Player Matchup

Cupid
Cupid
 
Cupid
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BenchWarmer080
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LexNuker
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,494 Elo+
Solo
Scylla
Scylla
monokam567
Scylla
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
140W - 161L
1,454 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,490 Elo+

VS

Team Averages
Level 86
1,584 SR
1,433 Elo+
Janus
Janus
ChrisEsk
Janus
Level 61
God Stats
7W - 2L
1,668 SR
Queue Stats
326W - 330L
1,420 Elo+
Solo
Athena
Athena
LadyCooper98
Athena
Level 52
God Stats
3W - 1L
1,721 SR
Queue Stats
223W - 226L
1,413 Elo+
Party 1
Artio
Artio
NOCTURNENOXX
Artio
Level 66
God Stats
7W - 3L
1,622 SR
Queue Stats
241W - 235L
1,464 Elo+
Party 1
Zeus
Zeus
araaze39
Zeus
Level 127
God Stats
4W - 4L
1,384 SR
Queue Stats
285W - 305L
1,480 Elo+
Solo
Surtr
Surtr
cezaryBOR
Surtr
Level 126
God Stats
2W - 0L
1,525 SR
Queue Stats
86W - 89L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 3 / 4
7,240
804
10,140
8,255
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
 
Bakasura
12
0 / 4 / 5
6,389
710
3,307
10,768
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 1
5,706
634
892
3,475
1,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
LexNuker
Jormungandr
12
1 / 6 / 3
7,399
822
7,670
11,372
10,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
monokam567
Scylla
14
3 / 4 / 2
7,011
779
5,906
8,397
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChrisEsk
Janus
16
5 / 1 / 7
9,145
1,016
11,093
4,599
2,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
13
0 / 1 / 12
8,224
914
4,094
12,051
9,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 4 / 11
7,429
825
5,747
14,259
12,296
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
6 / 0 / 12
9,055
1,006
10,547
5,694
2,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
cezaryBOR
Surtr
15
7 / 1 / 9
8,941
993
7,174
11,881
11,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
6
Kills
19
19
Deaths
7
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
4
1.33
L
Bakasura
 
Bakasura
0
4
5
0.63
L
0
2
1
0.25
W
Janus
ChrisEsk
Janus
5
1
7
8.5
W
Athena
0
1
12
6
L
Jormungandr
LexNuker
Jormungandr
1
6
3
0.42
W
1
4
11
1.63
W
Zeus
6
0
12
12
W
Surtr
cezaryBOR
Surtr
7
1
9
11.5
L
Scylla
monokam567
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,915
Damage
38,655
42,267
Taken
48,484
31,056
Mitigated
39,234
8,971
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,140
4,643
2,650
1,997
8,255
3,739
0
6,440
1,571
0
23,105
L
Bakasura
 
Bakasura
3,307
1,841
192
1,656
10,768
11,426
0
6,492
3,805
0
4,600
L
892
132
130
290
3,475
1,676
0
2,856
593
2,135
0
W
Janus
ChrisEsk
Janus
11,093
389
567
250
4,599
2,301
2,519
1,765
2,663
34,205
0
W
Athena
4,094
1,080
2,633
2,771
12,051
9,735
712
3,907
7,614
7,657
0
L
Jormungandr
LexNuker
Jormungandr
7,670
1,528
245
1,060
11,372
10,635
0
8,377
2,610
14,143
0
W
5,747
463
3,579
3,667
14,259
12,296
160
3,187
10,581
8,979
0
W
Zeus
10,547
1,550
262
245
5,694
2,911
2,297
2,594
2,771
24,861
0
W
Surtr
cezaryBOR
Surtr
7,174
1,959
1,668
2,824
11,881
11,991
1,477
2,134
9,333
186
12,894
L
Scylla
monokam567
Scylla
5,906
682
268
483
8,397
3,580
0
7,181
1,161
15,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
42,794
85
Minions Killed
125
0
Camps Cleared
0
669,119
Distance Traveled
951,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,240
804
31
3
0
174,730
0
L
Bakasura
6,389
710
14
2
0
156,896
0
L
Tiamat
5,706
634
3
0
0
68,007
0
W
Janus
9,145
1,016
56
6
0
201,878
0
W
Athena
8,224
914
7
1
0
194,196
0
L
Jormungandr
7,399
822
19
2
0
121,318
0
W
Artio
7,429
825
2
0
0
171,346
0
W
Zeus
9,055
1,006
42
5
0
198,608
0
W
Surtr
8,941
993
18
2
0
185,616
0
L
Scylla
7,011
779
18
2
0
148,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role