Player Matchup

Khepri
Khepri
NoSeJugarUnU
Khepri
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 317L
1,524 Elo+
Solo
Thanatos
Thanatos
ProCrux
Thanatos
Level 69
God Stats
9W - 3L
1,706 SR
Queue Stats
77W - 59L
1,544 Elo+
Solo
Olorun
Olorun
nightraven0303
Olorun
Level 104
God Stats
0W - 4L
1,215 SR
Queue Stats
37W - 37L
1,557 Elo+
Solo
Team Averages
Level 78
1,474 SR
1,541 Elo+

VS

Team Averages
Level 55
1,624 SR
1,557 Elo+
Loki
Loki
Sambraninj22
Loki
Level 78
God Stats
9W - 4L
1,596 SR
Queue Stats
17W - 15L
1,499 Elo+
Solo
Cthulhu
Cthulhu
YogiBad
Cthulhu
Level 38
God Stats
2W - 2L
1,486 SR
Queue Stats
19W - 33L
1,459 Elo+
Solo
Hades
Hades
arabgoodies
Hades
Level 48
God Stats
13W - 9L
1,789 SR
Queue Stats
13W - 12L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 6 / 3
10,110
674
4,147
19,017
13,214
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ProCrux
Thanatos
13
2 / 4 / 5
10,751
717
7,933
15,395
6,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 10 / 3
11,387
759
11,639
16,176
6,367
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 8
13,650
910
19,797
13,041
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
YogiBad
Cthulhu
15
3 / 3 / 13
12,334
822
11,996
17,192
18,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 0 / 12
12,845
856
11,388
8,362
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
5
Kills
20
20
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
3
0.25
L
Thanatos
ProCrux
Thanatos
2
4
5
1.13
W
12
5
8
3.2
W
Cthulhu
YogiBad
Cthulhu
3
3
13
3.17
W
5
0
12
11
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
43,181
50,588
Taken
38,595
25,630
Mitigated
29,131
8,934
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,147
919
0
1,000
19,017
13,214
0
8,295
10,603
28,164
301
L
Thanatos
ProCrux
Thanatos
7,933
1,701
0
6,157
15,395
6,049
0
6,084
9,311
0
33,527
W
19,797
4,108
0
296
13,041
5,363
658
2,818
10,223
0
63,554
W
Cthulhu
YogiBad
Cthulhu
11,996
1,598
204
1,199
17,192
18,503
311
9,224
7,968
33,164
1,505
W
11,388
1,532
1,811
4,007
8,362
5,265
1,537
4,867
3,495
56,792
0
L
11,639
5,189
220
1,557
16,176
6,367
0
7,970
8,206
44,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
38,829
124
Minions Killed
181
0
Camps Cleared
0
655,279
Distance Traveled
802,916
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,110
674
35
2
0
249,484
1
L
Thanatos
10,751
717
33
2
0
225,993
0
W
Loki
13,650
910
61
4
0
262,379
4
W
Cthulhu
12,334
822
51
3
0
279,251
4
W
Hades
12,845
856
69
5
0
261,286
4
L
Olorun
11,387
759
56
4
0
179,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role