Player Matchup

Sun Wukong
Sun Wukong
Cerebral_Palsy_Z
Sun Wukong
Level 139
God Stats
7W - 6L
1,553 SR
Queue Stats
464W - 487L
1,507 Elo+
Solo
Raijin
Raijin
MessiGOAT
Raijin
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
352W - 380L
1,449 Elo+
Party 1
Vamana
Vamana
Oh_Cat_Butt
Vamana
Level 202
God Stats
15W - 18L
1,582 SR
Queue Stats
1,303W - 1,352L
1,458 Elo+
Solo
Zeus
Zeus
SpaceCCow
Zeus
Level 65
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 18L
1,348 Elo+
Solo
Charybdis
Charybdis
eltotolpqtp
Charybdis
Level 204
God Stats
18W - 16L
1,506 SR
Queue Stats
893W - 894L
1,522 Elo+
Party 1
Team Averages
Level 153
1,491 SR
1,457 Elo+

VS

Team Averages
Level 115
1,403 SR
1,446 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ANGIHUNTER
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Feerms
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Geb
Geb
Mr SiIenced
Geb
Level 104
God Stats
2W - 1L
1,276 SR
Queue Stats
73W - 90L
1,392 Elo+
Solo
Agni
Agni
andrezao09
Agni
Level 156
God Stats
7W - 8L
1,237 SR
Queue Stats
462W - 448L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cerebral_Palsy_Z
Sun Wukong
15
2 / 5 / 10
8,161
907
7,694
12,992
14,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
MessiGOAT
Raijin
14
8 / 7 / 3
8,440
938
10,941
10,569
5,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
4 / 3 / 5
7,831
870
11,130
12,726
9,742
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
7
0 / 3 / 1
5,689
632
2,615
3,287
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
eltotolpqtp
Charybdis
16
4 / 2 / 6
7,734
859
9,302
7,934
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 5 / 10
8,568
952
8,647
15,104
16,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ANGIHUNTER
Gilgamesh
15
4 / 2 / 11
8,585
954
6,706
11,827
11,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Feerms
Kukulkan
17
8 / 2 / 6
9,946
1,105
8,651
7,551
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 13
7,887
876
4,981
11,129
11,337
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 11
8,989
999
13,946
9,803
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
18
Kills
20
20
Deaths
18
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
5
10
1.6
W
Gilgamesh
ANGIHUNTER
Gilgamesh
4
2
11
4.75
L
Sun Wukong
Cerebral_Palsy_Z
Sun Wukong
2
5
10
1.4
W
Kukulkan
Feerms
Kukulkan
8
2
6
5.5
L
Raijin
MessiGOAT
Raijin
8
7
3
1.36
W
1
3
13
2.5
L
Vamana
4
3
5
2.17
L
Zeus
0
3
1
0.17
W
4
6
11
1.58
L
Charybdis
eltotolpqtp
Charybdis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,682
Damage
42,931
47,508
Taken
55,414
34,788
Mitigated
48,094
9,523
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,647
4,877
567
2,664
15,104
16,124
70
2,401
12,609
0
13,267
W
Gilgamesh
ANGIHUNTER
Gilgamesh
6,706
1,205
963
3,258
11,827
11,824
1,250
2,180
9,371
0
10,454
L
Sun Wukong
Cerebral_Palsy_Z
Sun Wukong
7,694
842
410
1,935
12,992
14,927
0
8,720
3,842
213
12,196
W
Kukulkan
Feerms
Kukulkan
8,651
1,116
992
2,355
7,551
4,069
1,774
2,338
5,137
25,836
0
L
Raijin
MessiGOAT
Raijin
10,941
933
375
591
10,569
5,100
0
5,490
4,592
23,625
0
W
4,981
786
732
1,017
11,129
11,337
181
3,266
7,717
10,642
0
L
Vamana
11,130
5,306
164
2,889
12,726
9,742
0
6,193
5,556
0
19,142
L
Zeus
2,615
670
0
120
3,287
1,126
0
1,730
1,387
4,575
0
W
13,946
1,112
339
944
9,803
4,740
385
3,597
6,076
23,956
0
L
Charybdis
eltotolpqtp
Charybdis
9,302
4,037
183
2,856
7,934
3,893
0
4,272
3,065
0
16,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
43,975
76
Minions Killed
97
0
Camps Cleared
0
684,080
Distance Traveled
954,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,568
952
2
0
0
170,290
0
W
Gilgamesh
8,585
954
10
1
0
213,176
0
L
Sun Wukong
8,161
907
11
1
0
182,444
0
W
Kukulkan
9,946
1,105
59
7
0
176,227
0
L
Raijin
8,440
938
24
3
0
136,638
0
W
Geb
7,887
876
3
0
0
204,955
0
L
Vamana
7,831
870
16
2
0
157,994
0
L
Zeus
5,689
632
7
1
0
60,725
0
W
Agni
8,989
999
23
3
0
190,072
0
L
Charybdis
7,734
859
18
2
0
146,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role