Player Matchup

Ganesha
Ganesha
Bxcteria
Ganesha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,267 Elo+
Party 1
Cernunnos
Cernunnos
SappyLoveStick
Cernunnos
Level 120
God Stats
12W - 17L
1,479 SR
Queue Stats
318W - 396L
1,417 Elo+
Solo
Thanatos
Thanatos
SloppyPickle13
Thanatos
Level 122
God Stats
0W - 2L
1,547 SR
Queue Stats
22W - 31L
1,489 Elo+
Solo
Sol
Sol
TheRealAnbuOps
Sol
Level 105
God Stats
11W - 13L
1,516 SR
Queue Stats
115W - 137L
1,467 Elo+
Solo
Anhur
Anhur
hootieboy96
Anhur
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 37L
1,267 Elo+
Party 1
Team Averages
Level 104
1,508 SR
1,381 Elo+

VS

Team Averages
Level 99
1,592 SR
1,504 Elo+
Hel
Hel
ShadowSoul17
Hel
Level 89
God Stats
6W - 4L
1,710 SR
Queue Stats
191W - 174L
1,551 Elo+
Solo
Hachiman
Hachiman
SneakiieSquid
Hachiman
Level 98
God Stats
2W - 1L
1,599 SR
Queue Stats
22W - 32L
1,394 Elo+
Party 2
Thoth
Thoth
ThePantyRaider
Thoth
Level 148
God Stats
3W - 2L
1,627 SR
Queue Stats
134W - 120L
1,515 Elo+
Party 2
Charon
Charon
WABBITFEET
Charon
Level 113
God Stats
5W - 4L
1,524 SR
Queue Stats
131W - 107L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
cappy246
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bxcteria
Ganesha
13
0 / 3 / 3
7,448
745
3,932
13,443
10,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SappyLoveStick
Cernunnos
16
0 / 0 / 0
7,940
794
2,513
4,724
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
13
2 / 6 / 0
7,332
733
4,910
10,687
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 2
7,260
726
8,087
7,396
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 4 / 1
7,334
733
7,143
11,937
4,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,222
822
7,853
7,447
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
SneakiieSquid
Hachiman
16
1 / 0 / 6
8,223
822
4,928
5,149
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 5
8,852
885
9,882
6,110
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
WABBITFEET
Charon
14
1 / 2 / 11
7,961
796
8,563
10,151
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
cappy246
Sun Wukong
14
3 / 2 / 8
8,163
816
6,359
9,773
6,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
13
14
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bxcteria
Ganesha
0
3
3
0.5
L
Cernunnos
SappyLoveStick
Cernunnos
0
0
0
0
W
2
0
7
5.5
L
Thanatos
2
6
0
0.33
W
Hachiman
SneakiieSquid
Hachiman
1
0
6
4
W
6
1
5
8.5
L
1
1
2
2
W
Charon
WABBITFEET
Charon
1
2
11
3.25
W
Sun Wukong
cappy246
Sun Wukong
3
2
8
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
37,585
48,187
Taken
38,630
24,489
Mitigated
21,327
9,054
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bxcteria
Ganesha
3,932
568
1,359
2,195
13,443
10,064
0
5,942
7,131
11,709
0
L
Cernunnos
SappyLoveStick
Cernunnos
2,513
910
0
702
4,724
2,003
522
1,756
2,787
0
38,092
W
7,853
807
4,409
5,753
7,447
2,471
280
1,762
5,685
37,672
0
L
Thanatos
4,910
309
0
3,033
10,687
4,597
0
5,069
5,314
0
17,877
W
Hachiman
SneakiieSquid
Hachiman
4,928
1,572
0
2,317
5,149
1,923
1,787
1,363
3,786
0
30,514
W
9,882
165
0
1,000
6,110
2,328
1,795
1,839
4,271
29,973
0
L
8,087
2,042
0
1,239
7,396
3,051
0
4,576
2,547
25,386
0
W
Charon
WABBITFEET
Charon
8,563
1,120
0
857
10,151
7,717
801
2,801
7,350
16,861
1,084
W
Sun Wukong
cappy246
Sun Wukong
6,359
1,881
0
778
9,773
6,888
157
4,274
5,355
0
14,676
L
7,143
3,476
0
526
11,937
4,774
0
6,142
5,118
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
41,421
204
Minions Killed
223
0
Camps Cleared
0
1,028,403
Distance Traveled
1,122,411
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,448
745
0
0
0
213,940
2
L
Cernunnos
7,940
794
82
8
0
180,851
3
W
Hel
8,222
822
61
6
0
241,557
2
L
Thanatos
7,332
733
36
4
0
206,394
0
W
Hachiman
8,223
822
59
6
0
220,945
0
W
Thoth
8,852
885
61
6
0
224,871
0
L
Sol
7,260
726
43
4
0
221,707
0
W
Charon
7,961
796
18
2
0
214,566
0
W
Sun Wukong
8,163
816
24
2
0
220,472
0
L
Anhur
7,334
733
43
4
0
205,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role