Player Matchup

Jormungandr
Jormungandr
Abraxisie
Jormungandr
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 23L
1,944 Elo+
Party 2
Loki
Loki
ImLagginForSure
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,625 Elo+
Party 2
Janus
Janus
yoloswag69yafeel
Janus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,677 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,748 Elo+

VS

Team Averages
Level 40
1,423 SR
1,463 Elo+
Janus
Janus
ElvisWR
Janus
Level 58
God Stats
8W - 4L
1,650 SR
Queue Stats
215W - 216L
1,402 Elo+
Solo
Bacchus
Bacchus
KaySeiz
Bacchus
Level 29
God Stats
3W - 4L
1,335 SR
Queue Stats
73W - 68L
1,543 Elo+
Party 1
Ishtar
Ishtar
mkportnoyk
Ishtar
Level 34
God Stats
2W - 7L
1,284 SR
Queue Stats
69W - 78L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abraxisie
Jormungandr
11
3 / 1 / 7
8,782
878
6,017
8,486
7,622
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 6
9,161
916
5,480
7,302
2,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 6
9,382
938
12,467
6,237
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElvisWR
Janus
9
0 / 7 / 2
7,041
704
3,120
8,110
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
KaySeiz
Bacchus
9
1 / 0 / 0
6,858
686
5,682
10,776
11,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
mkportnoyk
Ishtar
8
0 / 6 / 1
6,607
661
2,170
9,848
3,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
1
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Abraxisie
Jormungandr
3
1
7
6.5
L
Janus
ElvisWR
Janus
0
7
2
0.14
W
5
1
6
8
L
Bacchus
KaySeiz
Bacchus
1
0
0
1
L
Ishtar
mkportnoyk
Ishtar
0
6
1
0.08
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
10,972
22,025
Taken
28,734
12,728
Mitigated
18,282
4,514
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Abraxisie
Jormungandr
6,017
1,144
0
1,749
8,486
7,622
252
3,221
4,869
26,889
0
L
Janus
ElvisWR
Janus
3,120
197
0
500
8,110
2,761
0
4,595
3,515
22,454
0
W
5,480
1,559
0
898
7,302
2,439
571
2,573
4,729
15
34,626
L
Bacchus
KaySeiz
Bacchus
5,682
1,054
0
1,009
10,776
11,788
0
6,431
4,345
11,480
0
L
Ishtar
mkportnoyk
Ishtar
2,170
1,584
0
754
9,848
3,733
0
7,540
2,308
0
12,984
W
12,467
583
0
1,867
6,237
2,667
382
3,671
2,566
46,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
20,506
143
Minions Killed
63
0
Camps Cleared
0
667,155
Distance Traveled
523,169
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,782
878
35
4
0
223,775
0
L
Janus
7,041
704
29
3
0
155,005
0
W
Loki
9,161
916
48
5
0
218,024
3
L
Bacchus
6,858
686
18
2
0
197,868
0
L
Ishtar
6,607
661
16
2
0
170,296
4
W
Janus
9,382
938
60
6
0
225,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role