
697
8,193
18,814
13,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
17
5 / 1 / 7
14,378
757
30,770
24,051
16,276
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
DARKJD66
Chronos
0
5
1
0.1
W
Ah Muzen Cab
Knip5130
Ah Muzen Cab
5
0
7
8.5
W
Aphrodite
RekDSquareD
Aphrodite
2
1
9
6.5
L
Ao Kuang
Wyll-Goumy
Ao Kuang
1
5
0
0.2
L
0
2
2
0.5
W
Chaac
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
67,067
79,146
Taken
61,658
45,784
Mitigated
44,871
16,841
Healing
38,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DARKJD66
Chronos
25,522
4,130
0
8,119
32,076
13,847
0
3,254
28,822
101,811
0
W
Ah Muzen Cab
Knip5130
Ah Muzen Cab
28,104
8,332
0
2,615
18,793
15,436
1,303
9,534
9,259
0
82,858
W
Aphrodite
RekDSquareD
Aphrodite
8,193
1,502
13,952
13,734
18,814
13,159
320
12,654
6,160
29,751
0
L
Ao Kuang
Wyll-Goumy
Ao Kuang
10,019
1,483
0
8,364
27,533
12,717
0
3,997
23,536
44,536
0
L
11,124
799
0
358
19,537
19,220
0
1,907
17,630
0
32,502
W
Chaac
30,770
6,522
898
7,287
24,051
16,276
918
13,566
10,485
0
79,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
42,162
239
Minions Killed
199
0
Camps Cleared
0
1,009,926
Distance Traveled
1,185,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,575
662
137
7
0
327,525
0
W
Ah Muzen Cab
14,547
766
72
4
0
393,248
0
W
Aphrodite
13,237
697
53
3
0
363,491
0
L
Ao Kuang
11,678
615
65
3
0
343,574
0
L
Chaac
11,804
621
37
2
0
338,827
0
W
Chaac
14,378
757
74
4
0
428,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role