Player Matchup

Cu Chulainn
Cu Chulainn
BlankStare9
Cu Chulainn
Level 155
God Stats
17W - 17L
1,500 SR
Queue Stats
604W - 551L
1,489 Elo+
Solo
Zeus
Zeus
Darkhus223
Zeus
Level 110
God Stats
4W - 2L
1,928 SR
Queue Stats
8W - 5L
1,602 Elo+
Solo
Ares
Ares
Lt_Germ
Ares
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 99L
1,520 Elo+
Solo
Neith
Neith
Tellquario
Neith
Level 104
God Stats
10W - 12L
1,492 SR
Queue Stats
29W - 28L
1,577 Elo+
Solo
Ne Zha
Ne Zha
Torrva
Ne Zha
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
283W - 265L
1,574 Elo+
Solo
Team Averages
Level 128
1,584 SR
1,552 Elo+

VS

Team Averages
Level 100
1,486 SR
1,469 Elo+
Janus
Janus
NightmareBoxes
Janus
Level 88
God Stats
0W - 1L
1,587 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 1
Vamana
Vamana
SomePineapples
Vamana
Level 75
God Stats
3W - 7L
1,510 SR
Queue Stats
4W - 8L
1,398 Elo+
Party 1
Charon
Charon
Spyro_The_Clown
Charon
Level 153
God Stats
41W - 30L
1,604 SR
Queue Stats
599W - 544L
1,549 Elo+
Solo
Bakasura
Bakasura
l NuttBoi l
Bakasura
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 22L
1,448 Elo+
Solo
Freya
Freya
渣男忘书
Freya
Level 64
God Stats
6W - 3L
1,226 SR
Queue Stats
168W - 157L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlankStare9
Cu Chulainn
11
0 / 4 / 0
6,307
631
4,578
8,820
3,597
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 1
5,867
587
3,740
3,413
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Lt_Germ
Ares
9
1 / 1 / 2
5,020
502
4,717
6,590
4,071
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
10
0 / 0 / 1
5,398
540
4,002
5,709
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Torrva
Ne Zha
10
4 / 0 / 3
5,984
598
4,189
6,395
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,176
518
1,730
4,172
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
6,420
642
6,357
8,796
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,312
531
2,207
8,481
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
l NuttBoi l
Bakasura
8
0 / 3 / 0
4,882
488
2,183
9,498
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 0
5,352
535
4,279
7,426
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlankStare9
Cu Chulainn
0
4
0
0
W
2
0
1
2.5
W
Ares
Lt_Germ
Ares
1
1
2
2
L
0
1
0
0
L
4
1
0
4
L
0
1
1
0.5
W
Neith
0
0
1
0.5
W
Ne Zha
Torrva
Ne Zha
4
0
3
5.5
L
Bakasura
l NuttBoi l
Bakasura
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
16,756
30,927
Taken
38,373
13,005
Mitigated
19,039
10,737
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlankStare9
Cu Chulainn
4,578
1,377
0
2,192
8,820
3,597
0
0
8,259
0
53,417
W
3,740
321
0
777
3,413
926
0
728
2,380
35,506
0
W
Ares
Lt_Germ
Ares
4,717
338
0
2,389
6,590
4,071
0
3,579
3,003
18,232
0
L
1,730
44
0
1,250
4,172
1,212
0
1,874
2,066
29,195
0
L
6,357
2,982
0
1,639
8,796
5,870
0
0
8,796
0
40,736
L
2,207
395
0
3,026
8,481
5,963
0
3,234
5,121
18,594
0
W
Neith
4,002
2,008
0
3,874
5,709
2,216
0
2,607
3,102
0
40,893
W
Ne Zha
Torrva
Ne Zha
4,189
1,368
0
1,505
6,395
2,195
0
1,100
4,953
0
26,841
L
Bakasura
l NuttBoi l
Bakasura
2,183
1,590
0
1,520
9,498
3,345
0
534
8,932
0
35,061
L
4,279
1,906
0
4,048
7,426
2,649
0
2,446
4,980
36,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
27,142
293
Minions Killed
312
0
Camps Cleared
0
1,022,364
Distance Traveled
1,024,146
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,307
631
85
9
0
204,405
1
W
Zeus
5,867
587
66
7
0
188,147
0
W
Ares
5,020
502
29
3
0
212,776
2
L
Janus
5,176
518
73
7
0
181,366
0
L
Vamana
6,420
642
70
7
0
209,604
0
L
Charon
5,312
531
27
3
0
198,726
0
W
Neith
5,398
540
65
7
0
177,895
0
W
Ne Zha
5,984
598
48
5
0
239,141
1
L
Bakasura
4,882
488
67
7
0
230,769
0
L
Freya
5,352
535
75
8
0
203,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role