Player Matchup

Bastet
Bastet
DestructoSplit1
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,172 Elo+
Solo
Achilles
Achilles
LUNIKmoney
Achilles
Level 85
God Stats
15W - 9L
1,673 SR
Queue Stats
918W - 911L
1,486 Elo+
Solo
Tiamat
Tiamat
Natishtar
Tiamat
Level 26
God Stats
1W - 3L
1,055 SR
Queue Stats
56W - 69L
1,158 Elo+
Party 2
Freya
Freya
Skjeggmann
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Verdoga
Sun Wukong
Level 53
God Stats
0W - 1L
1,143 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 2
Team Averages
Level 47
1,374 SR
1,320 Elo+

VS

Team Averages
Level 121
1,373 SR
1,474 Elo+
Ullr
Ullr
Blackdots
Ullr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,624 Elo+
Solo
Agni
Agni
Blacky_Cat01
Agni
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,486 Elo+
Party 1
Nox
Nox
Mekiko_Kurosawa3
Nox
Level 124
God Stats
1W - 0L
1,231 SR
Queue Stats
32W - 36L
1,406 Elo+
Party 1
Khepri
Khepri
Noozpick
Khepri
Level 157
God Stats
3W - 2L
1,135 SR
Queue Stats
339W - 328L
1,454 Elo+
Solo
Ares
Ares
Stockzyyy
Ares
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
221W - 238L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 6
7,170
717
6,994
11,490
4,861
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LUNIKmoney
Achilles
12
1 / 4 / 4
6,569
657
5,664
9,651
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Natishtar
Tiamat
16
4 / 2 / 5
8,525
853
8,236
7,764
4,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
13
1 / 4 / 7
7,484
748
6,013
8,422
3,614
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Verdoga
Sun Wukong
17
2 / 4 / 3
8,139
814
10,907
12,558
13,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
5 / 0 / 14
8,941
894
10,172
7,666
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 13
8,460
846
12,674
6,814
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 13
9,645
965
7,890
7,371
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Noozpick
Khepri
14
2 / 3 / 14
8,742
874
3,525
11,663
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
15
3 / 3 / 15
8,641
864
7,774
12,959
12,885
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
10
Kills
21
22
Deaths
10
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
14
12
W
4
2
13
5.25
L
2
8
6
0.63
L
Achilles
LUNIKmoney
Achilles
1
4
4
0.75
W
7
2
13
6.75
L
Tiamat
Natishtar
Tiamat
4
2
5
3.25
W
Khepri
Noozpick
Khepri
2
3
14
3
L
Freya
1
4
7
1.13
W
Ares
3
3
15
3.5
L
Sun Wukong
Verdoga
Sun Wukong
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
42,035
49,885
Taken
46,473
35,743
Mitigated
39,510
6,271
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,172
4,288
0
901
7,666
4,841
790
2,213
5,149
0
17,490
W
12,674
1,011
1,603
801
6,814
3,884
689
2,333
4,245
25,872
0
L
6,994
1,640
0
612
11,490
4,861
0
7,295
4,163
0
10,324
L
Achilles
LUNIKmoney
Achilles
5,664
222
0
1,095
9,651
9,082
0
4,489
5,058
0
12,399
W
7,890
759
1,588
1,296
7,371
5,400
1,112
2,355
4,803
29,345
0
L
Tiamat
Natishtar
Tiamat
8,236
720
37
1,649
7,764
4,872
0
5,224
2,420
17,959
0
W
Khepri
Noozpick
Khepri
3,525
76
757
2,022
11,663
12,500
0
4,697
6,720
8,998
0
L
Freya
6,013
1,983
318
1,476
8,422
3,614
0
5,273
2,967
8,893
0
W
Ares
7,774
225
1,346
1,049
12,959
12,885
416
2,738
9,716
11,294
0
L
Sun Wukong
Verdoga
Sun Wukong
10,907
528
0
1,084
12,558
13,314
0
9,111
2,973
0
26,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
44,429
92
Minions Killed
136
0
Camps Cleared
0
944,338
Distance Traveled
1,012,521
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,941
894
25
3
0
189,101
0
W
Agni
8,460
846
42
4
0
194,434
0
L
Bastet
7,170
717
12
1
0
174,864
0
L
Achilles
6,569
657
5
1
0
180,898
0
W
Nox
9,645
965
54
5
0
191,785
0
L
Tiamat
8,525
853
19
2
0
194,077
0
W
Khepri
8,742
874
5
1
0
220,076
0
L
Freya
7,484
748
9
1
0
183,801
0
W
Ares
8,641
864
10
1
0
217,125
5
L
Sun Wukong
8,139
814
47
5
0
210,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role