Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bromo1997
Izanami
Level 64
God Stats
3W - 2L
1,624 SR
Queue Stats
9W - 8L
1,538 Elo+
Solo
Thor
Thor
Magic-Turtell
Thor
Level 125
God Stats
6W - 11L
1,503 SR
Queue Stats
383W - 369L
1,595 Elo+
Solo
Osiris
Osiris
TheTallGuyy
Osiris
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,506 Elo+
Solo
Geb
Geb
UberDope
Geb
Level 120
God Stats
1W - 1L
1,757 SR
Queue Stats
29W - 22L
1,574 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,543 Elo+

VS

Team Averages
Level 128
1,498 SR
1,502 Elo+
Nemesis
Nemesis
Baerardi
Nemesis
Level 122
God Stats
8W - 6L
1,687 SR
Queue Stats
194W - 198L
1,495 Elo+
Party 1
Zeus
Zeus
CDCM98
Zeus
Level 165
God Stats
17W - 8L
1,476 SR
Queue Stats
760W - 722L
1,494 Elo+
Solo
Achilles
Achilles
SuliivanTV
Achilles
Level 100
God Stats
14W - 18L
1,415 SR
Queue Stats
312W - 308L
1,508 Elo+
Solo
Charon
Charon
dhav
Charon
Level 143
God Stats
2W - 1L
1,604 SR
Queue Stats
307W - 348L
1,520 Elo+
Solo
Danzaburou
Danzaburou
xBUGGY97x
Danzaburou
Level 108
God Stats
1W - 2L
1,306 SR
Queue Stats
193W - 190L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 4 / 0
7,368
526
5,888
12,290
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Bromo1997
Izanami
13
3 / 4 / 1
7,966
569
6,579
11,429
4,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
6,852
489
5,503
14,043
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
13
1 / 4 / 1
7,788
556
7,187
16,162
19,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 4
6,970
498
4,231
12,771
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baerardi
Nemesis
11
0 / 4 / 3
6,716
480
3,566
12,720
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
CDCM98
Zeus
15
6 / 0 / 2
8,605
615
14,382
5,736
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
SuliivanTV
Achilles
14
6 / 1 / 3
8,556
611
14,751
17,706
17,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
dhav
Charon
12
1 / 2 / 4
7,530
538
7,857
10,322
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xBUGGY97x
Danzaburou
14
4 / 2 / 1
8,268
591
8,902
10,744
4,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
0
0.5
W
Nemesis
Baerardi
Nemesis
0
4
3
0.38
L
Izanami
Bromo1997
Izanami
3
4
1
0.88
W
Zeus
CDCM98
Zeus
6
0
2
7
L
1
5
1
0.3
W
Achilles
SuliivanTV
Achilles
6
1
3
7.5
L
Osiris
1
4
1
0.38
L
1
0
4
3
W
Charon
dhav
Charon
1
2
4
1.5
W
Danzaburou
xBUGGY97x
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
49,458
66,695
Taken
57,228
45,349
Mitigated
35,531
15,640
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,888
361
1,072
6,624
12,290
5,900
0
8,081
4,073
55,110
0
W
Nemesis
Baerardi
Nemesis
3,566
1,099
0
996
12,720
4,718
0
2,431
10,147
0
43,584
L
Izanami
Bromo1997
Izanami
6,579
5,199
0
2,751
11,429
4,043
253
1,244
10,084
0
63,480
W
Zeus
CDCM98
Zeus
14,382
1,321
0
1,016
5,736
2,113
0
1,022
4,626
86,779
0
L
5,503
1,482
0
390
14,043
5,703
0
4,827
9,216
0
63,319
W
Achilles
SuliivanTV
Achilles
14,751
4,132
0
5,465
17,706
17,443
651
1,724
15,918
905
63,206
L
Osiris
7,187
3,013
0
2,742
16,162
19,293
0
1,821
14,341
0
55,850
L
4,231
586
0
2,061
12,771
10,410
0
6,681
5,774
13,414
0
W
Charon
dhav
Charon
7,857
1,735
1,812
2,063
10,322
6,945
0
3,119
7,006
24,989
0
W
Danzaburou
xBUGGY97x
Danzaburou
8,902
4,862
0
4,546
10,744
4,312
801
1,357
9,356
0
68,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,944
Gold Earned
39,675
429
Minions Killed
401
0
Camps Cleared
0
1,447,008
Distance Traveled
1,443,889
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,368
526
113
8
0
279,950
0
W
Nemesis
6,716
480
63
5
0
316,935
0
L
Izanami
7,966
569
122
9
0
258,101
2
W
Zeus
8,605
615
136
10
0
278,013
2
L
Thor
6,852
489
89
6
0
308,394
1
W
Achilles
8,556
611
71
5
0
290,316
2
L
Osiris
7,788
556
85
6
0
281,173
2
L
Geb
6,970
498
20
1
0
319,390
4
W
Charon
7,530
538
27
2
0
291,238
4
W
Danzaburou
8,268
591
104
7
0
267,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role