Player Matchup

Nemesis
Nemesis
ReinJoestar
Nemesis
Level 106
God Stats
38W - 35L
1,473 SR
Queue Stats
348W - 401L
1,432 Elo+
Party 1
Maui
Maui
SexyJessePinkman
Maui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,366 Elo+
Party 1
Thoth
Thoth
yuridudu
Thoth
Level 123
God Stats
2W - 1L
1,562 SR
Queue Stats
122W - 128L
1,498 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,432 Elo+

VS

Team Averages
Level 118
1,571 SR
1,458 Elo+
Sun Wukong
Sun Wukong
DANYMIX1
Sun Wukong
Level 108
God Stats
1W - 2L
1,712 SR
Queue Stats
22W - 17L
1,602 Elo+
Solo
Hercules
Hercules
FaZe Guff 9296
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 117L
1,465 Elo+
Solo
Charon
Charon
Gustavotapa
Charon
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReinJoestar
Nemesis
12
2 / 3 / 3
8,237
749
5,669
8,296
4,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 4
7,797
709
3,073
8,011
6,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
yuridudu
Thoth
12
2 / 1 / 4
8,311
756
10,294
5,752
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DANYMIX1
Sun Wukong
12
2 / 1 / 2
8,447
768
6,792
13,083
8,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
9
2 / 3 / 1
7,551
686
4,450
8,004
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
10
1 / 2 / 2
7,577
689
4,725
7,610
6,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
5
5
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DANYMIX1
Sun Wukong
2
1
2
3
L
Hercules
2
3
1
0.83
L
Charon
1
2
2
1
W
Nemesis
ReinJoestar
Nemesis
2
3
3
1.17
W
2
1
4
4
W
Thoth
yuridudu
Thoth
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
15,967
22,059
Taken
28,697
12,775
Mitigated
18,332
4,938
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DANYMIX1
Sun Wukong
6,792
2,491
0
4,423
13,083
8,531
21
7,274
5,809
0
37,635
L
Hercules
4,450
758
0
2,384
8,004
3,479
0
3,706
4,298
0
17,387
L
Charon
4,725
966
296
241
7,610
6,322
0
3,134
4,316
16,018
0
W
Nemesis
ReinJoestar
Nemesis
5,669
2,403
0
3,006
8,296
4,707
0
2,397
5,899
0
23,265
W
3,073
657
0
887
8,011
6,287
0
1,872
5,903
9,198
0
W
Thoth
yuridudu
Thoth
10,294
468
0
1,045
5,752
1,781
0
815
4,881
47,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
23,575
107
Minions Killed
100
0
Camps Cleared
0
585,475
Distance Traveled
524,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,447
768
65
6
0
202,221
0
L
Hercules
7,551
686
23
2
0
162,997
2
L
Charon
7,577
689
12
1
0
159,618
0
W
Nemesis
8,237
749
44
4
0
221,389
0
W
Maui
7,797
709
7
1
0
167,219
0
W
Thoth
8,311
756
56
5
0
196,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role